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#Post#: 25--------------------------------------------------
April 2018 Changelog
By: mruno Date: March 31, 2018, 6:06 pm
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If you have submitted a bug report via the bot or to me on IRC
and it has not been corrected or answered, please resend it via
the original method or post here.
Previous change logs
HTML https://pastebin.com/u/mruno
27Apr
Changes:
[list type=decimal]
[li]Added a Quiet event where the ship comes upon a monster and
if anyone types a command while the ship is near the monster, it
will attack[/li]
[li]Added a way to see auctions that have ended over the past 24
hours with: !P AH Past[/li]
[li]Disease should now spread from pirate to pirate
easier[/li][/list]
[hr]
21Apr
Changes:
[list type=decimal]
[li]Added additional pirate stats to
HTML http://tiny.cc/TopPirates[/li][/list]
[hr]
20Apr
Changes:
[list type=decimal]
[li]Added overall pirate stats to the website:
HTML http://tiny.cc/TopPirates[/li][/list]
[hr]
19Apr
Changes:
[list type=decimal]
[li]Cooldowns shown for Cap'n Rumor and skills[/li][/list]
Fixes:
[list type=decimal]
[li]Cap'n being penalized when top 2 or 3 other pirates are not
onboard when "Cap'n Limiting" is enabled[/li][/list]
[hr]
17Apr
Fixes:
[list type=decimal]
[li]Messages for Cap'n tries to change course to a place already
sailin'[/li]
[li]Low pop ship channel topic fixes[/li][/list]
[hr]
16Apr
Fixes:
[list type=decimal]
[li]Elixir prices in the market[/li]
[li]!P Aye correctly remove from Rusty list. It will not clear
from the dbase until the next season starts[/li]
[li]Correct smells distracting you when underway[/li]
[li]Recommended chest trap at markets[/li][/list]
[hr]
15Apr
Changes:
[list type=decimal]
[li]Added number of items must be sold to the msg: "Sell some
items to the market"[/li][/list]
Fixes:
[list type=decimal]
[li]Unable to use a skill book to advance in a skill even more
than max number of skill had been reached[/li][/list]
[hr]
13Apr
Changes:
[list type=decimal]
[li]Rounds have been renamed as Seasons[/li]
[li]Added a Mimic event. Can be triggered randomly or when
messing with chests. Mimics are from Dark Souls
HTML https://darksouls.wiki.fextralife.com/mimic<br
/>
HTML https://youtu.be/NJbZ2thxCaI?t=17s
[/li][/list]
Fixes:
[list type=decimal]
[li]Swordsmanship and marksmanship swag messages incorrectly
sent during a duel when the weapon is broken[/li][/list]
[hr]
12Apr
Changes:
[list type=decimal]
[li]Added !P Top Flood. Count for top flooders will begin
today.[/li]
[li]Added flood achievement Since pirates who flood will get
brigged, they will not earn doubloons for these
achievements[/li]
[li]Time added for when Cap'n can perform !P CAPTAIN EMPLOY
during ship tasks cooldown at a port[/li][/list]
Fixes:
[list type=decimal]
[li]Port taxes after a raid timeout[/li]
[li]msg confirmation when using !P Counter[/li]
[li]Bounties not being deducted from the person placing the
bounty in some instances[/li][/list]
[hr]
11Apr
Changes:
[list type=decimal]
[li]Added !P Port Claimed <other ship>[/li][/list]
Fixes:
[list type=decimal]
[li]When sailing or anchored, !P Port STATUS[/li][/list]
[hr]
10Apr
Fixes:
[list type=decimal]
[li]Rare weapons dbase issues[/li]
[li]Rare weapons could be repaired in some instances[/li][/list]
[hr]
09Apr
Changes:
[list type=decimal]
[li]Added auction house achievements and tasks[/li][/list]
Fixes:
[list type=decimal]
[li]Trader task when buying goods[/li][/list]
[hr]
08Apr
Changes:
[list type=decimal]
[li]Bot ship (The Revenge) now has a chance to claim a port[/li]
[li]Reward for the ship that controls the most port has been
halved[/li]
[li]Added a protection tax for ports. If a port is claimed by a
ship and the ship returns to the port, the ship will get a
protection tax from the port. Ships must be gone longer than 1
hour to earn the tax[/li]
[li]Added Dead achievement fer pirates that have been dueled too
much in a day[/li]
[li]Used fruit will now have a chance to increase stamina if not
player is not diseased[/li]
[li]Coins in markets now limited to 1 per pirate[/li][/list]
Fixes:
[list type=decimal]
[li]Bot will no longer target itself in a prank[/li]
[li]Independent ports' previous factions being lost[/li]
[li]Player status gender inconsistencies[/li]
[li]!P AH List and !P AH Bid inconsistencies[/li][/list]
[hr]
07Apr
Changes:
[list type=decimal]
[li]Reduced brig time for ship flooders from 5 mins to 2
mins[/li]
[li]Captcha question will change if a player answers incorrectly
after more than a few tries[/li][/list]
Fixes:
[list type=decimal]
[li]Bounties will no longer be posted if a player onboard is not
high enough of a level to duel[/li]
[li]Captain command reminders for Cap'ns less than level
5[/li][/list]
[hr]
06Apr
Changes:
[list type=decimal]
[li]Added a max number of skills you can learn with skill books
(4)[/li]
[li]Round bonuses can only be chosen once. IE if you chose the
Diplomat round bonus once, you will never be able to choose it
again.[/li][/list]
Fixes:
[list type=decimal]
[li]!P Bored dig[/li][/list]
[hr]
04Apr
Changes:
[list type=decimal]
[li]Increased chance for bot to post item to auction[/li]
[li]Added highest bidder to !P AH List[/li][/list]
[hr]
01Apr
Changes:
[list type=decimal]
[li]A player's chosen round bonus, if any, will be shown in !P
Info <player>[/li]
[li]Auctions reduced to 24 hours[/li]
[li]Brig Bribe Vouchers now act like other vouchers; they must
be used n' not just be in your chest. Use !P Vouchers to see
what vouchers are active[/li]
[li]Cap'n level will be random in !P Top on April's Fools[/li]
[li]Added player Task at round 11 'round bonus'. if players have
not used the bonus[/li]
[li]Round bonuses are active for player who have played more
than one round: !P Bonus[/li]
[li]Added faction name when docked at a port[/li]
[li]Added visibility to raw rep points in !P Rep[/li][/list]
Fixes:
[list type=decimal]
[li]!P Ships Near not showing ships when all ships are moored at
the same port (event)[/li]
[li]Task infect completed when urinating and infecting a player
with a disease[/li][/list]
[hr]
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