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       #Post#: 867--------------------------------------------------
       Void Princess Guide
       By: Fionna Date: December 11, 2011, 8:19 pm
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       [font=arial]Hello I am one of the local Void Princess' in the
       guild, FeferiPeixes! I'm making this guide to help those who are
       new to VP and to give some insight about her! I hope this is
       useful ♥
       [/font]
       [center][font=arial]Contents
       Who is Void Princess?
  HTML http://risingdivinity.createaforum.com/character-resources/void-princess-guide/?message=868/#msg868
       Skills
  HTML http://risingdivinity.createaforum.com/character-resources/void-princess-guide/?message=870/#msg870
       Combos
  HTML http://risingdivinity.createaforum.com/character-resources/void-princess-guide/?message=871/#msg871
       Builds
       PVE vs PVP[/font][/center]
       #Post#: 868--------------------------------------------------
       Who is Void Princess?
       By: Fionna Date: December 11, 2011, 8:29 pm
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       [center][font=arial]Who is Void Princess?[/font][/center]
       [center]
  HTML http://i.imgur.com/y2ayl.png
       [font=arial]"Aisha continues down the path of darkness by
       mastering destructive magic. The advancement to Void Princess
       unleashes more of the dark skills, stronger magical damage, and
       new combos that allow close combat. Maintain the traditional
       Mage role by keeping your distance or show what a Dark Mage is
       all about with close combat action. Find the enemy's weak point
       by getting up close and personal while casting a huge spell to
       demolish all the enemies at once. "
       -Elsword Wiki
       Aisha decides to take her powers to another level and makes a
       contract with Angkor the demon. With this she becomes a Void
       Princess. The demon grants her petite versions of himself for
       her to use as minions, as well as passive skills to unlock her
       true potential. With her devastating power and newly found
       skills she will destroy anything in her path. As a Dark Mage she
       was focused on ranged attacks, but she can now take down enemies
       with infinite combos in melee. But be careful... a Void Princess
       is very delicate.[/font][/center]
       #Post#: 870--------------------------------------------------
       Skills
       By: Fionna Date: December 11, 2011, 10:59 pm
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       [center][font=arial]Skills[/font][/center]
       [center]
  HTML http://i.imgur.com/MkDDp.png[/center]
       [center][font=arial]Base Class Skills
  HTML http://i.imgur.com/j0ruH.png
       Basic Magic/Physical Defense Training & Basic Magic/Physical
       Training
       Increases your base magic/physical defense & Increases your base
       magical/physical attack.
       Passives are always a must. Defense passives especially for VP
       since she has the lowest defense in the game. Basic Physical
       Training can be skipped if absolutely needed to use SP
       elsewhere.
       Basic Magic Defense Training 5/5
       Basic Physical Defense Training 5/5
       Basic Magic Training 5/5
       Basic Physical Training 0/5 - 5/5
  HTML http://i.imgur.com/pXVrE.png
       Chain Fireball
       Summons a chain of three fireballs. The third fireball has a
       bigger size, higher damage and gives a burn status effect to the
       enemies.
       A useful skill to use when still base Aisha. If it isn't your
       thing then don't bother putting SP into it.
       Chain Fireball 1/5 - 5/5
  HTML http://i.imgur.com/M2JJV.png
       Teleport
       Teleport the character from one location to another at a certain
       distance. You will be invisible during this effect, but you will
       immediating receive damage when the skill ends. (This skill can
       be used in mid air)
       Although you won't need it when you're base or Dark Mage,
       teleport is amazing in later dungeons and PVP. When noted, it
       makes you invincible for 0.5 seconds, which the entire duration
       of your teleport. The MP cost being increased by 40% may seem
       like a bad deal, but the teleport passive covers it nicely
       rounding it out to the original teleport cost.
       Teleport 1/1
  HTML http://i.imgur.com/wDdk6.png
       Gust Screw
       Summons a small pillar of fire around the character, causing the
       enemies around her to continuously launch and get damaged.
       Useful while base job, but you won't even bother with it after
       you become a DM. Something to put points into to get lower on
       the skill tree.
       Gust Screw 0/5 - 5/5
  HTML http://i.imgur.com/SkUy3.png
       Lightning Bolt
       Summons a bolt of lightning in front of you, the enemies get
       thrown away while getting damaged.
       A skill that you can use later in the game. It deals decent
       damage and gives a lot of hits!
       Lightning Bolt 5/5
  HTML http://i.imgur.com/KwIBK.png
       Aura Magic/Shield/Power Accelerators
       Increases magic/physcial attack by 20%/physical and magic
       defense by 30%, those in range for a certain period of time.
       (Magic and Power Adrenaline don't overlap)
       While Auras are nice and all, there isn't any room for them in a
       VP build. They would only be useful when base job, but even then
       they're not worth anything.
       Aura Magic Accelerator 0/5
       Aura Shield Accelerator 0/5
       Aura Power Accelerator 0/5
  HTML http://i.imgur.com/YApEt.png
       Binding Circle
       Summons an aura that stops time to any enemy that is located
       inside the aura. This causes enemies to not be able to move for
       a certain amount of time. Duration 2 seconds.
       This skill is only useful for PVP to freeze opponents for
       starting a combo or simply getting away.
       Binding Circle 1/5 - PVP only
  HTML http://i.imgur.com/wdghb.png
       Teleport Study
       Decreases the MP usage of Teleport.
       A must get. Whether or not you do get teleport noted this
       passive is something to get.
       Teleport Study 4/4
  HTML http://i.imgur.com/Z3ptq.png
       Gust Storm
       Summons a huge storm of fire around the character. The enemies
       caught in the storm receives damage that increases slightly at
       the end.
       This skill is more suited for EMs, not going to lie.
       Gust Storm 0/5
  HTML http://i.imgur.com/QjITI.png
       Meteor Call
       The character casts a small meteorite fireball and throws it in
       front of her, and then explodes which caused it to be bigger and
       receive higher damage.
       Do not under any reason get this skill. When a VP you will never
       use it. Ever.
       Meteor Call 0/5
  HTML http://i.imgur.com/Cf2FH.png
       Mana Shield
       Summons a shield made out of mana that reduces the damage
       received for a certain amount of damage.
       A must to have in PVP. Allows you to take 60% LESS damage per
       hit for it's duration. A lifesaver in PVP without a doubt. If
       you're bad at dodging in PVE or not one to use potions then this
       would be good for that too.
       Mana Shield 3/3
       Dark Mage Skills
  HTML http://i.imgur.com/izcl3.png
       Mana Steal
       Dark Mage projects a circle field that absorbs MP off the two
       nearest targets, while stunning them slightly in the process.
       One of the core moves as a VP. A huge help for you in PVP and
       annoyance for your opponents. It's good for catching and quick
       stunning. In PVE you can quickly take in mana to use a skill
       without needing any potions. With the note it doesn't even cost
       anything to use!
       Mana Steal 5/5
  HTML http://i.imgur.com/5MxWb.png
       Hell Stone
       Summons a stone monster from Hell that spins repeatedly in front
       of you, whacking opponents that are close enough.
       Another move that is essential to a VP. Most people overlook it
       as it seems useless. This is their biggest downfall. Hell stone
       is great for PVP for it's short cooldown letting you whip it out
       again and again. It tends to still hit for a second after it
       disappears throwing others for a loop. With the note it has a
       30% chance to not throw the opponent into the air! Oh and did I
       mention it's good for catching and ending a combo? And in PVE it
       works well with all enemies!
       Hell Stone 5/5
  HTML http://i.imgur.com/3EQyM.png
       Harmony of Body and Spirit
       Increases Magical Attack stats by total Physical Attack of a
       certain percent.
       In short you get more Magic Attack Power. What more could you
       ask for?
       Harmony of Body and Spirit 5/5
  HTML http://i.imgur.com/I2uWP.png
       Intermediate Strength Training
       Increase physical strength by a certain amount.
       Remember that last passive? I think you'll be wanting this for
       that.
       Intermediate Strength Training 5/5
  HTML http://i.imgur.com/xi3h6.png
       Poison Cloud
       Dispatch a poison cloud on where Dark Mage is standing. Upon
       contact, it does damage and inflicts the target with poison for
       10 seconds, while staying inside the cloud does more damage.
       This skill is great for Henir and larger bosses that don't move
       around much. Noted decreases movement and jump speed by 30% and
       poison duration is increased by 5 seconds. Not bad at all. While
       this skill is very useful you are free to skip it if you wish
       Poison Cloud 0/5 - 5/5
  HTML http://i.imgur.com/fpjA3.png
       Magic Adrenaline
       Increased your magic attack strength dramatically for 10
       seconds. (Magic Accelerator doesn't overlap)
       At level 5 you get +50% for magic attack damage. This skill
       gives VP some very overpowered moves. While it's not a must get,
       I HIGHLY RECOMMEND GETTING IT.
       Magic Adrenaline 0/5 - 5/5
  HTML http://i.imgur.com/uhNHS.png
       Shadow of Death
       A certain percentage of Dark Mage's damage ignores defense.
       Ignores defense. Do I really need to say more? This passive
       allows you to ignore 5% of enemies defense completely. Without a
       doubt a must get.
       Shadow of Death 5/5
  HTML http://i.imgur.com/9z1V3.png
       Circle Flame
       Summons 3 amount of fireballs that revolve around the character,
       causing the enemies to continuously receive damage. (This skill
       can be used mid air)
       If you cast this and get hit, it still goes off. Perfect for
       keeping opponents at bay in PVP and just plain whooping butt in
       PVE. When noted you get a fourth fireball adding 2 more hits.
       Highly recommended to get.
       Circle Flame 0/3 - 3/3
  HTML http://i.imgur.com/nyav6.png
       Sprint
       Increased movement speed that is seperates from equipment bonus.
       Sadly Aisha is a rather slow runner. This passive makes her
       speed on par with the others'. If you need SP elsewhere you can
       skip this passive, but I do reccomend getting it.
       Sprint 0/5 - 5/5
  HTML http://i.imgur.com/aSUf2.png
       Death Field
       4 meter surrounding Dark Mage will receive damage and be
       inflicted with death status, which decreases the targets
       movement speed by 50% and unable to use skills, after a random
       number of seconds, the target explodes and receives higher
       damage. Can be used in mid air. Damage greatly increased based
       on the amount of targets on the same spot.
       If you are making a VP, you must get this. If you don't you
       cannot be considered a VP. This move is not only strong, but the
       debuffs are pretty overpowered. Enemies can't use skills AND
       their movement speed is decreased by 50%. Oh and you can catch
       opponents after they explode. Must I say more?
       Death Field 5/5
  HTML http://i.imgur.com/nORit.png
       Aging
       Dark Mage conjures a chained dark ball, and throws it in front
       of her. Once the dark ball reaches the floor it explodes into a
       huge vertical wave that does chained damage on targets happened
       to be there. The target is inflicted with Aged status which
       decreases movement speed, attack power and drains MP
       continuously for 15 seconds.
       What is not said is that it doesn't allow your MP to go above
       299. That means no 300MP moves while aged. Sadly while this
       skill is greatly overpowered it is hard for most people to aim.
       It's near impossible to use in ranked matches and hard to use on
       most bosses leaving most people to not even bother with it. It's
       a great skill if you have good aim and timing, but otherwise
       save your SP for something else.
       Aging 0/5 - 5/5
  HTML http://i.imgur.com/tZCIF.png
       Plasma Cutter
       Dark Mage points her finger forward and shoots a very long
       straight laser that reaches as far as the end of the stage and
       beyond. After the laser dissipates, Dark Mage goes into a two
       second fatigue. Awakening adds four more lasers with an
       extremely wide angle, increasing the amount of hits, but
       lowering the damage.
       A VPs 300MP. Not only is it strong, but it's range is quite
       inpressive. Works wonders on nearly all bosses! And in awakening
       it does far more damage with all the hits! A word of caution
       though, the lasers do. not. bend. They are completely straight.
       Plasma Cutter 5/5
       Void Princess Skills
  HTML http://i.imgur.com/otGPd.png
       Shadow's Contract
       Using inner mental powers and gathering better insight in mystic
       will by a contract with dark magic, this passive allows Void
       Princess to recover some mana used for an Active or Special
       Active within 3 seconds.
       Another must get passive. This gives you a chance to get MP back
       after using a skill. You will be surprised by just how often it
       goes off.
       Shadow's Contract 3/3
  HTML http://i.imgur.com/NXtkF.png
       Hell Drop
       Summons a portal of darkness (Which is manually controlled by
       the player for a set amount of time) that drops a bomb onto the
       targeted area.
       More like Hell Derp. This skill has several flaws, other people
       can see the portal floating around in PVP and you cannot see
       where the portal is once it leaves your screen. I suggest just
       walking away from this skill as it is a waste of SP.
       Hell Drop 0/0
  HTML http://i.imgur.com/U9eLb.png
       Limited Mana Management
       When awakening mode is activated, there will be a probability
       for an increase is maximum MP and MP recovered by the same
       amount. The maximum MP increase ends when awakening does.
       (Chance: Awakening Bead = 33% chance)
       A very nifty passive. With 3 beads you have a 99% chance of it
       activating. At level 5 you have 400MP total and recover 100MP.
       It's nice since you don't have to spend anything to get it.
       Highly Recommended.
       Limited Mana Management 0/5 - 5/5
  HTML http://i.imgur.com/ktTxK.png
       Petite Angkor
       With a twist and flick of the wand, the Void Princess can summon
       'Angkor', a black and white bat. Angkor will fly in a straight
       line from the direction of the summon, until it either flies off
       the map or finds a victim. Once attached, it will bite the
       victim for a few seconds, then explode.
       This skill is purely for PVP. It's is absolutely horrible to use
       in PVE. If you do plan on using it in PVP it is good for
       throwing into combos for some extra damage. Also it curves to
       the map!
       Petite Angkor 1/5 - 5/5 PVP only
  HTML http://i.imgur.com/A1Fy3.png
       Phantom Breathing
       Summon Petite Angkor in front of you to unleash dark energy
       which can trap opponents, anything caught in this attack is
       effected with Constant Mana Drop Ailment. You can move freely
       after executing this skill.
       The final skill a VP gets, and it's nothing short of powerful.
       Not only does it hold enemies in place, but it drains their MP
       as well! Add a little Hell Stone inside of it and you've got one
       hell of a rape machine going.
       Phantom Breathing 5/5
       [/font][/center]
       #Post#: 871--------------------------------------------------
       Combos
       By: Fionna Date: December 11, 2011, 11:00 pm
       ---------------------------------------------------------
       [center][font=arial]Combos[/font][/center]
       [center][font=arial]Basic Combos
       Base Aisha
       Coming soon.
       Dark Mage
  HTML http://i.imgur.com/fbS3j.jpghttp://i.imgur.com/fbS3j.jpghttp://i.imgur.com/xJHDp.jpghttp://i.imgur.com/Y9fva.jpghttp://i.imgur.com/Y9fva.jpg
       Lift Combo: Aisha's launcher combo, with an additional X to
       knock opponents up. This move leaves the opponent vulnerable for
       further combos.
  HTML http://i.imgur.com/Y9fva.jpghttp://i.imgur.com/Y9fva.jpghttp://i.imgur.com/DLN9c.jpghttp://i.imgur.com/Y9fva.jpg
       Dark Plasma Ball: Aisha will project a dark Plasma Ball that
       stays at one place. Does a lot of damage upon contact and stuns
       the target while allowing Aisha to rush for another combo. It
       has only 6 hits times in total, so if there are more monsters
       gathered at the same spot the Plasma Ball dissipates faster,
       spreading the damage.
  HTML http://i.imgur.com/Y9fva.jpghttp://i.imgur.com/Y9fva.jpghttp://i.imgur.com/LNUfZ.jpghttp://i.imgur.com/Y9fva.jpghttp://i.imgur.com/xJHDp.jpg
       Magic Touch Combo: Aisha's aerial combo, with an additional
       melee attack to project a 'magic touch' that does even more
       damage on unlucky targets.
       Void Princess
  HTML http://i.imgur.com/fbS3j.jpghttp://i.imgur.com/fbS3j.jpghttp://i.imgur.com/7N6jx.jpghttp://i.imgur.com/Y9fva.jpg
       Dark Ball: An upgraded version of Aisha's old fireball attack.
       Instead of launching a normal fireball in the air, Void Princess
       instead throws out a small dark ball that expands when hitting
       an opponent. The opponent will then be launched into the air
       leaving them vulnerable to a combo. Experienced Void Princess
       users can chain this move up to three times.
  HTML http://i.imgur.com/xJHDp.jpghttp://i.imgur.com/xJHDp.jpghttp://i.imgur.com/fbS3j.jpghttp://i.imgur.com/xJHDp.jpghttp://i.imgur.com/xJHDp.jpg
       Hammer Combo: An extension of Void Princess's normal Z combo.
       While using her basic staff combo Aisha then turns her staff
       into a hammer to smash the opponent and spins it around,
       continously damaging her victim with dark magic. This combo can
       also be looped for further effectiveness.
       Intermediate Combos
       Coming soon.
       [/font][/center]
       #Post#: 872--------------------------------------------------
       Reserved
       By: Fionna Date: December 11, 2011, 11:01 pm
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       [font=arial]Reserved.[/font]
       #Post#: 873--------------------------------------------------
       Reserved
       By: Fionna Date: December 11, 2011, 11:02 pm
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       [font=arial]Reserved.[/font]
       #Post#: 874--------------------------------------------------
       Reserved
       By: Fionna Date: December 11, 2011, 11:02 pm
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       [font=arial]Reserved.[/font]
       #Post#: 875--------------------------------------------------
       Reserved
       By: Fionna Date: December 11, 2011, 11:03 pm
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       [font=arial]Reserved.[/font]
       #Post#: 876--------------------------------------------------
       Reserved
       By: Fionna Date: December 11, 2011, 11:12 pm
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       [font=arial]Reserved.[/font]
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