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       #Post#: 488--------------------------------------------------
       Elsword update we may get
   DIR By: felicityfaye
       Date: July 30, 2011, 4:57 pm
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       8luh 8luh,
       [center]Here are the changes to stats and skills for Elsword KR.
       Expect it to happen to Elsword NA and the other servers soonish.
       lol They hit RF with the nerf gun.
       Notation Modifications
       Speed → Action Speed
       Movement Speed → Movement Force
       Jump Speed → Jump Force
       Numerical Modifications
       Action Speed: Percentage → Numerical
       Critical: Percentage → Numerical
       Hit (Accuracy): Percentage → Numerical
       Awakening Charge Rate: Percentage → Numerical
       Avoidability: Percentage → Numerical
       Max HP Increase: Percentage → Numerical
       Movement Force: Percentage → Numerical
       Jump Force: Percentage → Numerical
       Awakening Duration Increase: Percentage → Numerical
       Stat Limit Modifications
       Action Speed: 20% → 30%
       Hit (Accuracy): 20% → 30%
       Awakening Charge Rate: No Limit → 50%
       Avoidability: 20% → 30%
       Movement Force: 20% → 30%
       Jump Force: 20% → 30%
       Awakening Duration Increase: +30s → +40%
       Skill Balance Info
       [color=red]Class: Elsword (Knight)
       Skill: Unlimited Blade
       Modification: Physical Damage dealt is increased for Dungeon
       Class: Sword Knight
       Skill: Windmill
       Modification: Physical Damage dealt is increased for Dungeon
       Class: Magic Knight
       Skill: Phoenix Talon
       Modification: Base Damage is increased for Dungeon. Knock-back
       rate at the final blow is reduced.
       Class: Rune Slayer
       Skill: Command Skill, Firing Runes
       Modification: MP recovery by Runes hitting enemies is adjusted
       to normal recovery type.
       Class: Aisha (Mage)
       Skill: Command Skill, Firing Fireballs
       Modification: Base range is increased. MP consumption for aerial
       firing and ground-firing is now the same.
       Class: Aisha (Mage)
       Skill: XX
       Modification: The skill can be cancelled with the movement keys.
       Class: High Mage/[color=red]Magic Knight, Rune Slayer
       Skill: XX←X / →→ZZX
       Modification: Fireballs can still be fired even if you fall off
       the ledge while executing the move. Penetrating fireballs
       knockback rate is reduced so as to facilitate easier combo-ing.
       Class: High Mage
       Skill: →→↑X
       Modification: Fireball knockback rate is reduced
       Class: High Mage
       Skill: Fireball Study
       Modification: As base range of Fireballs are increased, the
       range growth of this skill is reduced.
       Class: High Mage
       Skill: Blizzard Shower
       Modification: Damage and MP recovery reduced.
       Class: High Mage
       Skill: Meditation (Noted)
       Modification: Less movement speed increase.
       Class: Elemental Master
       Skill: Meteor Shower
       Modification: Damage slightly reduced and MP recovery reduced.
       Class: Dark Magician
       Skill: XX←X
       Modification: Dark Shockball creation MP consumption and MP
       recovery decreased.
       Class: Dark Magician
       Skill: Dark Cloud
       Modification: MP consumption decreased. Damage increased, but
       attack intervals are increased. Graphics are tuned to make it
       easier to see enemies.
       Class: Void Princess
       Skill: Petit Anger
       Modification: Damage increased in Dungeon.
       Class: Void Princess
       Skill: Phantom Breathing
       Modification: MP recovery reduced slightly.[/color]
       Class: Rena (Ranger)
       Skill: X key attacks
       Modification: MP will only be consumed when the arrow is fired.
       (Previously, it took MP before the arrow was created in the
       game)
       Class: Combat Ranger
       Skill: Crescent Kick
       Modification: Have some slight knock-back such that it is easier
       to continue combos.
       Class: Combat Ranger
       Skill: Violent Attack
       Modification: The blast at the descending portion of the skill
       changes in form when landing. If you hit the floor before the
       blast is complete, it will disappear without continuing to
       strike at the target.
       Class: Wind Sneaker
       Skill: Nature Force
       Modification: The initial hit done by the move will not recover
       MP. Kicking with the Nature Force buff will not consume more MP.
       Class: Raven (Taker)
       Skill: Burning Rush
       Modification: MP consumption reduced.
       Class: Raven (General)
       Skill: Shadow Piercing
       Modification: Damage for Lv. 1-4 will be lower. MP consumption
       will be increased.
       Class: Sword Taker
       Skill: Cut Tendon
       Modification: Damage done in Dungeon will be increased.
       Class: Over Taker
       Skill: Vaylkries Javelin
       Modification: MP recovery reduced.
       Class: Reckless Fist
       Skill: →→↑X
       Modification: MP recovery reduced such that when used on a
       target, MP recovery will be equal to MP consumption. (:0 No more
       cheap MP!!)
       Class: Reckless Fist
       Skill: Wild Charge
       Modification: MP recovery reduced. Base damage of attack when
       not charging is reduced.
       Class: Eve
       Skill: XXX (Electronic Triangle)
       Modification: Default range increased, number of penetrating
       attacks will be doubled. When Queen's throne is activated, MP
       recovery from this move is re-enabled.
       Class: Eve
       Skill: Generate Black Hole
       Modification: MP recovery rate and Damage increased.
       Class: Code Exotic
       Skill: Iron Scraps
       Modification: Base damage increased slightly. Awakened Damage is
       increased vastly.
       Class: Code Exotic
       Skill: Queen's Throne
       Modification: Buff no longer consumes MP when using Nasod Gear
       Attacks. Knockdown rate reduction statistics that were not in
       the skill description is now added.
       Class: Code Architecture
       Skill: Electronball Study
       Modification: Electronball range increase is decreased slightly.
       Class: Code Nemesis
       Skill: Atomic Shield
       Modification: Shield's defense and HP is greatly increased in
       Dungeon.
       Class: Code Empress
       Skill: Spitfire
       Modification: Increase range of skill. Z attack range is also
       increased as a result in order to chain combos easily.
       Class: Code Empress
       Skill: Electronic Field
       Modification: Awakening damage is increased.
       Class: Chung
       Skill: Lunatic Blow
       Modification: Last two hits modified to have increased damage,
       but no MP recovery. Previous hits will have MP recovery boost.
       Class: Chung
       Skill: Aceldama
       Modification: MP recovery reduced.
       Class: Shooting Guardian/Iron Paladin
       Skill: →→X
       Modification: Cannon-hit will have knockdown.
       Class: Fury Guardian
       Skill: →→↑ZX
       Modification: Power-landing after this command will be changed
       to become faster.
       Class: Fury Guardian
       Skill: Iron Howling
       Modification: Damage increased in dungeon, and stun duration is
       slightly reduced. MP consumption will change according to skill
       level.
       Class: Fury Guardian
       Skill: Pandemonium
       Modification: Debuff duration slightly reduced. MP consumption
       decreased.
       Class: Fury Guardian
       Skill: Lunatic Fury
       Modification: Animation is modified to allow the final explosion
       to be slightly faster.
       Class: Fury Guardian
       Skill: Pain of Caladbolg
       Modification: Final Explosion damage increases in dungeons.
       Explosion interval is longer, but will ignore defense. PvP
       damage is reduced.
       Class: Iron Paladin
       Skill: Burst Wolf
       Modification: Shock-wave transfer effects are now working.
       Cannon damage is greater in proportion to the shock-wave damage.
       The shock-wave knock-back will be reduced slightly. Shock-wave
       damage is slightly increased in some dungeons and may increase
       further in others.
       Class: Iron Paladin
       Skill: Land Demolisher
       Modification: In Dungeon, there will be slight increase in the
       initial strike damage. Increased range strikes will not have
       elemental properties. Screen Flashing will also be reduced.
       Class: Iron Paladin
       Skill: Strong Will
       Modification: In dungeon, when in the guard skill state, the
       chance success for BLOCK will greatly increase.
       Class: Shooting Guardian
       Skill: Magic Bullets
       Modification: Screen jittering is reduced
       Class: Shooting Guardian
       Skill: Head Shot
       Modification: MP Consumption Increased.
       Class: Shooting Guardian
       Skill: Heavy Railgun
       Modification: Direct physical damage of shell slightly
       decreased. Range of explosion damage is reduced, thus number of
       cannonballs used will decrease.
       Class: Shooting Guardian
       Skill: Shooting Star
       Modification: MP recovery rate slightly increased.
       Class: Shooting Guardian
       Skill: Comet Crasher
       Modification: PvP damage reduced.
       Class: Shooting Guardian
       Skill: Sharpshooter Syndrome
       Modification: MP consumption and damage reduced. Buff duration
       will increase significantly. Skill delay increases to allow
       chaining combos.
       Class: Deadly Chaser
       Skill: X
       Modification: Base attack speed is reduced.
       Class: Deadly Chaser
       Skill: XZZ, ZZXXX
       Modification: Cannon fire interval will be slower so as to allow
       the shells to hit easily without having to finish spamming magic
       bullets.
       Class: Deadly Chaser
       Skill: Leg Shot
       Modification: Lv. 6 and below will reduce the magnitude of jump
       speed reduction.
       Class: Deadly Chaser
       Skill: Artillery Strike
       Modification: Cooldown time reduced, and the explosion
       knock-back rate is reduced slightly.[/color][/center]
       [right]huge 8itch <33333333[/right]
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