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   DIR Return to: Everything About Modding
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       #Post#: 77--------------------------------------------------
       Q/A Thread
   DIR By: Michadr
       Date: August 10, 2013, 12:17 am
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       Have a modding question? Ask it here, and we will try to help.
       Don't know how successful this will be though ;)
       #Post#: 354--------------------------------------------------
       Re: Q/A Thread
   DIR By: Thane Delphi
       Date: August 17, 2013, 7:49 pm
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       Is this for devs too?
       #Post#: 358--------------------------------------------------
       Re: Q/A Thread
   DIR By: Michadr
       Date: August 17, 2013, 9:22 pm
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       This is for everybody :)
       #Post#: 383--------------------------------------------------
       Re: Q/A Thread
   DIR By: Michadr
       Date: August 18, 2013, 1:06 am
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       Anyone know how to change the player kingdom color? (How what
       color shall it be?)
       #Post#: 385--------------------------------------------------
       Re: Q/A Thread
   DIR By: Thane Delphi
       Date: August 18, 2013, 1:12 am
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       What does (try_begin) mean sorry for the noobish question
       #Post#: 386--------------------------------------------------
       Re: Q/A Thread
   DIR By: Something unusual
       Date: August 18, 2013, 1:17 am
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       --- Quote from: Michadr link ---
       >
       > Anyone know how to change the player kingdom color? (How what
       color shall it be?)
       >
       --- End Quote ---
       Quote from Adorno:
       --- Quote ---
       > I believe the correct line is:
       > 0 fac_player_faction Player_Faction 0 11184810
       >
       > and the last numbers - in blue - is the colour code. Here's a
       link to other colour codes (HEX).
       >
  HTML http://www.colorschemer.com/online.html
       >
       --- End Quote ---
       #Post#: 387--------------------------------------------------
       Re: Q/A Thread
   DIR By: Michadr
       Date: August 18, 2013, 1:31 am
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       --- Quote from: Thane Delphi link ---
       >
       > What does (try_begin) mean sorry for the noobish question
       >
       --- End Quote ---
       I think cwr may know a better answer but i think it tells the
       engine where to begin the set code...
       edit:
       oh... weird i thought it was this:
       --- Code ---
       ("player_faction","Player Faction",0, 0.9, [], []),
       --- End Code ---
       #Post#: 436--------------------------------------------------
       Re: Q/A Thread
   DIR By: cwr
       Date: August 18, 2013, 12:49 pm
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       --- Quote from: Thane Delphi link ---
       >
       > What does (try_begin) mean sorry for the noobish question
       >
       --- End Quote ---
       It is for setting up conditions with scripts, in separate
       places, but within one script.
       I will explain in greater detail later. :)
       And Michadr, look at module factions to change colors. I'll post
       the code for this later, but I'm lazy right now.
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