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       #Post#: 493--------------------------------------------------
       Full fight from Dune 2021
       By: Dutch Date: October 28, 2021, 1:35 pm
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  HTML https://www.youtube.com/watch?v=yMCmlTkzlhM
       
       (With the director's commentary.)
       So we now have the whole fight, and it's glorious. It totally
       showcases real-life martial arts, along with subtle differences
       because of the shields.
       Again, the fight uses a lot of kali/arnis/eskrima, and Gurney
       also seems to be familiar with German messer. The first section
       really showcases the style of Balintawak Eskrima (yes, I pasted
       that name). Here's a grandmaster of that style in action:
  HTML https://www.youtube.com/watch?v=-nhT85HkX_E
       In all kali, the off hand (hand without a weapon) is used to
       block and deflect the attacks of the enemy. In Balintawak
       Eskrima, this is dialed up to 11. The left hand is a flurry of
       motion, being the primary defensive tool. The idea is the push
       the enemy's arm aside as they strike so you can use your own
       weapon.
       Anyway, on to the breakdown!
       Gurney is powerful, aggressive, and brutal. His footwork is
       solid, planted and concrete. Gurney's feints (false strikes)
       consist of power strikes, and his strategy consists of trying to
       overwhelm and overpower Paul before landing slow hits designed
       to penetrate the shield.
       Paul is graceful and agile. His footwork uses a lot of
       sidesteps, true to the foundations of kali.
       Gurney and Paul are both using short swords like the Dao. When I
       said in an earlier post that they were kindjals I was wrong.
       Actually, Gurney's might be one.
       The fight starts with some excellent close combat that's really
       a treat to watch, with excellent flow, technique, and speed,
       though it's a bit too clean and idealized. Gurney twirls his
       sword and the two attack. Paul attacks with a thrust—Gurney
       avoids and strikes the back of Paul's body shield. Gurney
       attacks again. Paul blocks and counters. After several exchanges
       Paul gets to the side of Gurney and strikes his trainer's knee
       shield with the hilt of his own sword as Gurney lands a similar
       hit to his head shield. Paul jumps back up and  attempts to
       throw Gurney off balance, but Gurney moves in too fast for that
       and passes his sword through the shield, pressing it to Paul's
       neck.
       Then Gurney charges again. First off, Gurney attacks with strike
       #10 (straight thrust at the chest). Paul sidesteps, but before
       he can riposte, Gurney comes back with strike #4, a horizontal
       swing from the left. Paul is surprised and barely manages to
       block. Then Gurney twists his sword around Paul's in a
       messer-like technique and disarms him with a quick movement
       before sweeping at him with a slow strike #4. Paul voids and
       leaps over the table before grabbing a couple of daggers from
       the top.
       Gurney swings down with a #1. Paul dodges and lands a hit on his
       trainer's arm, which is stopped by the shield. Gurney recovers
       with a #4 while drawing Paul's attention to his off hand, which
       Paul lands a hit on. Paul dodges Gurney's strike before the
       latter attacks with another #1. Paul blocks with his forearm and
       appears to try a #7 strike, a high thrust on the right. Gurney
       intercepts it with a #2, but Paul intercepts his counterattack
       with another #2 with his left knife, shoving Gurney's arm aside.
       However, he doesn't take advantage of the opening in time before
       Gurney brings his arm back with a #4 and then uses a powerful
       #10 to knock Paul down.
       Paul switches grips. The advantage of the reverse grip is that
       he can easily deflect enemy strikes with either hand. Gurney
       closes and strikes with another #1. Paul deflects his arm with
       his left hand (amazing technique there) and then rushes in to
       land a hit on Gurney's knee, which looks to be just fast enough
       to be stopped by the latter's shield.
       Gurney falls back and Paul presses his attack. He lands a double
       #5 strike with both hands, then brings his right hand back in
       another #5 very quickly. These strikes are aimed at Gurney's
       face and so they temporarily blind him with the shield flashes.
       Gurney switches his sword to his left hand as Paul spins (a very
       realistic spin), catches Gurney's strike with his right hand,
       and trips his trainer up with a hook-type #3 behind the knee.
       Gurney falls to the floor and Paul brings his knives to the
       former's throat. Gurney says, "You'd have joined me in death,"
       as Paul realizes that Gurney's sword is through the shield and
       pointed at his heart.
       Only problems: When Paul deflects Gurney's arm, it goes way too
       far (as if Paul were superhumanly strong). Gurney doesn't do
       much in the last few seconds, seeming to want to get hit—though
       he does move a bit, it's not enough.
       Overall, though, I'd say this is a masterpiece. The characters
       are fast, skilled, not overly flashy, etc, even if some
       movements are exaggerated. It also reflects the difference of
       shield-combat. 8/10.
       EDIT: Copied this to the Knife fighting
  HTML https://rodentwarsnet.createaforum.com/database/knife-fighting-evaluation-thread/<br
       />thread as well.
       #Post#: 500--------------------------------------------------
       Narnia II: Peter vs Caspain
       By: Dutch Date: January 4, 2022, 7:43 pm
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  HTML https://www.youtube.com/watch?v=FiJ21MptqC0
       This is terrible! They aren't aiming for each other, the only
       non-basic technique is the disarm (which wouldn't work on a
       really competent fighter), and Caspian clearly isn't actually
       trying to pull the sword out of the tree. Peter's low block
       isn't even in a reaction to a strike, and the distance is
       terrible.
       The only things I like are the snappiness of the first few
       motions and the extensive use of improvision.
       Rating: 3.5/10
       #Post#: 546--------------------------------------------------
       Duncan Idaho fights Sardaukar troopers (Dune 2021)
       By: Dutch Date: March 12, 2022, 1:39 pm
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  HTML https://www.youtube.com/watch?v=NDOgos9PkPs
       This is another amazing fight from Dune. While some of the
       movements are exaggerated, and the Sardaukar seem to lack an
       understanding of distance, it's fast, smooth, and uses a lot of
       realistic technique.
       Problems:
       [list]
       [li]Some of the Sardaukar are telegraphing their strikes. That
       means they let Duncan know, through their body motions, what
       they will do next.[/li]
       [li]A couple times when Duncan slashes, his sword appears to be
       going too fast to penetrate a shield. Yes, it's a slash, which
       means that the pulling motion is what's gonna be important, but
       it's still a little quick.[/li]
       [li]When Idaho hits one of the guys with an upward strike, that
       Sardaukar just falls back, recovers and hits Duncan's shield,
       and then comes around with a wide strike, leaving his torso open
       for a strike by Duncan.[/li]
       [/list]
       Things I really enjoy in this fight include the
       distance-management by Duncan, the flanking attacks by the
       Sardaukar, and the brief moments of grappling.
       And, of course, the fact that when a Sardaukar makes a mistake,
       Duncan exploits it. That sums up so much of martial arts, and
       really set this fight apart from, say, Star Wars.
       One more thing: I love that after Duncan gets stabbed, he slows
       down a lot, because he's now tired and bleeding heavily. Then
       the Sardaukar don't just send a guy to try to kill him while
       they cut through the door, but instead tactically surround him
       and hack him apart.
       Rating: 7.5/10—Duncan is very skilled but uses exaggerated
       motions and doesn't guard his area perfectly, and the Sardaukar
       seem very efficient except in distance management.
       #Post#: 547--------------------------------------------------
       Alatriste vs Malatesta
       By: Dutch Date: July 17, 2022, 11:01 pm
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  HTML https://www.youtube.com/watch?v=lDS09DDpY14
       I know little of rapier, but Anders Linnard, a HEMA instructor
       and Swordfish champion, says
  HTML https://historicalfencer.com/when-hollywood-gets-it-right-the-best-fencing-scenes/<br
       />of this scene:
       "It’s a great film and has some quite good fencing, displaying
       the use of rapier and dagger, scrapping, kicking, disarms, as
       well as the use of a cape. However, it still suffers from some
       typical movie errors now and then, which a fencer will spot
       immediately. Examples include pulling back the hand before
       thrusting and parrying wildly in what is intended to look like
       intense and close to panicking moves, but given how timed they
       are, they just look choreographed."
       #Post#: 552--------------------------------------------------
       Katana duel
       By: Dutch Date: November 16, 2022, 5:42 pm
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  HTML https://66.media.tumblr.com/fc48ed3cbbf3cb185fb0e47fd87365b0/tumblr_om75kwRWfc1v6w3juo1_500.gif
       This is a very good fight. There's a double-hit and a spin, but
       everything flows nicely and, at least in this part, nothing is
       ridiculous. Even the spin is used aggressively, and it's great
       to see this much thought put into a fight scene.
       7/10
       #Post#: 555--------------------------------------------------
       John Wick Chapter 4 teaser trailer
       By: Dutch Date: November 29, 2022, 2:14 pm
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  HTML https://i.makeagif.com/media/11-29-2022/0KJkMu.gif
       There isn't much to analyze here, but I'd give this about a
       6/10. It's flashy and a bit exaggerated, and the distance looks
       weird, but they're clearly very fast and fluid.
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