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#Post#: 1004--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: Jamix012
Date: September 2, 2013, 11:53 pm
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I'll join! Just give me a day or so.
#Post#: 1011--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: MegamanVolnutt
Date: September 3, 2013, 10:48 pm
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cool hope to see if you choose hero or villain!
#Post#: 1030--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: Parappa
Date: September 7, 2013, 8:54 am
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Waiting for your response MegaBro
#Post#: 1034--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: Falkner
Date: September 7, 2013, 8:05 pm
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Signing Rouge up to be a villain because reasons. Even though
she's not really a villain at all. She just... opposes the
heroes I guess.
#Post#: 1035--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: MegamanVolnutt
Date: September 7, 2013, 8:21 pm
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oh sorry Parapps, I'll post in a few.
@ Falkner: cool feel free to jump in any time
your options are to fight alongside with Ledah, Blitz-01
(Robot), and Axel
who are currently fighting the heroes: Zack, Parappa, Wada-don
Lucina / Shiek / Xion respectively
#Post#: 1043--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: Parappa
Date: September 8, 2013, 1:02 pm
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just in case I should probably put what my heroes' weaknesses
and strengths are. cause you know, not everyone is super
powered, and it could lend you a hand with what ever you throw
at the heroes next.
Name: The Beat
Ability: Taiko martial artist
Weapon(s): Taiko Sticks
Moves: Taiko Stick Spawn = Don spawns Taiko sticks to lunge at
enemies
Taiko Stick Blades = Don spins Sticks fast enough to cut steel
Taiko energy sphere = Don makes beats that turn to pure energy
Defensive move: Taiko shield = creates shield out of Taiko
Energy
Weakness = any Math in general
Name: Rhythm King
Ability: Rhythm Club specialist
Weapon(s): The Rhythm Club
Offensive Moves: Charged Club Swing = Parappa charges his Club
which ends up denting enemies like a hammer to a nail
Record Disc shurikens (many types) = self explanatory
Boxy Boy Explosion = Turns Boxy Boy to ear shattering volume
Defensive Moves: Reflect Club = Parappa Charges his Club in
which he can reflect stuff like a mirror (takes along time to
charge though)
Weakness: Terrible music and sounds
#Post#: 1047--------------------------------------------------
Re: Heroes of Metropolis RP
DIR By: Axel
Date: September 9, 2013, 2:00 pm
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Shamelessly stealing the idea
Name: Akutare!! [Axel's band name, and Japanese name]
Ability: Energy manipulation, brute force, and defense.
Weapon(s): Guitar, magic
Moves: Shocking soul, My heart shakes, and Love Dynamite, all
using the guitar as a weapon.
Moderate strength in magic
Using the guitar as a weapon
Defensive move: He can shield himself with the guitar, absorbing
any blows. The guitar cannot be shattered, and can withstand
most magics. However, it can't fully stop explosions, or any
sort of force related moves, and he will still be knocked back
from such moves.
Weakness = Since he has the "Dark Hero" class, he takes
drastically reduced damage from any humans. However, this
doesn't carry over to demons, angels, robots, or the like. Axel
also doesn't fight too well, and his inexperience is his
weakness.
He's also a bit foolish, and lives for the thrill.
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