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       #Post#: 254--------------------------------------------------
       Re: Hi, I'm scripting! [Script Updates]
   DIR By: Tomashi
       Date: January 1, 2014, 3:31 am
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       --- Quote ---
       > [01/01/2014 1:27:23 AM]
       >
       > -Recreated several portions of Store code once more.
       > -Fixed bugs with item data saving, and item checking.
       >
       --- End Quote ---
       #Post#: 255--------------------------------------------------
       Re: Hi, I'm scripting! [Script Updates]
   DIR By: Tomashi
       Date: January 4, 2014, 3:56 am
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       --- Quote ---
       > [03 and 04/01/2014 1:51:45 AM]
       >
       > -Rewrote dynamic vehicle spawning script 5 times in
       frustration of bug. I am glad to say that after only half of my
       scalp unintentionally lost it's hair follicles, the bug has been
       fixed.
       > -Fixed an issue with fuel pumps.
       >
       > -Experimented with road textures; I figure roads are a good
       place to start in making Los Santos look and feel completely
       different.
       --- End Quote ---
       #Post#: 256--------------------------------------------------
       Re: Hi, I'm scripting! [Script Updates]
   DIR By: Tomashi
       Date: January 5, 2014, 4:58 am
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       --- Quote ---
       > [05/01/2014 2:57:15 AM]
       >
       > -Fixed an issue with Object streaming.
       > -Fixed an issue with Refueling vehicles.
       >
       > -Added first piece of Car Theft script.
       > -Removed Car Feature display graphic. Unfortunately the
       rendering of the car's image can cause game freezing of anywhere
       up to 5 seconds on certain PC's. Replaced graphic with a simple
       Dialog List.
       >
       --- End Quote ---
       #Post#: 257--------------------------------------------------
       Re: Hi, I'm scripting! [Script Updates]
   DIR By: Tomashi
       Date: January 7, 2014, 2:59 am
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       --- Quote ---
       > [07/01/2014 12:57:32 AM]
       >
       > -Fixed a bug with global data saving.
       > -Created a 2-cycle lighting system for newly added exterior
       objects. Basically at night they are darker, brighter in the
       day; prevents them from looking very out of place.
       > -Created a 'Community Center' mapping.
       >
       --- End Quote ---
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