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       #Post#: 63--------------------------------------------------
       Fleet Rules
   DIR By: RaiderOne
       Date: January 26, 2016, 1:10 am
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       Fleet Rules
       Jun 15, 2013 at 01:26 PM
       The following rules are applied within our fleet:
       1) The main language of our fleet is ENGLISH. Since we have a
       lot of German players, German is allowed, but not recommended.
       2) Use a respectful language and be kind towards all Raiders.
       Profanity, insults and threats are not allowed in chat/messages.
       3) No spam, obscenity or subject to copyright contents.
       4) Help other Raiders if you can.
       These rules are subject to change.
       Leader and Founder of Raiders of Starfleet
       #Post#: 64--------------------------------------------------
       Forum Rules
   DIR By: RaiderOne
       Date: January 26, 2016, 1:10 am
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       Forum Rules
       Jun 15, 2013 at 11:57 AM
       The following rules are applied within this forum:
       1) The main language of this forum is ENGLISH. Any other
       language isn't approved (except when the leader authorizes it).
       2) Use a respectful language toward the leader and other users.
       Profanity, insults and threats are NOT allowed.
       3) No spam, obscene or subject to copyright contents.
       4) Do not post anything of this forum in another website or game
       without the permession of the Leader.
       5) Posts and comment must be related to the subforum/topic title
       and content.
       6) The Leader can modify or move topics/comments, if he
       considers them inappropriate.
       These rules are subject to change.
       Leader and Founder of Raiders of Starfleet
       #Post#: 65--------------------------------------------------
       Leaders Duties and Privileges
   DIR By: RaiderOne
       Date: January 26, 2016, 1:11 am
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       Leaders duties and privileges
       Aug 13, 2013 at 10:03 AM · Edited 2 years ago
       This is a list of duties and privileges of Raiders of Starfleet
       Leaders (rank 6).
       DUTIES
       •Have a kind and polite behaviour with all Raiders.
       •Help other Raiders answering their question or assisting them
       during missions (if and when possible).
       •Manage fleet projects according to the Starbase/Embassy/Mine
       message of the day.
       •Promote other Raiders according to the procedures.
       •Report all violations of rules to @leoll2
       PRIVILEGES
       •Authorization to plan and manage Fleet Events.
       •Authorization to modify the Starbase/Embassy/Mine message of
       the day.
       •Authorization to withdraw a small daily stipend from the Fleet
       Bank.
       •Authorization to send fleet mails about everything related to
       Star Trek.
       Leader and Founder of Raiders of Starfleet
       #Post#: 66--------------------------------------------------
       Promotion Requirements
   DIR By: RaiderOne
       Date: January 26, 2016, 1:11 am
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       Promotion Requirements
       Aug 13, 2013 at 10:20 AM · Edited 1 year ago
       These are the new requirements for promotions.
       New Raider: No requirements.
       Raider: 40k Fleet Credits earned in our fleet.
       Mature Raider:100k Fleet Credits earned in our fleet.
       Old Raider:: 250k Fleet Credits earned in our fleet.
       Master Raider: 700k Fleet Credits earned in our fleet.
       Leader: 1,5 mln Fleet Credits earned in our fleet and
       Archimede's approval. A polite and generous behaviour is needed
       too.
       If you meet requirements for a promotion, send a mail to @leoll2
       or other Leaders, asking for a promotion. We'll verify your
       amount of Fleet Credits, then promote you.
       Fleet Credits are counted considering the sum of Fleet Credits
       listed in the 3 Leaderboards (Dilithium Mine, Embassy,
       Starbase).
       All Ranks are now account-wide: this means that, if you have 2
       or more characters in the fleet, all your Fleet Credits will be
       considered bound to your @handle and not character. Plus, all
       your character will always have the same rank.
       All Ranks previously achieved will be kept. This means noone
       will be demoted due to requirements change.
       This promotion system is applied from 18th August 2013.
       Leader and Founder of Raiders of Starfleet
       #Post#: 67--------------------------------------------------
       POLL: Projects priority after Tier 4
   DIR By: RaiderOne
       Date: January 26, 2016, 1:15 am
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       Projects priority after Tier 4
       Poll Question
       Choose the priority of starbase projects
       Choice a (go straight for military t5)
       Choice b (same priority to military, eng and sci)
       No choice, i have no preference
       Aug 24, 2013 at 10:44 AM · Edited over 2 years ago
       leoll2 - Leader Maximo
       Vote here to decide about the priority of Starbase projects
       after achieving Tier 4 in Military, Science and Engineering.
       First of all, be aware that getting invited to other fleets'
       Starbases allows you to purchase Engineering and Science items
       tier of that fleet
       (though you consume provisions of your own fleet), but not
       Military stuff (for example ships).
       This means, if you are in T4 fleet and you receive a
       map-invitation to T5 Starbase, you will be able to buy T5
       weapons, shields, hangar pets, ...,
       but not ships.
       There are 2 options:
       A) Start these projects:
       •Practice Tactical Exercises IV (1000 Military XP)
       •Provision Military Operational Assets IV (500 Military XP + 20
       operational assets)
       •Theoretical Modeling Projects/Engineering Construction Projects
       IV (alternate them, 1000 Science/Engineering XP)
       Note: If you need T5 Eng and Sci items, you can ask for an
       invitation to T5 Starbase in the "Public Service" channel, for
       free!
       Pros: T5 Shipyard within a short time (about 10 months).
       Cons: T5 Sci and Eng in a long time (but check the note above).
       B) Start these projects:
       •Practice Tactical Exercises IV (1000 Military XP)
       •Theoretical Modeling Projects IV (1000 Science XP)
       •Engineering Construction Projects IV (1000 Engineering XP)
       Pros: T5 Military, Eng and Sci at the same moment (about 18
       months).Cons: Long time before having access to T5 Fleet Ships.
       Leader and Founder of Raiders of Starfleet
       Aug 26, 2013 at 09:53 PM
       Frosen - Leader
       Hey leoll2,
       I think there is a third strategy. In my opinion we should build
       up the Fleet Mine first to Tier 3 before we decide whether we
       choose variant A or B.
       When we us decide to strategy A we Need much dilithium and we
       can save costs of the projects If I had to decide I would choose
       variant A.
       Aug 27, 2013 at 11:52 AM
       leoll2 - Leader Maximo
       Hello Frosen,
       thanks for sharing your interesting opinion.
       At first I thought that Provision Military Assets IV was
       Dilithium-free (I, II and III were), but I talked with other
       fleet leaders and discovered that it requires 30k Dilithium.
       About the Dilithium discount, there's no problem, we'll achieve
       T2 in a few days (9% discount) and T3 in 2 months (15%
       discount). During that time, we'll bring all Starbase Holdings
       to T4 and complete their upgrade projects. Anyway, I agree to
       mainly (but not only!) focus on the Dilithium Mine.
       About the future of Military after T4, we could discuss more as
       soon as we get closer to T4 Starbase, also considering our
       personal Dilithium funds. Perhaps, we may need another poll in
       the future, with more choices.
       What do you think?
       Leader and Founder of Raiders of Starfleet
       Aug 28, 2013 at 07:34 PM
       Frosen - Leader
       I think that is the right way to set the main focus on the
       dilithium mine after achiving starbase tier 4.
       #Post#: 68--------------------------------------------------
       Leoll you should start giving Trainings!
   DIR By: RaiderOne
       Date: January 26, 2016, 1:28 am
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       Leoll you should start giving Trainings!
       Feb 14, 2014 at 08:07 PM
       Weatrace - Raider
       *SEE ATTACHED VIDEO OR LINK*
  HTML https://www.youtube.com/watch?v=nUvzj5q6t4E&feature=player_embedded
       those guys really know how to demolish someone ...
       id love if someone (leoll) could give guides to me and other ppl
       about how to build a massive ship that actually holds in
       combats like that and if someone (leoll) could also train the
       members to actually work out as a team like them!
       Feb 15, 2014 at 09:47 AM · Edited 2 years ago
       leoll2 - Leader Maximo
       This is what I've always dreamed! Of course I can train you,
       just let me know what mission/aspect of the game you want to
       learn and I'll be happy to share my knowledge with you :D
       EDIT: btw, I know all the red team guys in the video xD, once I
       had a character in the fleet Lafamilia.
       Leader and Founder of Raiders of Starfleet
       Feb 16, 2014 at 04:26 PM
       Admiral Son'Da - Leader
       and the new voice channel will go over really well with this
       idea just as well if we could get a few together to make videos
       ive already started searching for other stuff to adcance our
       fleet in the tech world Leoll.... this is the best fleet ive
       ever
       been in kudos to you for being such an awesome leader
       Admiral Son'Da
       #Post#: 69--------------------------------------------------
       Fleet Season
   DIR By: RaiderOne
       Date: January 26, 2016, 1:37 am
       ---------------------------------------------------------
       Fleet Season
       Mar 07, 2014 at 07:55 PM · Edited over 1 year ago
       Raiders (re-released)
       Raiders Part Two (re-released)
       The Temporal Prime Directive *UPCOMING
       The Interface Experiment *UPCOMING
       Dead of Space -NO DATE SET
       Prototype Alpha -NO DATE SET
       *more to come*release dates can also be found here or in the
       "RAIDCALL" VOICE-CHAT ROOM # 8157157[subchannel="Foundry"]*
       Admiral Son'Da
       #Post#: 70--------------------------------------------------
       Foundry Design
   DIR By: RaiderOne
       Date: January 26, 2016, 1:38 am
       ---------------------------------------------------------
       Foundry Design
       Jan 13, 2014 at 01:18 PM
       I would like to let everyone know that due to some restrictions
       and limitations in the foundry your character may be in a
       different outfit or have different accessories than you normally
       do in-game this is due in part to the limit of items and
       costumes in the foundry I will do everything I can to get your
       avatar as exact as possible, but please bare with me if they are
       not Completely Exact.
       Admiral Son'Da
       Admiral Son'Da
       Jan 13, 2014 at 07:32 PM
       You could use our Fleet Uniform, so you may add "default"
       Raiders NPC as well 8)
       Leader and Founder of Raiders of Starfleet
       Jan 13, 2014 at 10:01 PM
       Its on my list of costumes to build lol
       Admiral Son'Da
       #Post#: 71--------------------------------------------------
       New Missions Available
   DIR By: RaiderOne
       Date: January 26, 2016, 1:38 am
       ---------------------------------------------------------
       New Missions Available
       Jul 19, 2014 at 05:04 AM · Edited over 1 year ago
       CURRENT AVAILABLE FLEET AUTHORED FOUNDRY MISSIONS
       *Fleet Season*
       Where no Raiders has gone before by @leoll2
       "Raiders" by @devildrone
       "Raiders" Part Two by @devildrone
       OTHERS
       The Algorithm's of Love by @devildrone
       Recovery by @devildrone
       Admiral Son'Da
       #Post#: 72--------------------------------------------------
       OMEGA Obsession
   DIR By: RaiderOne
       Date: January 26, 2016, 1:39 am
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       OMEGA Obsession
       Jul 29, 2013 at 10:17 AM · Edited over 2 years ago
       leoll2 - Leader Maximo
       OMEGA Obsession is the first Foundry mission of
       Ta'Krill@devildrone.
       Description:
       While on a routine exploration mission, the Captain of USS
       Archemedes reported unusual Borg activity in the Mutara Nebula.
       The last transmission from the Archemedes told of a strange
       planet with an OMEGA energy signature on it. We believe this
       energy signature to be that of Seven of Nine's OMEGA probe. This
       probe was launched when the Borg learned of her secret lab in
       the Delta Quadrant and attacked it.
       Walkthrough: (WARNING: Spoiler)
       To access mission, go to Mutara Nebula in Gamma Orionis Sector
       Block (you enter into Gamma Orionis by using the transwarp
       gateway in Sirius). Once there, plot a course to Deltar-Theta
       planet. Then, you have to find and recover all OMEGA data,
       supposed to be the research of Seven of Nine. However, you may
       find alsoMirror Universe enemies in your path. Data are stored
       in 6 Borg Device, each protected by a team of enemies. If you
       don't find a device, use your tricorder.
       Then, the enemy leader will deploy 4 groups of Borg Drones to
       the planet. You can find them in a swamp in the South-East
       corner of the map.
       After killing them, an officer tells you that he found a stable
       OMEGA molecule in the OMEGA facility, but it's in a chamber
       sorrounded by a destabilized containment field. Clear the
       enemies surrounding the facility, then deactivate security
       protocols. Now, you can finally enter into the pyramidal
       facility, in the center of the map. Once inside, you'll find
       that Species 8472 (Undine) is trying to steal the research data.
       Defeat them all, then stabilize the data and beam up to ship
       using the console. However, the transport goes wrong and your
       ship is teleported to a strange place, while the molecule is
       inside a borg cube. The only way to escape is smashing the cubes
       in the area, but the molecula is lost forever.
       You're back in the Federation space, but the officer who helped
       you turns out to be a Terran Empire spy! There is no way but
       killing him and his allies. Now you're free and safe, despite
       the molecula is gone for a eternal time...
       Leader and Founder of Raiders of Starfleet
       Jul 19, 2014 at 04:59 AM
       In light of the recent updates and changes to the STO game I
       have pulled the entire OMEGA Series. I am up-dating and
       revamping all Five(5) of the episodes. I will post updates
       across the board when i begin releasing them again. The new
       series will run as a succession of simarly named episodes. I am
       also including new updates ties and associations from our fleet.
       *RELEASE DATES TO BE POSTED*
       OMEGA Obsession Directive 1
       OMEGA Obessesion Directive 2
       Echos of the Archemedes
       OMEGA Obesession Directive 3
       The OMEGA Queen
       Admiral Son'Da
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