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       #Post#: 9--------------------------------------------------
       War Rules
   DIR By: P Mobster
       Date: July 2, 2017, 10:02 am
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       War Rules
       --- Quote ---
       > W1) Victory Conditions
       >
       > A minimum of 45 hours of playtime must be achieved by all
       participating factions during a war - failure to do so will
       result in a forfeit on the 3rd offense. (players idling for 300+
       seconds will be automatically kicked from the server)
       >
       > If 20 percent of a faction has been removed (uninvite/leave)
       during a war, it will result in an automatic forfeit for that
       faction.
       >
       > If a team achieves a kill-death ratio (KDR) of 1.8 after 7000
       kills, they will be declared victorious.
       >
       > Factions must participate a minimum of 3 days (72 hours) after
       a war has been initiated before they may be allowed to
       surrender.
       >
       > W2) Alternative Accounts
       >
       > It is strictly forbidden to use an alternate account during a
       war.
       >
       > An alternative account is any account below the level of your
       highest-level account; You cannot declare a random account as
       your "main" account.
       > Punishments:
       > IP ban for duration of war or longer
       >
       > W3) Invites
       >
       > Inviting an irregular amount of players prior a war is
       prohibited and will be considered as mass-inviting.
       >
       > Leaving a faction to join another for the sole purpose of
       participating in a war is also prohibited.
       > Punishments:
       > Admin uninvite of all flagged players
       >
       > W4) Civilian / Alliance involvement
       >
       > Civilians are under no circumstances allowed to
       participate/aid in a war.
       >
       > Allied factions may aid in a war by supplying the warring
       participants with materials, drugs, vehicles, keys, etcetera,
       but not by directly assisting them in fights or flees. (An
       exception to this rule is if a faction not partaking in the war
       is robbing a business/warehouse or taking a turf)
       >
       > Observing/spectating a war is prohibited - do not follow or
       stand near warring participants.
       >
       > Law enforcement factions are permitted to intervene.
       > Punishments:
       > 240 minute admin jail
       > or
       > 24-168 hour suspension
       > or
       > IP ban for duration of war or longer
       >
       >
       > W5) Just Spawned (JS) tag
       >
       > If a player is marked as 'Just Spawned', they are not to be
       interacted with by any means.
       >
       > This also applies to the player that is marked as 'Just
       Spawned' - they are not to interact with any players.
       >
       > Attacking, following, and blocking all count as direct
       interaction with a player tagged as 'Just Spawned'.
       > Punishments:
       > 120-240 minute admin jail
       >
       >
       > W6) Revenge-killing / Returning to battle
       >
       > Participants of a war may only return to a fight they
       previously died in if their opposition is present.
       >
       > EG:There is a war related fight happening at Rodeo involving
       all warring participant factions.
       > In the event of an external faction not participating in the
       war (e.g. SASF or PD) being present and actively fighting at
       that location, the possibility of them being caught in the
       crossfire and being revenge-killed is high - which is why this
       exception is in place and external factions must accept this
       when partaking in fights involving warring participants.
       >
       > This does not grant immunity for warring participants in
       regards to the revenge-killing rule. Warring participants who
       deliberately seek out to revenge kill non-warring participants
       while there are no active battles between the warring faction
       participants will be punished accordingly.
       > Punishments:
       > 120-240 minutes admin jail
       >
       > W7) Other war rules / clarifications:
       >
       > *Closing yourself or rivals in a building is not permitted.
       (e.g. /close @ house/biz)
       >
       > *You must wait at least 60 seconds after participating in a
       gunfight before quitting the server - otherwise, you will be
       quitting to avoid death (An exception would be quitting after
       death)
       >
       > *Faction weapon stocks may be drained by members and will not
       be refunded. (limit of 1000 fguns per 1 member every hour)
       >
       > *Using stationary vehicles to block roads, passageways, or
       other vehicles at a rival headquarter is prohibited.
       >
       >
       > The Head of Illegal staff may suspend or admin uninvite any
       player during a war if any of the war rules have been violated.
       >
       > If there are any questions regarding a rule or clarification,
       contact the Head of Illegal staff.
       >
       > Additional clarifications/rules will be made if necessary.
       --- End Quote ---
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