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#Post#: 63--------------------------------------------------
Fleet Rules
DIR By: RaiderOne
Date: January 26, 2016, 1:10 am
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Fleet Rules
Jun 15, 2013 at 01:26 PM
The following rules are applied within our fleet:
1) The main language of our fleet is ENGLISH. Since we have a
lot of German players, German is allowed, but not recommended.
2) Use a respectful language and be kind towards all Raiders.
Profanity, insults and threats are not allowed in chat/messages.
3) No spam, obscenity or subject to copyright contents.
4) Help other Raiders if you can.
These rules are subject to change.
Leader and Founder of Raiders of Starfleet
#Post#: 64--------------------------------------------------
Forum Rules
DIR By: RaiderOne
Date: January 26, 2016, 1:10 am
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Forum Rules
Jun 15, 2013 at 11:57 AM
The following rules are applied within this forum:
1) The main language of this forum is ENGLISH. Any other
language isn't approved (except when the leader authorizes it).
2) Use a respectful language toward the leader and other users.
Profanity, insults and threats are NOT allowed.
3) No spam, obscene or subject to copyright contents.
4) Do not post anything of this forum in another website or game
without the permession of the Leader.
5) Posts and comment must be related to the subforum/topic title
and content.
6) The Leader can modify or move topics/comments, if he
considers them inappropriate.
These rules are subject to change.
Leader and Founder of Raiders of Starfleet
#Post#: 65--------------------------------------------------
Leaders Duties and Privileges
DIR By: RaiderOne
Date: January 26, 2016, 1:11 am
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Leaders duties and privileges
Aug 13, 2013 at 10:03 AM · Edited 2 years ago
This is a list of duties and privileges of Raiders of Starfleet
Leaders (rank 6).
DUTIES
•Have a kind and polite behaviour with all Raiders.
•Help other Raiders answering their question or assisting them
during missions (if and when possible).
•Manage fleet projects according to the Starbase/Embassy/Mine
message of the day.
•Promote other Raiders according to the procedures.
•Report all violations of rules to @leoll2
PRIVILEGES
•Authorization to plan and manage Fleet Events.
•Authorization to modify the Starbase/Embassy/Mine message of
the day.
•Authorization to withdraw a small daily stipend from the Fleet
Bank.
•Authorization to send fleet mails about everything related to
Star Trek.
Leader and Founder of Raiders of Starfleet
#Post#: 66--------------------------------------------------
Promotion Requirements
DIR By: RaiderOne
Date: January 26, 2016, 1:11 am
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Promotion Requirements
Aug 13, 2013 at 10:20 AM · Edited 1 year ago
These are the new requirements for promotions.
New Raider: No requirements.
Raider: 40k Fleet Credits earned in our fleet.
Mature Raider:100k Fleet Credits earned in our fleet.
Old Raider:: 250k Fleet Credits earned in our fleet.
Master Raider: 700k Fleet Credits earned in our fleet.
Leader: 1,5 mln Fleet Credits earned in our fleet and
Archimede's approval. A polite and generous behaviour is needed
too.
If you meet requirements for a promotion, send a mail to @leoll2
or other Leaders, asking for a promotion. We'll verify your
amount of Fleet Credits, then promote you.
Fleet Credits are counted considering the sum of Fleet Credits
listed in the 3 Leaderboards (Dilithium Mine, Embassy,
Starbase).
All Ranks are now account-wide: this means that, if you have 2
or more characters in the fleet, all your Fleet Credits will be
considered bound to your @handle and not character. Plus, all
your character will always have the same rank.
All Ranks previously achieved will be kept. This means noone
will be demoted due to requirements change.
This promotion system is applied from 18th August 2013.
Leader and Founder of Raiders of Starfleet
#Post#: 67--------------------------------------------------
POLL: Projects priority after Tier 4
DIR By: RaiderOne
Date: January 26, 2016, 1:15 am
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Projects priority after Tier 4
Poll Question
Choose the priority of starbase projects
Choice a (go straight for military t5)
Choice b (same priority to military, eng and sci)
No choice, i have no preference
Aug 24, 2013 at 10:44 AM · Edited over 2 years ago
leoll2 - Leader Maximo
Vote here to decide about the priority of Starbase projects
after achieving Tier 4 in Military, Science and Engineering.
First of all, be aware that getting invited to other fleets'
Starbases allows you to purchase Engineering and Science items
tier of that fleet
(though you consume provisions of your own fleet), but not
Military stuff (for example ships).
This means, if you are in T4 fleet and you receive a
map-invitation to T5 Starbase, you will be able to buy T5
weapons, shields, hangar pets, ...,
but not ships.
There are 2 options:
A) Start these projects:
•Practice Tactical Exercises IV (1000 Military XP)
•Provision Military Operational Assets IV (500 Military XP + 20
operational assets)
•Theoretical Modeling Projects/Engineering Construction Projects
IV (alternate them, 1000 Science/Engineering XP)
Note: If you need T5 Eng and Sci items, you can ask for an
invitation to T5 Starbase in the "Public Service" channel, for
free!
Pros: T5 Shipyard within a short time (about 10 months).
Cons: T5 Sci and Eng in a long time (but check the note above).
B) Start these projects:
•Practice Tactical Exercises IV (1000 Military XP)
•Theoretical Modeling Projects IV (1000 Science XP)
•Engineering Construction Projects IV (1000 Engineering XP)
Pros: T5 Military, Eng and Sci at the same moment (about 18
months).Cons: Long time before having access to T5 Fleet Ships.
Leader and Founder of Raiders of Starfleet
Aug 26, 2013 at 09:53 PM
Frosen - Leader
Hey leoll2,
I think there is a third strategy. In my opinion we should build
up the Fleet Mine first to Tier 3 before we decide whether we
choose variant A or B.
When we us decide to strategy A we Need much dilithium and we
can save costs of the projects If I had to decide I would choose
variant A.
Aug 27, 2013 at 11:52 AM
leoll2 - Leader Maximo
Hello Frosen,
thanks for sharing your interesting opinion.
At first I thought that Provision Military Assets IV was
Dilithium-free (I, II and III were), but I talked with other
fleet leaders and discovered that it requires 30k Dilithium.
About the Dilithium discount, there's no problem, we'll achieve
T2 in a few days (9% discount) and T3 in 2 months (15%
discount). During that time, we'll bring all Starbase Holdings
to T4 and complete their upgrade projects. Anyway, I agree to
mainly (but not only!) focus on the Dilithium Mine.
About the future of Military after T4, we could discuss more as
soon as we get closer to T4 Starbase, also considering our
personal Dilithium funds. Perhaps, we may need another poll in
the future, with more choices.
What do you think?
Leader and Founder of Raiders of Starfleet
Aug 28, 2013 at 07:34 PM
Frosen - Leader
I think that is the right way to set the main focus on the
dilithium mine after achiving starbase tier 4.
#Post#: 68--------------------------------------------------
Leoll you should start giving Trainings!
DIR By: RaiderOne
Date: January 26, 2016, 1:28 am
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Leoll you should start giving Trainings!
Feb 14, 2014 at 08:07 PM
Weatrace - Raider
*SEE ATTACHED VIDEO OR LINK*
HTML https://www.youtube.com/watch?v=nUvzj5q6t4E&feature=player_embedded
those guys really know how to demolish someone ...
id love if someone (leoll) could give guides to me and other ppl
about how to build a massive ship that actually holds in
combats like that and if someone (leoll) could also train the
members to actually work out as a team like them!
Feb 15, 2014 at 09:47 AM · Edited 2 years ago
leoll2 - Leader Maximo
This is what I've always dreamed! Of course I can train you,
just let me know what mission/aspect of the game you want to
learn and I'll be happy to share my knowledge with you :D
EDIT: btw, I know all the red team guys in the video xD, once I
had a character in the fleet Lafamilia.
Leader and Founder of Raiders of Starfleet
Feb 16, 2014 at 04:26 PM
Admiral Son'Da - Leader
and the new voice channel will go over really well with this
idea just as well if we could get a few together to make videos
ive already started searching for other stuff to adcance our
fleet in the tech world Leoll.... this is the best fleet ive
ever
been in kudos to you for being such an awesome leader
Admiral Son'Da
#Post#: 69--------------------------------------------------
Fleet Season
DIR By: RaiderOne
Date: January 26, 2016, 1:37 am
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Fleet Season
Mar 07, 2014 at 07:55 PM · Edited over 1 year ago
Raiders (re-released)
Raiders Part Two (re-released)
The Temporal Prime Directive *UPCOMING
The Interface Experiment *UPCOMING
Dead of Space -NO DATE SET
Prototype Alpha -NO DATE SET
*more to come*release dates can also be found here or in the
"RAIDCALL" VOICE-CHAT ROOM # 8157157[subchannel="Foundry"]*
Admiral Son'Da
#Post#: 70--------------------------------------------------
Foundry Design
DIR By: RaiderOne
Date: January 26, 2016, 1:38 am
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Foundry Design
Jan 13, 2014 at 01:18 PM
I would like to let everyone know that due to some restrictions
and limitations in the foundry your character may be in a
different outfit or have different accessories than you normally
do in-game this is due in part to the limit of items and
costumes in the foundry I will do everything I can to get your
avatar as exact as possible, but please bare with me if they are
not Completely Exact.
Admiral Son'Da
Admiral Son'Da
Jan 13, 2014 at 07:32 PM
You could use our Fleet Uniform, so you may add "default"
Raiders NPC as well 8)
Leader and Founder of Raiders of Starfleet
Jan 13, 2014 at 10:01 PM
Its on my list of costumes to build lol
Admiral Son'Da
#Post#: 71--------------------------------------------------
New Missions Available
DIR By: RaiderOne
Date: January 26, 2016, 1:38 am
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New Missions Available
Jul 19, 2014 at 05:04 AM · Edited over 1 year ago
CURRENT AVAILABLE FLEET AUTHORED FOUNDRY MISSIONS
*Fleet Season*
Where no Raiders has gone before by @leoll2
"Raiders" by @devildrone
"Raiders" Part Two by @devildrone
OTHERS
The Algorithm's of Love by @devildrone
Recovery by @devildrone
Admiral Son'Da
#Post#: 72--------------------------------------------------
OMEGA Obsession
DIR By: RaiderOne
Date: January 26, 2016, 1:39 am
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OMEGA Obsession
Jul 29, 2013 at 10:17 AM · Edited over 2 years ago
leoll2 - Leader Maximo
OMEGA Obsession is the first Foundry mission of
Ta'Krill@devildrone.
Description:
While on a routine exploration mission, the Captain of USS
Archemedes reported unusual Borg activity in the Mutara Nebula.
The last transmission from the Archemedes told of a strange
planet with an OMEGA energy signature on it. We believe this
energy signature to be that of Seven of Nine's OMEGA probe. This
probe was launched when the Borg learned of her secret lab in
the Delta Quadrant and attacked it.
Walkthrough: (WARNING: Spoiler)
To access mission, go to Mutara Nebula in Gamma Orionis Sector
Block (you enter into Gamma Orionis by using the transwarp
gateway in Sirius). Once there, plot a course to Deltar-Theta
planet. Then, you have to find and recover all OMEGA data,
supposed to be the research of Seven of Nine. However, you may
find alsoMirror Universe enemies in your path. Data are stored
in 6 Borg Device, each protected by a team of enemies. If you
don't find a device, use your tricorder.
Then, the enemy leader will deploy 4 groups of Borg Drones to
the planet. You can find them in a swamp in the South-East
corner of the map.
After killing them, an officer tells you that he found a stable
OMEGA molecule in the OMEGA facility, but it's in a chamber
sorrounded by a destabilized containment field. Clear the
enemies surrounding the facility, then deactivate security
protocols. Now, you can finally enter into the pyramidal
facility, in the center of the map. Once inside, you'll find
that Species 8472 (Undine) is trying to steal the research data.
Defeat them all, then stabilize the data and beam up to ship
using the console. However, the transport goes wrong and your
ship is teleported to a strange place, while the molecule is
inside a borg cube. The only way to escape is smashing the cubes
in the area, but the molecula is lost forever.
You're back in the Federation space, but the officer who helped
you turns out to be a Terran Empire spy! There is no way but
killing him and his allies. Now you're free and safe, despite
the molecula is gone for a eternal time...
Leader and Founder of Raiders of Starfleet
Jul 19, 2014 at 04:59 AM
In light of the recent updates and changes to the STO game I
have pulled the entire OMEGA Series. I am up-dating and
revamping all Five(5) of the episodes. I will post updates
across the board when i begin releasing them again. The new
series will run as a succession of simarly named episodes. I am
also including new updates ties and associations from our fleet.
*RELEASE DATES TO BE POSTED*
OMEGA Obsession Directive 1
OMEGA Obessesion Directive 2
Echos of the Archemedes
OMEGA Obesession Directive 3
The OMEGA Queen
Admiral Son'Da
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