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       #Post#: 276--------------------------------------------------
       For the start of the game...
       By: Blibby Date: December 26, 2010, 11:59 pm
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       ... I think who you choose as a person should affect the game
       play as well as what type of creature you pick. I.e you are a
       weightlifter so your creatures get +2 Strength. Or maybe you are
       a Jogger so you can walk faster than normal and your creatures
       get a +1 speed, increasing their chances of fighting first in a
       battle. So there would be a different person for each type of
       attribute of a creature. Or completely different, a different
       person for each element (fire, water, earth, etc.) if you choose
       a fire themed character with a water creature you might get
       enhanced evasion skills. Or fire and fire allows a creature to
       learn new moved faster or learn more moves than normal. We are
       talking about a Pokemon-like game, right? Lol the first 2 or 3
       choices you make should have a huge impact on how the game
       unfolds for that given person. What do you all think of these
       ideas? I'm sure a few of them might already have been post, If
       so, sorry :P
       #Post#: 278--------------------------------------------------
       Re: For the start of the game...
       By: hawkester Date: December 27, 2010, 12:00 am
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       What about have a different story line for each starter. And
       then be able to play each character like kingdom hearts?
       #Post#: 282--------------------------------------------------
       Re: For the start of the game...
       By: QuantumDuck Date: December 27, 2010, 12:03 am
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       Sounds pretty good! Some of them will be time consuming but
       other than that it may be great!
       #Post#: 338--------------------------------------------------
       Re: For the start of the game...
       By: Kr0nOs Date: December 27, 2010, 9:35 am
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       Maybe a different storyline should come in updates :P
       If you keep updating you keep the customers happy.
       #Post#: 342--------------------------------------------------
       Re: For the start of the game...
       By: Daniel Date: December 27, 2010, 9:46 am
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       Diffrent storylines sound good, but what also should be included
       is, whatever you do in-game effects the story.
       I.E: Say you have a cookie, you must give the cookie to a person
       to give you an item you need.
       But you used the cookie for something else, now you need to do
       another thing to get the item you were supposed to get
       originally from the person.
       #Post#: 354--------------------------------------------------
       Re: For the start of the game...
       By: Kr0nOs Date: December 27, 2010, 9:59 am
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       [quote author=Daniel link=topic=35.msg342#msg342
       date=1293464769]
       Diffrent storylines sound good, but what also should be included
       is, whatever you do in-game effects the story.
       I.E: Say you have a cookie, you must give the cookie to a person
       to give you an item you need.
       But you used the cookie for something else, now you need to do
       another thing to get the item you were supposed to get
       originally from the person.
       [/quote]
       Would be pretty awesome but don't know how hard that would be on
       QD :P
       #Post#: 361--------------------------------------------------
       Re: For the start of the game...
       By: QuantumDuck Date: December 27, 2010, 11:34 am
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       Maybe a few thousand more hours of work :D
       #Post#: 532--------------------------------------------------
       Re: For the start of the game...
       By: thenextkiller Date: December 29, 2010, 9:29 am
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       don't make the game too complicated though.
       #Post#: 562--------------------------------------------------
       Re: For the start of the game...
       By: Kr0nOs Date: December 29, 2010, 12:33 pm
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       [quote author=thenextkiller link=topic=35.msg532#msg532
       date=1293636548]
       don't make the game too complicated though.
       [/quote]
       Yea that's what I'm thinking, it needs to stay simple like
       Pokemon was :)
       #Post#: 798--------------------------------------------------
       Re: For the start of the game...
       By: nate3779 Date: February 11, 2011, 4:36 pm
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       I have a story line the here goes.
       The world is crumbling do to a group of evil dictators (Team
       pocket IDK) who are stealing all the pocketmon and you have to
       help the SPF... Save Pocketmon Foundation to collect all the
       pocketmon and you have to fight all of the teams pocketmon to
       get to/unlock there main base only to find a plot twist like
       they are the good guys trying to do the same thing as SPF but
       they are actually the good guys so for the last bit of the game
       you are and elite trainer trying to end SPF's evil plot and you
       sneak in do undercover stuff for a while. IE So Seth got any
       pocketmon for me. and you would have choices of what to say
       (except the comment would be better). And then finally you get
       to face the big CEO that you never saw before in a what was
       thought to be a  surprise attack and he is actually ready for
       you and he has an ultimate genetically mutated pocketmon and
       when you beet him after and epic battle you get it... for
       pocketmon 2
       sorry got a little caught up in the story for a sec there. ;D
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