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       #Post#: 333--------------------------------------------------
       Oria - a work in progress :)
   DIR By: Schitzoflink
       Date: February 12, 2018, 12:14 pm
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       Hey all I read over Chris B's and c__beck's posts and got
       excited to share what I have come up with so far. Wall of text
       incoming
       First is the world Map
  HTML https://drive.google.com/open?id=0B58LiHC8BwZySVN0aWQzQmYzRDE5ZGVfNXdGRVVpM1NoS3VZ
       Oria is currently vaguely defined, I wanted to leave "blank
       spots" for my group to fill in as we play. So far the only area
       that is mapped out with any detail is the large island in the
       Sea of Radiance.
  HTML https://drive.google.com/open?id=0B58LiHC8BwZyNlQtVnc0Qk1IV0ZRcU5XanJ5aF9pX0NOX21r
       Oria has been inspired by so many things I don't quite know
       where to begin listing them, but if it seems familiar it
       probably was sparked by something you have read or seen.
       Here is my creation myth (and pantheon)
       In the Beginning, there was Ao and the Gem of Creation.
       Ao decided to use the gem and broke it into 8 parts, but chose
       to not break the Gem cleanly, and the small shards and dust
       became the Devils and Demons
       Taking 4 parts of the Gem Ao made the 4 Elemental Nobles
       Fotia, the Lady of Fire
       Aeras, Lord of Air
       Edafos, Lord of Earth
       Okeanosi, Lady of Water
       Taking three more sections of the Gem Ao made the 3 Major Gods
       Ava, Lady of Creation
       Drynn, Lord of Balance
       Ket, Lord of Entropy
       The 8th Shard of Creation Ao hid away in the Planar Temple to be
       used by mortals when the need was high enough.
       Later Ava created for herself 3 lesser gods to help her in her
       mission
       Amaterasu, Bahamut, and Gwydion.
       Drynn saw this and convinced Ket to make three as well, while
       Drynn made three lesser gods to help it's cause.
       Ket created Tiamat, Baleros, and Crom Cruach
       While Drynn brought forth Nui ka ike, Nesserat the Phoenix, and
       Joi Ahwi.
       I also made a basic timeline for a few reasons, Oria is
       cyclical. There is a Great cycle where Oria is born, grows
       through many ages, and then is destroyed and rebuilt. i like the
       life cycle idea and it's a big thing that I like to put into the
       games I run (and want to run). Also it allows me to keep Oria
       and the gods and probably other stuff not related to the Prime
       Material plane and make new maps. It's just a different great
       cycle ;)
       I also did the timeline to help me get an idea of what the world
       looks like and why it does. Why does everyone speak common, use
       similar currency, etc? Well there have been a few world spanning
       Empires, as well as some story stuff. Here is a condensed First
       Age.
       The First Age
       Much of the first age is the set up for many of the races.
       Dwarves, Humans, and Orcs have a kind of evolution but
       influenced by the magic that is in the world.
       Elves, Gnomes, and Halflings are Seelie Fey who stay in the
       mortal realm too long and become new races
       The same for the Hoilin, MaHoilin, and Utaquin who are Unseelie
       fey. During the first age their kingdom is infiltrated by Devils
       and their peoples are corrupted and become Goblins, Hobgoblins,
       and Bugbears. They form an Empire that begins to expand, their
       first people to encounter are the Orcs, who in Oria are more
       like the Nordic peoples (they go a viking too).
       There are wars between the "good" races as they encounter each
       other, but before they can become something too bad the devil
       powered Gutai Empire begins to cover the world. Asmodeus creates
       a powerful artifact (The First Obscenity) to create a permanent
       portal to the 9 Hells.
       The "Good" races are all pushed back to the Ancient Elven
       capital and a group of Heroes leave on a desperate journey to
       find a way to save them all.
       It is assumed they succeed because all of the devils in the army
       are banished at once (exploding and killing many around them)
       this weakens the Gutai imperial armies so much that over the
       next few centuries they are pushed back to their ancestral lands
       End of the First Age
       There are currently 4 more ages, Age of Giants, Age of Dragons,
       The Walking Age (the Gods get banished to Oria), and the Second
       Age.
       The end of the Second age is where I am starting my players off.
       I can expand of these ages if you are interested.
       I'm out of lunch break! Question and Comments are appreciated.
       #Post#: 335--------------------------------------------------
       Re: Oria - a work in progress :)
   DIR By: Lex
       Date: February 12, 2018, 3:30 pm
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       Thanks for sharing this! It's so awesome to see the worlds you
       all create.
       #Post#: 379--------------------------------------------------
       Re: Oria - a work in progress :)
   DIR By: Chris B
       Date: February 22, 2018, 7:12 am
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       Hooo wow!!  Those maps are straight DOPE!  Did you make them
       yourself or did you have them made for you!  Very very nice  8)
       Mythology looks interesting as well.  Are you starting a
       campaign there soon?
       #Post#: 461--------------------------------------------------
       Re: Oria - a work in progress :)
   DIR By: GothPegasus
       Date: March 27, 2018, 9:24 pm
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       I have to agree with Chris B. Those maps are awesome! I
       especially like your map of Oria.
       I am pleased to see your pantheon construction as I will be
       needing to do that soon for my world.  I may steal some of your
       ideas.  :)
       #Post#: 469--------------------------------------------------
       Re: Oria - a work in progress :)
   DIR By: jed_reynolds
       Date: March 31, 2018, 5:17 pm
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       +3 Int bonus on map skills!
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