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       #Post#: 173--------------------------------------------------
       Re: Suggestions Thread
       By: Darkgenius Date: August 15, 2013, 12:38 am
       ---------------------------------------------------------
       Yes, Maccavia is like a Giant Iceberg with tons of cities and
       villages, and totally disconnected from the mainland giving
       Maccavians a lot of safety and comfort. Actually Maccavia also
       has some forests, farmlands and such, but that's only near the
       Capitals.
       #Post#: 174--------------------------------------------------
       Re: Suggestions Thread
       By: Something unusual Date: August 15, 2013, 12:50 am
       ---------------------------------------------------------
       [quote]-Switch Maccavia and Hakkon's areas to make it more lore
       friendly[/quote]
       Nevermind this, I thought Maccavia wasn't on snow at first.
       [quote]Why? :) [/quote]
       Well I thought that since Tolrania and Hakkon came from the same
       land they should be land their ships around the same area.
       #Post#: 308--------------------------------------------------
       Re: Suggestions Thread
       By: Michadr Date: August 17, 2013, 12:49 am
       ---------------------------------------------------------
       [quote author=Something unusual link=topic=8.msg174#msg174
       date=1376545851]
       [quote]-Switch Maccavia and Hakkon's areas to make it more lore
       friendly[/quote]
       Nevermind this, I thought Maccavia wasn't on snow at first.
       [quote]Why? :) [/quote]
       Well I thought that since Tolrania and Hakkon came from the same
       land they should be land their ships around the same area.
       [/quote]
       I think you may be on to something. I might do this :)
       #Post#: 309--------------------------------------------------
       Re: Suggestions Thread
       By: Michadr Date: August 17, 2013, 12:51 am
       ---------------------------------------------------------
       double post but meh... i can do what i want  ;)  *the sleepiness
       is getting to me*
       Dark, maybe change the Dark Knights to another name? Native had
       Dark Knights.
       #Post#: 444--------------------------------------------------
       Re: Suggestions Thread
       By: chichidimo Date: August 18, 2013, 3:20 pm
       ---------------------------------------------------------
       I have a lot of suggestions, first more blood and gore, other
       thing is for example in brytenwalda there are places that you
       must fight with some powerful persons and if you win you get a
       special treasure, other good thing is to kill lords or kings and
       the sons of this inherit all and of course that you can have
       sons and this grow up
       #Post#: 445--------------------------------------------------
       Re: Suggestions Thread
       By: Something unusual Date: August 18, 2013, 3:24 pm
       ---------------------------------------------------------
       [quote author=chichidimo link=topic=8.msg444#msg444
       date=1376857237]
       I have a lot of suggestions, first more blood and gore, other
       thing is for example in brytenwalda there are places that you
       must fight with some powerful persons and if you win you get a
       special treasure, other good thing is to kill lords or kings and
       the sons of this inherit all and of course that you can have
       sons and this grow up
       [/quote]
       I suppose we could put in the dismemberment mod (blood and gore)
       and put it as an option in camp menu whether you want it enabled
       or not.
       The special reward idea is good, we already are sort of
       implementing that.
       Don't think killing the lords/kings and letting their sons
       inherit can be coded
       #Post#: 446--------------------------------------------------
       Re: Suggestions Thread
       By: cwr Date: August 18, 2013, 3:39 pm
       ---------------------------------------------------------
       [quote author=Something unusual link=topic=8.msg445#msg445
       date=1376857440]Don't think killing the lords/kings and letting
       their sons inherit can be coded
       [/quote]
       Yes it can. But its not something I would put my time into; so
       its not that likely to happen, sorry.
       For the other two suggestions:
       Fights with powerful people for treasure, that could be easier,
       and it may happen, but not in 0.5.
       Dismemberment mod should be included, but default off. But I do
       agree that it should be added. :)
       #Post#: 484--------------------------------------------------
       Re: Suggestions Thread
       By: Michadr Date: August 18, 2013, 10:28 pm
       ---------------------------------------------------------
       [quote]I suppose we could put in the dismemberment mod (blood
       and gore) and put it as an option in camp menu whether you want
       it enabled or not. [/quote] Agreed
       [quote]Fights with powerful people for treasure, that could be
       easier, and it may happen, but not in 0.5.[/quote]
       Or just fight better armies for now... but that is not the focus
       at the moment ;)
       [quote]kill lords or kings and the sons of this inherit all and
       of course that you can have sons and this grow up[/quote]
       In consideration for a future feature.
       #Post#: 960--------------------------------------------------
       Re: Suggestions Thread
       By: habeo Date: August 25, 2013, 3:58 am
       ---------------------------------------------------------
       I think the whole North-East mountains of the continent should
       be snowed.
       Adding a little faction (similar to Noldor of PoP) off in that
       little mountain, with a castle can only be seen if you've
       befriended them after some quest. Once you've befriended them,
       you can hire their special troop or complete a series of quest
       to attain the mythical mount.
       [spoiler]The Illica clan, living at the top of the mountain
       ranges north-east of Persino. They've befriended a mystical
       bird-like beast living on the mountain, the Falki. Young
       children from the clan will be chosen by a child Falki,  to grow
       up together, and become companion. When both reached adulthood,
       they will be sent to hunt in all around the mountain ranges.
       In the past the Illica was a mighty clan of all Persino's native
       inhabitants.
       First the Redwook Elves, after that the Reich des Drache invaded
       and tried to force them into submission, the Illica clan was
       forced back to castle Sky, their home. Because of that, the
       Illica clan hates all foreigner immigrants of Persino. They have
       a very bad relationship with the Redwood Nation and Reich de
       Drache, often send various parties to sabotage the Reich's
       caravans and even to attack the Reich lords's army.
       Their army consists of pure Falki Riders. They are good with
       bow, throwing spear, lance and 2-handed sword.
       Tier 1: Illica Falki Hunter. Lightly armored archer riding Young
       Falki
       Tier 2: Illica Falki Rider. Medium armored archer-spear thrower
       riding Falki.
       Tier 3: Illica Falki Knight. Heavily armored lancer-spear
       thrower riding Adult Falki
       Illica Falki Ranger. Heavily armored archer riding
       Adult Falki.
       The Illica clan will have absolute -100 relation with Reich de
       Drache and Redwood Nation, -20 with Tolrania, Maccavia and
       Hakkon, 0 with Drahara.
       There should also be a Illica companion that will hate (or love)
       Dietrich, the Reich guy. [/spoiler]
       #Post#: 963--------------------------------------------------
       Re: Suggestions Thread
       By: Something unusual Date: August 25, 2013, 12:26 pm
       ---------------------------------------------------------
       [quote author=habeo link=topic=8.msg960#msg960 date=1377421125]
       I think the whole North-East mountains of the continent should
       be snowed.
       Adding a little faction (similar to Noldor of PoP) off in that
       little mountain, with a castle can only be seen if you've
       befriended them after some quest. Once you've befriended them,
       you can hire their special troop or complete a series of quest
       to attain the mythical mount.
       [spoiler]The Illica clan, living at the top of the mountain
       ranges north-east of Persino. They've befriended a mystical
       bird-like beast living on the mountain, the Falki. Young
       children from the clan will be chosen by a child Falki,  to grow
       up together, and become companion. When both reached adulthood,
       they will be sent to hunt in all around the mountain ranges.
       In the past the Illica was a mighty clan of all Persino's native
       inhabitants.
       First the Redwook Elves, after that the Reich des Drache invaded
       and tried to force them into submission, the Illica clan was
       forced back to castle Sky, their home. Because of that, the
       Illica clan hates all foreigner immigrants of Persino. They have
       a very bad relationship with the Redwood Nation and Reich de
       Drache, often send various parties to sabotage the Reich's
       caravans and even to attack the Reich lords's army.
       Their army consists of pure Falki Riders. They are good with
       bow, throwing spear, lance and 2-handed sword.
       Tier 1: Illica Falki Hunter. Lightly armored archer riding Young
       Falki
       Tier 2: Illica Falki Rider. Medium armored archer-spear thrower
       riding Falki.
       Tier 3: Illica Falki Knight. Heavily armored lancer-spear
       thrower riding Adult Falki
       Illica Falki Ranger. Heavily armored archer riding
       Adult Falki.
       The Illica clan will have absolute -100 relation with Reich de
       Drache and Redwood Nation, -20 with Tolrania, Maccavia and
       Hakkon, 0 with Drahara.
       There should also be a Illica companion that will hate (or love)
       Dietrich, the Reich guy. [/spoiler]
       [/quote]
       That's a good idea :)
       Right now I am making a lot of parties to populate Perisno more
       (and strong spawns for loot) so I think I can do something with
       your idea here.  I won't make them have a castle right now but
       they will have parties on the map and maybe a little quest and a
       unique NPC spawn
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