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#Post#: 269--------------------------------------------------
Genesys, Anyone?
DIR By: c__beck
Date: February 4, 2018, 9:03 am
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I'm getting hooked pretty hard on FFG's new Genesys RPG…anyone
else?
I've fallen so hard I started podcasting about it. Lex, is it ok
that I pimp my own 'cast
HTML http://excess-advantage.com
on your forum?
#Post#: 271--------------------------------------------------
Re: Genesys, Anyone?
DIR By: Lex
Date: February 4, 2018, 5:01 pm
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Well, I hope it is since you already did. ;)
That uses the same system as their Star Wars game, doesn't it?
#Post#: 272--------------------------------------------------
Re: Genesys, Anyone?
DIR By: c__beck
Date: February 5, 2018, 5:03 am
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Yep, it's the same narrative dice system as seen in their Star
Wars line.
They have made a few changes to it, but most of the nuts and
bolts are the same.
#Post#: 275--------------------------------------------------
Re: Genesys, Anyone?
DIR By: Lex
Date: February 5, 2018, 1:52 pm
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How do you feel it works with a fantasy game? I'm still not sold
on it for Star Wars, myself. ;)
#Post#: 281--------------------------------------------------
Re: Genesys, Anyone?
DIR By: c__beck
Date: February 5, 2018, 2:14 pm
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I played two sessions in a fantasy game, and it went really
well! I'm releasing them on my podcast, so if you want to listen
to them you can.
The magic system is different from how the Force works in SWRPG
and it works much better, IMO. A strain cost and a flat
difficulty skill check like any other roll, no need for those
awkward Force dice.
Heck, if you want I can run a one- or two-shot for you and some
friends so you can try it out.
#Post#: 282--------------------------------------------------
Re: Genesys, Anyone?
DIR By: Lex
Date: February 5, 2018, 2:22 pm
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One of my big complaints with the dice system in Star Wars is it
is so SLOOOOOOOOWWWW. Also the "relentless granularity" lol. (A
listener came up with that term, still love it!) Have they done
anything to mitigate that?
#Post#: 287--------------------------------------------------
Re: Genesys, Anyone?
DIR By: c__beck
Date: February 5, 2018, 3:34 pm
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Practice? From my one game, things were slow in the beginning
while the players were getting used to the dice. But after a few
rolls, they were flying through them!
I think the digital dice roller helps, too, since it
automatically cancels out the symbols so you just see the
result.
#Post#: 296--------------------------------------------------
Re: Genesys, Anyone?
DIR By: DarkDavey
Date: February 6, 2018, 7:11 pm
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Unfortunately I just can't get behind their clunky dice
mechanics. I have tried it many ties and wanted to love it, but
it's just not for me. Which is a shame, as it's the "official"
Star Wars rpg right now.
Guess I'll he over here in my corner with my Star Wars Saga
Books remembering the days of old.
#Post#: 310--------------------------------------------------
Re: Genesys, Anyone?
DIR By: c__beck
Date: February 7, 2018, 5:00 am
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While you're doing that, I'll be in bed, cuddling my D6 WEG Star
Wars books, remembering the really old days :p
I'm sorry you weren't able to get past the dice mechanics, but
to each their own!
#Post#: 344--------------------------------------------------
Re: Genesys, Anyone?
DIR By: DarkDavey
Date: February 18, 2018, 4:48 am
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I give you a ton of credit. Most FFG Star Wars lovers instantly
try to sell me on the system as soon as I voice my dislike. In
some pretty aggressive ways. It is partly why I haven't gone
back after my first few attempts at plating the game. I am glad
they love it but you won't hear me brow beating anyone to play
the systems and games I love.
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