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#Post#: 2--------------------------------------------------
Rulebook
DIR By: Ren
Date: November 18, 2013, 4:43 pm
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General
1. Games are played with 4 players a-side
2. Games are played with four 5 minutes quarters.
3. Each team must have 1 quarterback
4. The quarterbacks will have rights to move the "ball" around
the field
5. The game uses NFL rules for almost everything
6. When the offense reaches the endzone, they'll be awarded with
6 points
7. All substitutes must remain on bench during gameplay or a
penalty will be called.
8. In case both sides end the regular time tied, a 3 minute OT
quarter will take place where First team to score a 6 points
win. If a team were to get the ball first, the game will
continue to play unless the opposing team scores a touchdown or
until the clock runs out.
9. Games use a ref crew to run the games, they can call
penalties when they see them, or review the calls in a vote
system if there's no video. Each Game will have a Main Ref, a
Time keeper, and stat keepers.
League
1. The league runs with 8 teams with a max of 10 players each
2. To sign a player, the team owner has to offer a contract via
forum and the player accept it. Or if the player plays for a
team without signing any contract he's automatically accepting a
One season contract.
3. The top 2 teams of each conference makes playoffs, along with
the other second best teams overall (having a crossover if
needed), the teams with best records in each conference will
have a 1st-round playoff bye
4. Each team plays every team in their conference, and 3 teams
non-conference
Kicking/KR'ing
1. The kicking team cannot pass the Line of scrimmage until the
ball is kicked.
2. The kick return team players can stay anywhere behind
scrimmage line
3. The kicker must say "sets" or "-s-" before moving the "ball"
4. The kick must be on the opponents half
5. Any rushing before the kick is made will result on a redo on
the kick with the ball positioned 1 square behind
6. For the kicking team recover it's own kick, the ball must be
moved forward at least 6 spaces
Offense
1. All players must stay behind the scrimmage line,except for
TE's they are allowed to line up on the line of scrimmage. The
QB must lineup behind the LOS.
2. The QB must say "set" and then "hike" to put the ball in
movement
3. The players can go through the scrimmage line after the QB
says "hike"
4. Any trespassing after the "ball" is set will result on a FS,
moving the line back 1 square
5. Once the sack mat, which shall be placed on a set of 4
rollers reach the floor, the QB will be sacked, the scrimmage
line will be placed 1 space behind where the QB was (max of 5
spaces behind). The space used is where the QB lined up (him
running back to the rug because of a bad click doesn't make it a
5 space loss)
6. In order to spike, the QB must run off the pod.
Defense
1. All players must stay behind the scrimmage line
2. The players can go through the scrimmage line after the
opponent QB says "hike"
3. In order to tip the ball, the Defense must run right next, or
at an angle, to the receiver trying to catch the ball.
4. In order for an interception to occur, the defender must
either sit on the pod, without a WR being within 1 space of him,
or running through the pod without sitting, while a WR is
running next to him.
5. In order to tackle you must simple run within one space of
the opponent you are trying to tackle.
Passing
1. To pass, the QB must move the "ball" into any field position
after the scrimmage line
2. The receivers must step on the "ball" before the opponent to
be a valid reception
3. The defense must step on the "ball" before the opponent to be
a valid interception
Rushing
1. To perform a handoff, the QB have to place the "ball" behind
the scrimmage line.
2. The rusher has to run on the "ball" before their opponents
3. If the defense arrive the "ball" before the rusher, it'll
result on a fumble recovered by the defense
4. To perform a sneak, the QB must drop back, and then say the
words "SNEAK" or any form of that word, and then leave the pod.
7. The handoff rules, from 1 to 3, are applied on the sneak,
with the QB being the rusher
8. There are no limits of sneaks per drive
Extra Point/2 pt conversion.
1. After a TD is scored, the offense must choose between an
extra point or a 2 pt conversion.
2. An extra point will award the team 1 point automatically
3. To attempt a 2 pt conversion, the QB must warn the ref that
he's gonna do it
4. On a 2 pt conversion, the scrimmage line will be placed 2
squares from the endzone and the offense will have 1 chance to
enter the endzone, winning 2 points for their team
Angles
1. There are no angles on a Punt Return, Kick Return and
Handoffs.
Punting
1. If it is Fourth down, you are behind the 50 yard line, and it
is 3+ yards away from the first down you must punt the ball.
2. In order to punt a player must hike the " ball" to the punter
behind him, by saying hike, and moving the "ball" infront of the
punter. The punter then must sit on the "ball" and move the
"ball" down the field. The "ball" is not allowed to go in the
endzone.
3. If the punter does not sit on the pod, and moves it anyways,
it will be considered as a block, and the defense will get the
ball where the punter forgot to sit.
4. In order to recover the ball you must sit on the pod, and run
off of it.
Play do/over
1. A play must be restarted when a hotel message is sent out.
The play is automatically not given continuation, and anything
occurred after the message is not counted.
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