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       #Post#: 2--------------------------------------------------
       Battle rules{read before playing}
   DIR By: admin
       Date: August 9, 2012, 8:24 am
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       [center]General rules:
       1. First before battling you must create your kairu
       monster,cards and kairu back up weaponshere.
  HTML http://radekia.createaforum.com/kairu-monster-shop/.
       2. Next step before the action begins is creating your x-reader
  HTML http://radekia.createaforum.com/kairu-warrior%27s-x-readers/.
       It
       is where you store your Redakai stuffs(kairu monster,kairu
       cards, kairu backups), Without this you can't kairu battle. And
       also make sure what you have there is real to avoid being warned
       or disabled from this forum
       3. After that you are ready for battle. Pick which ever arena
  HTML http://radekia.createaforum.com/kairu-arena/
       you want and have
       fun battling.
       4. Spamming/double posting is highly prohibited.
       5. Use proper english,punctuations and good spelling when
       posting, battling or roleplaying.
       6. Do not cheat, because that's a one way ticket out of this
       forum.
       7. Staff member's are the elders of the site, so respect them.
       8. Do not edit your move after opponent's has made his or
       without his or her knowing.
       9. Staff member are the refrees to you brawl. So always respect
       their decisions.
       10. After 4 days and opponent does not reply or dosen't give an
       inactivity notice, the other player wins.
       -How to kairu battle:
       Before you make the thread to a kairu battle you must have
       accepted a challenge either through message or chat.
       Then the challenger makes the thread with a sentence like this"i
       challenge you to kairu battle".
       Then the challenged says "challenge accepted" and always makes
       the first move by saying x-reader activate either to minimum
       power{to make your monster at 1500HP} or maximum power!{gives
       you 20more kairu energy}then go{the name of your monster}
       @???hp(e.g x- reader activate to maximum power!!! Go plasma
       metanoid@1200HP.
       The base level HP for all kairu monster is 1200.
       2. All x-reader has 50kairu energy in them.(the more you use
       kairu cards and abilities the more it drains).
       When your kairu energy is finished opponent wins that
       automatically.
       3. There are 3 battle mode i.e 3vs3, 2vs2, 1vs1.
       Note:3vs3 is not yet allowed.
       4. The challenger chooses the 2 monsters who faces each other
       while the challenged pick one if 2vs2 the challenged picks 1
       then the challenger picks1. If 1vs1 the challenged picks.
       5. The goal of the game is to defeat all three kairu monsters on
       your opponent's team before he defeats yours.
       6.If you have to draw a card and have no cards left in your deck
       to draw, you lose the game
       7. If you play an attack card of 15P and opponents defence of
       20P it would not affect the opponent but opponent defenceP Would
       be reduced to 5.
       If you are hit and your hp gets to zero that kairu monster is
       out.
       8. There are four types of card:
       Monster card- The effects of these cards are always doubled they
       don't have P points.
       Attack card- These are the cards with effect to hit opponent.
       Shield ability card- These are the cards used for the defence of
       your kairu monster. Only defence effect can be created for these
       cards.
       Combination kairu card- This is used to combine two kairu
       effects/card to form a single attack.
       9. Each players is allowed to use
       3shield ability, 1monster card,2combination card,5 attack cards
       and 1 back up monster.
       Note:all these is per 1 kairu monster.
       10. If a player kairu energy is increased up to 80 gives him
       1more defence card and 1more attack card.
       11. The highest point of increasing kairu energy is 20.
       12. The highest point of increasing/decreasing of P{power} is 10
       LIMIT FOR USAGE OF EFFECTS[/center]
       {2x}-increasing of your hp
       {infinite}-decreasing of opponent's hp
       {1x}-doubling of anything
       {1x}-increasing of p{defence p}
       {7x}-decreasing of p
       {2x}-negate opponent's last effect
       {1x}-increasing of kairu energy
       {1x}-use of back up weapons.
       {1x}-other effects
       KAIRU COST FOR CARDS
       sheild ability card=10
       monster card=5
       attack card=5
       combination card=30
       EVOLUTION
       If your kairu monster has 6 wins it would take it's first
       evolution form.
       1st evolution form- defence point increase by 6 and +100.
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