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       #Post#: 57--------------------------------------------------
       November '19 Changelog
       By: mruno Date: October 31, 2019, 5:00 pm
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       If you have submitted a bug report via the bot or to me on IRC
       and it has not been corrected or answered, please resend it via
       the original method or post here.
       Previous change logs
  HTML https://pastebin.com/u/mruno
       Changes:
       Rewrote investments. Read about it at
  HTML http://tiny.cc/PiratesInvest
       Retired pirates who rejoin and has played at least one season
       and retired from the ship on a previous season will receive a
       level boost.
       Added !P Supporters
       Added ship battle stats to !P Ship Stats
       !P Ship Info is fuzzy for crew count when own ship is in a ship
       vs ship battle
       Ship vs Ship Battles - After a ship (Ship1) spots another
       (Ship2), Ship2 will spot Ship1
       Added achievements based on time of day players use commands.
       These achievements can only be received once per day
       Supporters (Donators) can choose a custom nickname with !P
       Nickname Custom
       Added !P Game Pots
       If player being robbed or chest is being lockpicked AND they are
       awake, there is now a decreased chance of success
       Added !P Ship Awake <ship name>
       Added cooldown time for !P Mutiny
       If a ship raids an English port, chance for HMS Interceptor (bot
       ship) to hunt the ship
       Battle-Royale - Added Looting! Players can loot weapons from
       those they beat. If loser is not marked as out, they can get a
       new one with !P BR Roll
       Bot ship will not be able to sail from a port during a Capn vs
       Capn duel and less than 15min after arriving at a port (unless
       commanded by the admin for testing purposes  ;))
       Bot ships' "assault" on a player ship while moored at the same
       port (robs, insults, duels, sabotage) will be more spaced out
       Mental States - All onboard pirates mental states will increase
       when: winning a port raid, winning a battle against a monster,
       winning ship battle
       Mental States - All onboard pirates mental states will decrease
       when: loading a port raid, encountering a monster, abandoning a
       ship battle, surrendering in a ship battle, losing a ship
       battle, ship battle times out
       Ship vs Ship Battles - Decreased chance bot ships starting a
       battle to 50%
       Ship vs Ship Battles - In chase phase, ships that are 10 or more
       leagues apart will end the encounter
       Ship vs Ship Battles - Bot ships have a chance to attack player
       ships if they encounter them sailing
       Ship vs Ship Battles - Pirates on Bot ships will now perform
       commands when attacking or being attacked
       Ship vs Ship Battles - Increased doubloon payout (but is based
       on the loser or winner whomever has the least amount of
       doubloons as not to upset the winning ship's local economy)
       Ship vs Ship Battles - Losing ship is debited doubloons that was
       taken
       Ship vs Ship Battles - More cooldown adjustments
       Ship vs Ship Battles - Decreased some cooldowns
       Ship vs Ship Battles - Added !P Battle Power <blank for yourself
       or pirate name on other ship>
       Ship vs Ship Battles - Added !P Battle Insult and !P Battle
       Message
       Ship vs Ship Battles - Bot ships will have substantially less
       pirates to duel in the boarding phase
       Ship vs Ship Battles - All phases now 'timeout' at 15mins
       Ship vs Ship Battles - Adjusted damages for all ammo types on
       hull and sails
       Ship vs Ship Battles - Removed stamina usage during ship battles
       Ship vs Ship Battles are now live!
  HTML http://tiny.cc/PirateShipBattles
       Disabled the following during ship events (monster attacks,
       fires, port raids, ship battles): duels, robs, fish, dive, dig,
       lockpick, charver, troll, work
       Disabled ability to play games during monster attacks, fires,
       port raids, and ship battles
       Stamina is no longer used when performing actions in port raids,
       ship battles, or !P Defend
       Rum Store cooldown reduced to 1min
       Players learning marksmanship will learn the skill when using
       the SHOOT command during an epic monster event, interactive port
       raid, or ship vs ship battle (and not in a learning cooldown)
       Players learning swordsmanship will learn the skill when using
       the STAB command during an epic monster event, interactive port
       raid, or ship vs ship battle (and not in a learning cooldown)
       Added !P Save to some messages when player goes overboard
       Fixes:
       Error when trying to sail to ports that start with "St."
       Port control not being instant after raiding and winning a port
       Ship Battle messages
       Fixed issue where Ship vs Ship Battles were not being started
       1st round of Battle-Royale doing 2 battles at the same time with
       only one battle being messaged
       Battle-Royale winner message
       Ship vs Ship battles starting when ships are too far apart
       Inability to teleport to a treasure located at a port when using
       the item: Corsairs Desire
       Battle Royale showing incorrect players will will battle 1st
       Battle Royale not announcing and rewarding winner in rare
       instances
       Chat daily goal will no take into account # of lines players
       have already spoken
       incorrect colors and missing former factions in !P Ports
       Ship vs Ship Battles - Ship vs Ship Battles will be stopped when
       all ship moor at the same port
       Ship vs Ship Battles - Losing ship getting rewarded
       Ship vs Ship Battles - Sail damage going below 0%
       Bot ships taking over ports while player ships are moored at the
       same port
       Negative stamina giving power in Battle Royale
       Inability to load cannons simultaneously during port raids
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