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#Post#: 79--------------------------------------------------
Make Pirates playable across Pylink
By: ComputerTech Date: March 2, 2021, 6:14 pm
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So on TechNet, We're pylinked to another not as big but active
network and they cant seem to play #pirates, would it be a good
suggestion to perhaps allow it to be playable? over pylink it
would need to check nickserv like nickserv/toc so rvery nick
ends eith /toc Hope this helps, as it will bring Many more
users to #pirates on technet :)
#Post#: 80--------------------------------------------------
Re: Make Pirates playable across Pylink
By: mruno Date: March 4, 2021, 6:55 am
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I will investigate to see how much code would need to be
modified.
#Post#: 81--------------------------------------------------
Re: Make Pirates playable across Pylink
By: ComputerTech Date: March 5, 2021, 2:50 pm
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Great! Thank you mruno
#Post#: 87--------------------------------------------------
Re: Make Pirates playable across Pylink
By: mruno Date: April 1, 2021, 7:15 am
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I have been trying to reach you via PM in order to implement
this. Please message the game bot or me on Rizon
#Post#: 91--------------------------------------------------
Re: Make Pirates playable across Pylink
By: ComputerTech Date: June 10, 2021, 9:30 pm
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Apologies mruno, i only seen this now, coming to rizon now
#Post#: 92--------------------------------------------------
Re: Make Pirates playable across Pylink
By: mruno Date: June 12, 2021, 6:37 pm
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Added
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