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       #Post#: 71--------------------------------------------------
       October '20 Changelog
   DIR By: mruno
       Date: October 2, 2020, 8:10 am
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       If you have submitted a bug report via the bot or to me on IRC
       and it has not been corrected or answered, please resend it via
       the original method or post here.
       Previous change logs
  HTML https://pastebin.com/u/mruno
       Changes:
       Players that become a vampire will be cured of all diseases
       (except Lycanthropy)
       Treasure Hunts: Added chance for a ghoul attack
       Friday Oct 30 will have a Vampire event
       Added ghoul attacks
       Treasure Hunts: added a short cooldown for ships that progress
       in a leg where another ship has completed the challenge
       Decreased gang attack event difficulty
       Ships that progress in treasure hunts will earn doubloons for
       every completed leg
       Added a skeleton attack event
       Changed the number of items overloaded chests can have before
       items pop out from -6 to -3
       Increased number of rumors Captains can perform in a day (!P
       Captain Rumor) - hides ship's location
       Treasure Hunts show difficulty level: simple, intermediate,
       arduous
       !P Maps will show when ship maps expire
       Treasure Hunts: added more location hints/clues, totaling over
       1500
       Added cult attacks which can occur during treasure hunts
       Epic Monsters: Monsters are harder on Fridays
       Epic Monsters: If ship's HP is too low, the ship will
       automatically sail to keep from being sunk
       Treasure Hunts: Added 450+ new hints
       Ship will now automatically sail after 3 hours (was 4 hours) of
       being docked/moored
       Increased days until ship's treasure maps contents are revealed
       and expire
       Treasure Hunts: Monsters/gangs/cannibals will disappear for a
       time for ships if a previous ship has completed the challenge
       !P Defend Advance is now based on RNG
       Epic Monsters attacks/cooldowns are now variable
       Epic Monsters may have multiple "forms"
       Secrets: New type of scrambled words
       Added gang attacks that can occur during treasure hunts
       !P Weapons does not show weapon durability for other pirates
       Treasure Hunts: New challenge added
       Bot ships spawn treasure maps for players ships to steal from
       during Ship vs Ship Battles and Sabotages (loot)
       Added ship 'off course' event
       Fixes:
       !P Control
       Ghoul event fixes and balancing
       Skeleton event fixes and balancing
       !P Top Today
       !P Unload
       Received bounty amounts much lower than advertised
       Number of mutineers needed inconsistencies
       Epic Monsters healing after second form (this should not happen)
       Epic Monsters health being low in second form
       Cannibal and Gang attack fixes
       Ship GFX treasure maps expire
       HiLo guessing game fixes
       Time incorrectly shown when player is overboard
       Shipwright exploit
       Ship vs Ship Battle command being used when not sailing
       Treasure Hunts: monster health is varies
       Sabotaging a ship with loot sending treasure maps to wrong ship
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