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       #Post#: 79--------------------------------------------------
       Make Pirates playable across Pylink
       By: ComputerTech Date: March 2, 2021, 6:14 pm
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       So on TechNet, We're pylinked to another not as big but active
       network and they cant seem to play #pirates, would it be a good
       suggestion to perhaps allow it to be playable? over pylink it
       would need to check nickserv like   nickserv/toc   so rvery nick
       ends eith /toc    Hope this helps, as it will bring Many more
       users to #pirates on technet  :)
       #Post#: 80--------------------------------------------------
       Re: Make Pirates playable across Pylink
       By: mruno Date: March 4, 2021, 6:55 am
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       I will investigate to see how much code would need to be
       modified.
       #Post#: 81--------------------------------------------------
       Re: Make Pirates playable across Pylink
       By: ComputerTech Date: March 5, 2021, 2:50 pm
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       Great! Thank you mruno
       #Post#: 87--------------------------------------------------
       Re: Make Pirates playable across Pylink
       By: mruno Date: April 1, 2021, 7:15 am
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       I have been trying to reach you via PM in order to implement
       this. Please message the game bot or me on Rizon
       #Post#: 91--------------------------------------------------
       Re: Make Pirates playable across Pylink
       By: ComputerTech Date: June 10, 2021, 9:30 pm
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       Apologies mruno, i only seen this now, coming to rizon now
       #Post#: 92--------------------------------------------------
       Re: Make Pirates playable across Pylink
       By: mruno Date: June 12, 2021, 6:37 pm
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       Added
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