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       #Post#: 91--------------------------------------------------
       Overloads
       By: I Zaros I Date: July 31, 2010, 9:32 pm
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       Not necessarily the greatest idea, but we could code in
       overloads or extreme potions, we could duplicate the super
       att,str,def, change colors lighter or darker, (depends) and
       add... 7 levels to what the already currently give, (118-125, 7
       levels, overloaded, overloads at maxed=125 att 125 str 125 def
       122 range 106 magic, adding 3% damage boost for magic.
       att/str/def are 7 levels up, range is 10 levels up, mage is 3
       levels up from mage pot.
       #Post#: 92--------------------------------------------------
       Re: Overloads
       By: I Zaros I Date: July 31, 2010, 9:34 pm
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       OH, and make it staff/highly trusted donors, there should be a
       thing for overload rights. Possibly only for 500 kills or more
       for one potion if you're not a staff member or a donator.
       #Post#: 633--------------------------------------------------
       Re: Overloads
       By: I Zaros I Date: August 5, 2010, 1:31 am
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       READ THE MOTHA FUCKIN THREAD
       #Post#: 659--------------------------------------------------
       Re: Overloads
       By: Nevada [; Date: August 5, 2010, 4:43 am
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       Rofl, lonely kid. Just kidding, lol
       #Post#: 699--------------------------------------------------
       Re: Overloads
       By: I Zaros I Date: August 5, 2010, 5:07 am
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       Roflmfao xD^
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