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#Post#: 71--------------------------------------------------
October '20 Changelog
DIR By: mruno
Date: October 2, 2020, 8:10 am
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If you have submitted a bug report via the bot or to me on IRC
and it has not been corrected or answered, please resend it via
the original method or post here.
Previous change logs
HTML https://pastebin.com/u/mruno
Changes:
Players that become a vampire will be cured of all diseases
(except Lycanthropy)
Treasure Hunts: Added chance for a ghoul attack
Friday Oct 30 will have a Vampire event
Added ghoul attacks
Treasure Hunts: added a short cooldown for ships that progress
in a leg where another ship has completed the challenge
Decreased gang attack event difficulty
Ships that progress in treasure hunts will earn doubloons for
every completed leg
Added a skeleton attack event
Changed the number of items overloaded chests can have before
items pop out from -6 to -3
Increased number of rumors Captains can perform in a day (!P
Captain Rumor) - hides ship's location
Treasure Hunts show difficulty level: simple, intermediate,
arduous
!P Maps will show when ship maps expire
Treasure Hunts: added more location hints/clues, totaling over
1500
Added cult attacks which can occur during treasure hunts
Epic Monsters: Monsters are harder on Fridays
Epic Monsters: If ship's HP is too low, the ship will
automatically sail to keep from being sunk
Treasure Hunts: Added 450+ new hints
Ship will now automatically sail after 3 hours (was 4 hours) of
being docked/moored
Increased days until ship's treasure maps contents are revealed
and expire
Treasure Hunts: Monsters/gangs/cannibals will disappear for a
time for ships if a previous ship has completed the challenge
!P Defend Advance is now based on RNG
Epic Monsters attacks/cooldowns are now variable
Epic Monsters may have multiple "forms"
Secrets: New type of scrambled words
Added gang attacks that can occur during treasure hunts
!P Weapons does not show weapon durability for other pirates
Treasure Hunts: New challenge added
Bot ships spawn treasure maps for players ships to steal from
during Ship vs Ship Battles and Sabotages (loot)
Added ship 'off course' event
Fixes:
!P Control
Ghoul event fixes and balancing
Skeleton event fixes and balancing
!P Top Today
!P Unload
Received bounty amounts much lower than advertised
Number of mutineers needed inconsistencies
Epic Monsters healing after second form (this should not happen)
Epic Monsters health being low in second form
Cannibal and Gang attack fixes
Ship GFX treasure maps expire
HiLo guessing game fixes
Time incorrectly shown when player is overboard
Shipwright exploit
Ship vs Ship Battle command being used when not sailing
Treasure Hunts: monster health is varies
Sabotaging a ship with loot sending treasure maps to wrong ship
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