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       #Post#: 46--------------------------------------------------
       Return and Future Direction
   DIR By: Mr OrbitGuy
       Date: November 30, 2013, 10:03 pm
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       Hey all, there are a lot of distractions in college and I had
       some unexpected ones this fall.  I have returned however, and
       the primary objective with version 1.5 is reducing the lag to
       the point where the game is extremely smooth to play.  In
       addition we have some special features and content that are in
       the works, we should have some posts about them shortly once the
       team has finalized the concepts.
       Once 1.5 is complete we will find a community member who is
       willing to host the game.  (Unfortunately, I had the idea of
       building my own server, but my dorm internet won't allow servers
       to be run over the connection because they consume too much
       bandwidth.  They also have issues with you opening up ports for
       other people to connect through.)
       That is the basic plan, there is no timetable for this to be
       finished, but you could see it within a month.  If we are
       actually going to start this back up, there are a lot of moving
       parts involved and it takes some time for us to start those back
       up.  (It's down to just me and Neno working on the game
       basically although Moonz is around and I think we just got a new
       teammate, but we have to all get on the same page here.)
       The reason the game won't be hosted "as is", is because too many
       issues were slowing gameplay down or disconnecting players
       previously.  If I had been hosting previously I would reload the
       account files, but because we have gone through several
       different hosters it will be very difficult to recover these.
       #Post#: 51--------------------------------------------------
       Re: Return and Future Direction
   DIR By: Neno
       Date: December 3, 2013, 5:33 am
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       we have also set up a schedule in order to maximize our
       performance as a group. in order to work as efficiently as
       possible. thanks for all your support.
       #Post#: 53--------------------------------------------------
       Re: Return and Future Direction
   DIR By: Mr OrbitGuy
       Date: December 3, 2013, 10:20 pm
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       Yup, we had a meeting tonight and got 3 people on! Wooh!
       I was doing some work on the HUD, because I didn't really finish
       it before.  I would show a screenshot, but it's not very
       exciting so far because it's basically redoing the part I did
       before because I was "faking" the buttons in the bottom right.
       This time I'm actually hardcoding them in and it's a real pain
       to find the view offset positions for each one so that they line
       up like one sprite.  I know there's a better way to do this
       probably but that was the first idea that came to my head.
       Anyways the lag may be cleaned up with a C++ server, that part I
       will deal with over my Christmas break in a week or so, until
       then I was polishing up the GUI and making sure all of the
       features that we had originally planed are implemented for the
       new release.
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