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       #Post#: 1137--------------------------------------------------
       Pocketmon/Types
   DIR By: nate3779
       Date: March 8, 2011, 2:39 pm
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       Ok so many of the users here have had great ideas for pocketmon
       and what they should look,sound, be like so I have decided to
       make a topic for this so from here-on-out post pocketmon, and
       types here I will give you some starting types.
       - Flying type
       - Water type
       - Fire type
       - Mystic type
       - Barbarian type
       -  Fauna type
       So make a description of any type of pocketmon and put down what
       type it is. Good luck ;)
       #Post#: 1147--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: QuantumDuck
       Date: March 8, 2011, 4:26 pm
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       Official admin input: right now we have the types already made
       up so any suggestions will be considered for future updates.
       Thanks!
       #Post#: 1148--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: cpu1111
       Date: March 8, 2011, 4:45 pm
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       What about dead type
       #Post#: 1149--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: nate3779
       Date: March 8, 2011, 5:12 pm
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       I believe we have settled that will be part of a Halloween
       update In the future. That will be a fun day  8)
       #Post#: 1156--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: cpu1111
       Date: March 8, 2011, 6:53 pm
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       Ya i no what about space and time types
       #Post#: 1159--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: Kr0nOs
       Date: March 8, 2011, 7:08 pm
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       Too many types make it too complex lol. IMO
       #Post#: 1161--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: nate3779
       Date: March 8, 2011, 7:13 pm
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       Agreed however it would be at there own pace and the more the
       cooler but ya I think like 20 types is just right not including
       event's sound good to you guys?
       #Post#: 1163--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: QuantumDuck
       Date: March 8, 2011, 8:27 pm
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       So far I dont think we are going to have one type "more
       powerful" over certain other types, thats just going to take too
       much effort. For now it will be stats vs stats so in the future
       if we add more types it will not effect anything.
       #Post#: 1164--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: nate3779
       Date: March 8, 2011, 8:44 pm
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       ya ya thats what I meant it wouldn't have to be one type is
       stronger than another type or have a weakness type,(however that
       would be great for a future update) just the benefit of the
       doubt for now.
       #Post#: 1166--------------------------------------------------
       Re: Pocketmon/Types
   DIR By: cpu1111
       Date: March 9, 2011, 12:20 pm
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       Ya that would be interesting
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