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       #Post#: 49--------------------------------------------------
       [OLD ARCHIVE][Help] Mapping
   DIR By: Tomashi
       Date: December 14, 2012, 7:19 pm
       ---------------------------------------------------------
       I'm glad Ket brought this up;
       Mapping is going to be a huge part of the server. Custom
       mappings will likely be used for almost every important
       building, such as Banks, Hospitals, Clubs and more.
       If someone would like to help out by providing maps, please feel
       free to map yourself a custom mansion that'll be integrated just
       for you when the server starts  8) Nothing retarded though ok?
       Maps must maintain a realistic feel and atmosphere, can't be too
       crazy, fit with the style and level of detail as a regular GTA
       SA Interior, and keep the use of SAMP's custom objects to a
       stark minimum; so please, no interiors custom built with walls
       from SAMP. Must also include both Interior and Exterior mapping;
       unless exterior is already suitable or unknown.
       ---------------------------------------------------------
       So far we have mapped:
       --- Quote ---
       >
       > -LS Central Bank
       > -- Found in Downtown LS, 1 block away from the Downtown
       Hospital; where 'Paintball' is found in SkR.
       >
       > -LV, SF, and Downtown LS Hospital Interiors.
       > --These are the same interiors used in SkR, though they are of
       my own mapping, so I see no harm in sharing.
       > --We still need a Hospital interior for the one next to the
       Skatepark in LS.
       >
       > -LS Community Info Center.
       > --Located at Unity Station.
       >
       > -Journey Camper Interior
       > --Previously used in SkR, though removed. My own mapping.
       >
       --- End Quote ---
       We could use:
       --- Quote ---
       >
       > Important:
       >
       ---------------------------------------------------------
       > -LS (Jefferson?) Hospital Interior, next to Skatepark.
       >
       > -Real Estate office buildings.
       > --We'll need to create a few of these, probably 2 or 3 for
       each city.
       > --Whether they come in the shape of an office no bigger than a
       medium sized home, a 10 story office highrise, or a large
       ground-floor office, it doesn't matter. Please keep in mind
       though, that each office will be selling different houses from
       different areas of each city; so depending on the type of houses
       they are selling; Eg. houses in the LS Ghetto; the Real Estate
       office likely won't be a fancy, large place, and will probably
       be found nearby the Ghetto.
       >
       > -Correctional Facility (Prison)
       > --We will use the regular police HQ / Jail interiors for
       criminals with wanted levels of 3 or lower, though we will need
       at least one large prison map to accommodate criminals 4* and
       above.
       > --Must be a good distance away from towns and cities, large,
       include a 'Yard' and Lunchroom.
       >
       > -LV, SF Airport Interiors
       > --Must include a secured exit with full-body Metal Detectors |
       Security Cameras | Terminal Entrance for boarding planes.
       >
       > Minor:
       >
       ---------------------------------------------------------
       > -Restaurants, Diners, Bars, Clubs, Stores.
       >
       > -Vehicle Interiors.
       > --Buses, Airplanes, Cargobob, ect.
       >
       --- End Quote ---
       To help get an idea of what I'm looking for, I'll upload a few
       videos later on displaying the already made interiors.
       That'll be all, thank you.
       #Post#: 50--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Ket
       Date: December 15, 2012, 3:46 am
       ---------------------------------------------------------
       I'm willing to map small interiors, since my mapping is rather
       mediocre for Roleplay types. Also I can't really map interiors
       for some reason, I've never learnt how, I can only do exterior
       including buildings with a direct opening, not a teleport.
       Basically bars, clubs etc etc.
       #Post#: 59--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Tomashi
       Date: December 15, 2012, 5:22 pm
       ---------------------------------------------------------
       If you can make exterior buildings with direct openings, you can
       definitely do interiors  :P
       Creating an interior is simple, and easier done with a program
       such as the MTA Race, or MTA DM editors.
       --- Quote ---
       > 1) Find the building in SA which you'd want the interior to be
       created for.
       > 2) Either fly your camera up into the sky, or just below the
       ground.
       > 3) Build.
       > -Most commonly, place a default SA interior layout underneath
       the building, or link multiple ones together, then add all of
       the detail objects.
       --- End Quote ---
       Once that's done, you can leave the rest to me. All I do:
       --- Quote ---
       > 1) Convert code to proper Pawno format.
       > 2) Find the building IG, /save an exterior point that'll be
       used for the exterior marker, and fly underground / in the sky
       to do the same for the interior.
       > 3) Change the Interior World ID of the interior objects, and
       then script the teleport.
       --- End Quote ---
       Simply put: Build something underground, and send the file /
       code to me.
       #Post#: 89--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Ket
       Date: December 19, 2012, 4:59 am
       ---------------------------------------------------------
       I could try that out later, for now, any exterior to be done? I
       have time for now and I could go for some mapping, just tell me
       where, what, why.
       #Post#: 91--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Blackandy
       Date: December 19, 2012, 5:01 am
       ---------------------------------------------------------
       --- Quote from: Ket link ---
       >
       > why.
       >
       --- End Quote ---
       Cuz we said so! :P
       #Post#: 95--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Tomashi
       Date: December 19, 2012, 5:23 am
       ---------------------------------------------------------
       Hmm.
       Well if your going to be doing exterior mapping, then I guess
       you also get to make some important decisions, decisive on the
       servers future!
       Right now, only minor exteriors mappings need to be done.
       --- Quote ---
       >
       > -Bank Exteriors
       > Pick a building that would be suitable for a bank, and just
       add some extra detail objects in addition to the default objects
       already there. Some extra trash in an alleyway, some benches,
       maybe a bus stop or flora. Also, pick a door on the building to
       act as the 'Main entrance', and beside the 'Main entrance' (not
       on it), add the green house icon pickup. These green icon
       objects simply act as notification for players that the building
       is enterable.
       > Keep in mind:
       > -Min. 3 banks in LS.
       > --1 Executive bank (Very Wealthy), and 2 more,
       less-extravagant banks (Regular). One of the 2 must be
       relatively close to the ghetto areas of town.
       >
       > -Min. 2 banks in SF.
       > --1 Executive, 1 Regular.
       >
       > -Min. 4 banks in LV.
       > --2 Executive, 2 Regular.
       >
       >
       ---------------------------------------------------------
       >
       > -New garages to replace Pay'n'Sprays.
       > Basic garages, well-blended in around each city, not hidden
       away or hard to find; just placed like any other building. Some
       details such as spilled oil, work benches, tire stacks, ect
       laying around inside. Enough room to drive an industrial vehicle
       inside (Longest is probably the Packer?)
       >
       > Must include 2 saves for each garage, one with the bay door
       open, and one closed. Either add the green house icons beside
       the bay doors, or if you can find another icon-esque object that
       you believe would act as a better 'Vehicle Only' notification,
       please do add it in replacement.
       >
       > Min. 3 garages per city.
       >
       --- End Quote ---
       That's all I can think of for now, gotta hit the sack. So good
       luck if you decide to attempt any, and thanks!
       #Post#: 100--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Ket
       Date: December 19, 2012, 12:51 pm
       ---------------------------------------------------------
       Done with 3 LS banks, the third one's a little shabby (yet has
       an interior already done), the others, not so much.
       #Post#: 112--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Blackandy
       Date: December 21, 2012, 2:07 am
       ---------------------------------------------------------
       Good job Ket, also samjoc mentioned he has some friends who are
       good mappers, so I guess we wait for him to invite them here so
       we can talk about what can be done and they can show us some
       previous work or something ::) :P
       #Post#: 114--------------------------------------------------
       Re: [Help] Mapping
   DIR By: Ket
       Date: December 21, 2012, 3:51 am
       ---------------------------------------------------------
       Ah yeah, that's better because I've gotten worse at mapping
       realistic stuff. (Always was more of a DM-themed mapper)
       --
       The garages, though.. I've made several attempts and just can't
       find the right object or space for the garage, all I can think
       of is adding a million walls to it, even that looks
       unprofessional...
       Working on banks, besides that, what else (minor exterior items)
       is to be mapped?
       ---------------------------------------------------------
       E: Done with all banks (LS: 3, SF: 2, LV: 4).
       #Post#: 117--------------------------------------------------
       Re: [Help] Mapping
   DIR By: badblueboyhr
       Date: December 21, 2012, 4:37 am
       ---------------------------------------------------------
       what about preusse
       afaik he maps shit for bogdans drift server, doesnt even look
       too bad
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