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#Post#: 91--------------------------------------------------
Overloads
By: I Zaros I Date: July 31, 2010, 9:32 pm
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Not necessarily the greatest idea, but we could code in
overloads or extreme potions, we could duplicate the super
att,str,def, change colors lighter or darker, (depends) and
add... 7 levels to what the already currently give, (118-125, 7
levels, overloaded, overloads at maxed=125 att 125 str 125 def
122 range 106 magic, adding 3% damage boost for magic.
att/str/def are 7 levels up, range is 10 levels up, mage is 3
levels up from mage pot.
#Post#: 92--------------------------------------------------
Re: Overloads
By: I Zaros I Date: July 31, 2010, 9:34 pm
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OH, and make it staff/highly trusted donors, there should be a
thing for overload rights. Possibly only for 500 kills or more
for one potion if you're not a staff member or a donator.
#Post#: 633--------------------------------------------------
Re: Overloads
By: I Zaros I Date: August 5, 2010, 1:31 am
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READ THE MOTHA FUCKIN THREAD
#Post#: 659--------------------------------------------------
Re: Overloads
By: Nevada [; Date: August 5, 2010, 4:43 am
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Rofl, lonely kid. Just kidding, lol
#Post#: 699--------------------------------------------------
Re: Overloads
By: I Zaros I Date: August 5, 2010, 5:07 am
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Roflmfao xD^
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