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STAR WARS: The Powers of Time Lost Roleplay
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#Post#: 30--------------------------------------------------
Character Applications
By: Nerdymidgetkid Date: September 9, 2013, 1:07 am
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Welcome to the character Application thread! Here you may apply
to create the character of your choosing!
(Please note that if you intend to create a character who is
affiliated with a planet or order that you must first negotiate
with the roleplayer of that order.)
Things to include in your application:
Appearance
Age
Personality Traits
Biography
Any other relevant info
#Post#: 344--------------------------------------------------
Re: Character Applications
By: Mdlogan Date: September 23, 2014, 8:50 pm
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[center]Orp Twail[/center]
[center]
HTML http://cdn7.staztic.com/app/a/881/881190/wotlk-arthas-live-wallpaper-989521-1-s-307x512.jpg[/center]
[center]Sorry couldn't help myself with that picture. (I
recently played through Warcraft 3 and found that the character
in mind fit in appearance to this.) ;D[/center]
[center]Age: 29[/center]
[center]Personality Traits: Quick thinker, is quick to wrath and
will not forget quickly, very restless, prone to lapses in
judgement, and not likely to surrender.[/center]
[center]Biography:[/center]
[center]Born a 24 generation prisoner of Belsavis, Orp was
treated the same as all non-wardens were on the planet. His
parents ended up dying 3 years after he was born and he was
taken into another prisoners care. However, when Orp was 7, he
tried to escape. He felt like he was different. He was one of
the only people in that small 'village' who reveled in the cold.
He enjoyed the lack of feeling when his body lost heat. He would
sit outside for hours on end, watching the snow fall in front of
him or watch his hands steadily turn blue. No matter how many
hours he spent in the cold, he never caught anything worse than
a cold. When he tried to escape, he found that the wardens had
kept a tight grip on the village, as it was one of the closest
to a tropical region. He was forced to return and the people on
the village were not completely accepting of him thereafter.
Instead of trying to make friends in the village, he began to
spend more and more time out in the cold. When he was 12 Orp
stayed an entire day and night outside. In the morning he was
found covered in snow and a frozen arm. While he was recovering,
Orp tried to talk over villagers to aid him in an attempt he was
planning to leave the village. No assistance was given.
With anger at the village, the wardens, and just about
everything on the planet, Orp, 5 years later, attacked one of
the warden guards. Only to get a blaster shot in the leg and
then to be thrown down a crevice in the ice. There he lay for
days, living off of the ice he melted with his breath, before he
felt that his leg was healed enough to move. For the next few
days, Orp wandered in the caverns that he discovered down there.
He found horrors, creatures that he dared not name. He armed
himself with an icicle blade and tried to find an exit. As his
explorations continued, he learned to hunt in both stealth and
open. He learned how to fight without thought. He felt new
strength in him as he fought and defeated the horrors that stood
in his path. He found that he could make his presence unknown to
the beasts if he moved quietly around them. He could hide his
scent, make himself almost silent. He learned that he could on
the rare occasion move an object without touching it, if he
focused enough, though he rarely ever got to spend enough time
learning of it. He found that he could overpower stronger beasts
and outrun the swiftest of horrors. He could use the fear he had
to burn a fire within him so that the cold never touched him. He
felt awe in such strange gifts.
It was many months before he was able to make any outside
contact. In that time he had made a cloak out of the fur of the
horrors he had slain. He met a warden who had slipped down into
another crevice in the terrain. The warden was frightened and
screaming for help to his friends above. Orp waited in the
shadows, watching as the wardens above lowered a vine ladder
down to their comrade. But before the lost man could climb to
freedom, Orp threw his ice blade in a lethal arc that cut down
the man where he stood. Then Orp jumped up grabbing the ladder
and pulling himself up faster than the heavy-laden wardens
could. Orp pulled himself out of the crevice and launched
himself at his hated enemies. He struck one with the speed of a
lightning bolt and the weight of the hammer on the anvil. The
man collapsed into the snow, not moving, while his friend pulled
out a gun and tried to shoot Orp. Orp felt the bite of one of
the shots, before he could grab hold of the other enemy. Orp
fell to the ground, clutching his arm in a new pain. But, the
pain only drove him further. He leaped onto his foe and brought
him to the ground. They wrestled together, until the warden
pulled a knife to stab his blasted assailant. However Orp was
the stronger and took control of the knife and the fight. He
slayed the warden and picked himself up. He held the knife,
wondering at such a small and hard instrument of death. He
pulled off some of the metal gear from the dead warden and made
his cloak into a make-shift bag. But as he was about to leave,
he heard a shallow yet hard voice. Cursed are you above all men.
You shall never find peace as long as you live. Be off with you
and find death agonizing. Orp turned to find the other warden
had gotten himself out of the snow and was standing upright. He
held no weapon and he was shivering with cold. Orp felt pity
sting him within his being, but he quelled the momentary thought
and tossed the knife to the man saying, Save me a spot in Hell.
He then dropped his cloak, and before the warden could react,
Orp kicked him so hard that the warden sailed over the snow and
into the crevice. There the warden would certainly meet his
doom, was the thought of Orp in that moment.
He was twenty when next he was seen by another sentient being.
He had had the metal shaped into a solid blade and armor. He
began preparing those who would follow him for his rebellion. He
swore never to surrender and to not rest until he had overcome
the wardens and made the planet free. Ever since he has not
known peace.[/center]
Orp is a slight Force sensitive, hence his strength, stamina,
and speed. He is preparing a rebellion to take over the planet
and eventually remove all authority. He is forever trying to do
something, as if he simply does not understand rest. The cold
does not affect him, however heat is more likely to.
What do you guys think? The character started forming in my mind
and as I wrote he kind of built on from there.
#Post#: 345--------------------------------------------------
Re: Character Applications
By: Mobius Date: September 23, 2014, 9:44 pm
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Holy crap! That's awesome!
999/10
Accepted twenty times over
That puts anything I've ever made to shame. The pic is also
icing on the cake.
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