DIR Return Create A Forum - Home
---------------------------------------------------------
Team Perious forums
HTML https://perious.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: News
*****************************************************
#Post#: 31--------------------------------------------------
Fixed Animations 9/27/13
DIR By: Mr OrbitGuy
Date: September 27, 2013, 3:58 pm
---------------------------------------------------------
Fixed Draw other player Animations for missing weapons.
I haven't been able to test it yet, but some part of it if not
all of it is fixed.
I'm working on trying to convert the code to Faucet Networking
instead of 39dll. This way my original idea was that we would
not need the dll anymore, then I realized that we still have an
InI dll too. I just wanted to move SLO in an up to date
direction, as 39dll was released in 2004. We'll see whether or
not it's a reality.
Another idea is that I could just keep working to make the game
better even with 39dll and iron out the issues, and when 39dll
does become obsolete just move SLO to a different platform
altogether.
If you guys have any opinions on this let me know. Platform and
keeping the performance level high were the main two reasons
that I paused development originally.
#Post#: 32--------------------------------------------------
Re: Fixed Animations 9/27/13
DIR By: Mr OrbitGuy
Date: September 27, 2013, 4:02 pm
---------------------------------------------------------
Tonight I will aim to either finish this or stabilize the 39dll
server by adjusting the message sending. I've been reluctant to
switch because I know the 39dll system very well and it's easy
for me to edit.
#Post#: 35--------------------------------------------------
Re: Fixed Animations 9/27/13
DIR By: Neno
Date: September 27, 2013, 10:57 pm
---------------------------------------------------------
I don't know much about the new platform but if the benefits
outweigh DLL and your comfortable with the new platform I give
it a thumbs up
#Post#: 40--------------------------------------------------
Re: Fixed Animations 9/27/13
DIR By: Nocturne
Date: October 28, 2013, 8:37 am
---------------------------------------------------------
Keep the work up!
#Post#: 55--------------------------------------------------
Re: Fixed Animations 9/27/13
DIR By: Neno
Date: December 18, 2013, 6:49 pm
---------------------------------------------------------
chris, when magus host the game, it has like no lagg at all,
#Post#: 61--------------------------------------------------
Re: Fixed Animations 9/27/13
DIR By: Mr OrbitGuy
Date: December 20, 2013, 4:42 pm
---------------------------------------------------------
Yeah we'll stick with this setup for now then and see how good
we can get things.
*****************************************************
Page 1 of 1