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#Post#: 20--------------------------------------------------
Sept '17 Changelog
DIR By: mruno
Date: September 19, 2017, 4:26 pm
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If you have submitted a bug report via the bot or to me on IRC
and it has not been corrected or answered, please resend it via
the original method or post on here.
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30Sep
Changes:
- Parlay time adjustments
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29Sep
Changes:
- Weapons upgraded in the market will now match the player's
level.
- Weapon market upgrades now have a 5% chance to be one level
higher than the current player's level
- Players below the level to buy items from the market are now
exempt to sell and faction limits
- Increased market sell limit to 4
- Cap'n requests will now be cleared when the game resets
Fixes:
- Ship fire event messages corrected
- Captains level 4 and below will no longer be subjected to
throttling (bad random events)
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28Sep
Fixes:
- In some instances, new crewmembers were not given a homeport
- Game bot was always shown in !P LEVEL regardless of level
- Could not troll a player when the player had been trolled over
the daily limit during revenge
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27Sep
Changes:
- Added new game instance (ship), The Boisterous Ketch, on
irc.irc4fun.net @ #chat
Fixes:
- New ships that have not begun the game yet will no longer
receive global messages such as port faction changes
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26Sep
Fixes:
- Failed mutiny console errors
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24Sep
Changes:
- Captcha updates
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23Sep
Fixes:
- Reset all captain favor and fixed favor system
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22Sep
Fixes:
- HiLo mini-game winners were not credited winnings in some
instances
- HiLo mini-game does not timeout when the bot started a round
the game
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21Sep
Changes:
- Cap'n favor during sharing has been nerfed
- Cap'n now unable to use the ship's store or market during
mutinies
- Increased mutiny cooldown
- Increased failed mutiny punishments
Fixes:
- !P HATE and !P LOVE now work correctly
- Cap'n favor can no longer be above 100% (was shown as 100%
even if it was over)
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19Sep
Fixes:
- Pirates who ban other players can now be punished more
severely (varies by instance)
- If pirate bot does not join the pirate channel within a period
of time, it will reconnect to the network
- Cap'ns are no longer penalized from not being onboard after
being kicked
- No more than 10 lottery tickets can be purchased at a time
Changes:
- 'capn command' and 'captain command' are registering as two
separate commands
- corrected !P Power defensive output for pirates who are level
3+ in defense skill
- when a mutiny is started n' the capn' starts a party to
counter it, no cooldown was started fer new mutinies
- fixed markets not working in independent ports
- !p sponsor did not return how to use the cmd
- pirates wearin' manacles could still lockpick
- fixed msg: So, ye don't like bein' a wench, huh? Well then, I
'ave a doc wit' some skills that can change ye t' a wench
- fixed msg: Ye shoot Sharktopus n' it now has % health!
- fixed msg: [P] changes factions to the Spanish aft' French
abandon the city!
- fixed capn special cmd msg: [P] Sorry Cap'n, but it be too
soon fer tis... -34730secs
- msgs of sailing times to ports that do not exist
- corrected: [P] We already be at <PORT>
- ship status being docked or moored when it was actually
anchored
- Changed msg from gam ble to scuttlebutt: Ye have reached level
4 in the charisma skill! Start another skill or start learnin'
the next level o' charisma.
- scuttlebutt will now msg the outcome
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