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       #Post#: 316--------------------------------------------------
       Boss
       By: Jordanjak Date: December 27, 2010, 8:37 am
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       I was thinking that instead of just leveling up your monsters
       you should have some sort of achievement. I was reading in a
       different thread that there might be two islands and one of them
       is for training and have different levels of difficulty. You
       could put a boss monster at the end of each one that you have to
       beat to het to the next one, and when you beat him you get to
       keep him, or get something that shows you beat him
       #Post#: 326--------------------------------------------------
       Re: Boss
       By: QuantumDuck Date: December 27, 2010, 9:06 am
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       Thats true, maybe on the free-roam island the character will
       have to beat a boss to get through to the next area of that
       island.
       #Post#: 328--------------------------------------------------
       Re: Boss
       By: Jordanjak Date: December 27, 2010, 9:08 am
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       Yeah, so you have something to work for instead of just leveling
       up your monsters
       #Post#: 330--------------------------------------------------
       Re: Boss
       By: QuantumDuck Date: December 27, 2010, 9:09 am
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       Yep that makes sense
       #Post#: 474--------------------------------------------------
       Re: Boss
       By: DrJoKerMD Date: December 28, 2010, 11:32 am
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       nice idea, I like it, maybe some stringer monster but not
       ridiculously strong. You should also be able to keep it too, but
       in order to capture him you have to weaken him then throw a
       poketball or whatever you use. same thing with regular monsters
       #Post#: 755--------------------------------------------------
       Re: Boss
       By: INFINITE Date: February 2, 2011, 9:01 pm
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       I think it might be cool if when you beat the boss, you get a
       choice to either keep the boss, or finish him off and get to go
       into a cave/house/thing behind them and find a special monster.
       So it would be keep the boss or take your chances to get a cool
       monster.
       Just an idea
       -INFINITE
       #Post#: 759--------------------------------------------------
       Re: Boss
       By: QuantumDuck Date: February 2, 2011, 10:01 pm
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       Another incentive to beat the boss :) good ideaa
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