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       #Post#: 268--------------------------------------------------
       Re: So like roleplay
   DIR By: MisterCuttlefish
       Date: April 13, 2013, 9:39 pm
       ---------------------------------------------------------
       --- Quote from: MisterCuttlefish link ---
       >
       > [quote author=Captain Castaway link=topic=28.msg264#msg264
       date=1365894812]
       > So I'm starting to have more ideas about the Seadwellers that
       sort of branches away from them strictly being tribal because
       that's kinda boring.... IDQueso I'll wait until you guys finally
       have your Skylander stuff posted before I make any decisions.
       Seriously, though, all of this worldbuilding hinges on you guys
       and your skylanders. |T
       >
       --- End Quote ---
       I actually finished all the Skylander stuff, its just that Katie
       hasn't seen it yet. Gomen gomen :v
       [/quote]
       You don't have to wait anymore cause I sent it to you u v u
       #Post#: 269--------------------------------------------------
       Re: So like roleplay
   DIR By: MisterCuttlefish
       Date: April 13, 2013, 9:39 pm
       ---------------------------------------------------------
       Wait, what's our conflict again?
       #Post#: 270--------------------------------------------------
       Re: So like roleplay
   DIR By: Captain Castaway
       Date: April 13, 2013, 10:01 pm
       ---------------------------------------------------------
       --- Quote from: MisterCuttlefish link ---
       >
       > Wait, what's our conflict again?
       >
       --- End Quote ---
       I'm... actually not sure. D:
       I thought we were doing war between the seadwellers and
       skylanders, but we'd have to iron that out..... I mean, there's
       also the bit about the skylanders falling into the Toxic Ocean,
       that might be a problem for them, don't you think?
       #Post#: 271--------------------------------------------------
       Re: So like roleplay
   DIR By: MisterCuttlefish
       Date: April 14, 2013, 12:36 am
       ---------------------------------------------------------
       --- Quote from: Captain Castaway link ---
       >
       > [quote author=MisterCuttlefish link=topic=28.msg269#msg269
       date=1365907189]
       > Wait, what's our conflict again?
       >
       --- End Quote ---
       I'm... actually not sure. D:
       I thought we were doing war between the seadwellers and
       skylanders, but we'd have to iron that out..... I mean, there's
       also the bit about the skylanders falling into the Toxic Ocean,
       that might be a problem for them, don't you think?
       [/quote]
       I can see a combination of both. Or, that could be a factor in
       how a character's reaction is determined and the real conflict
       could be something more like an adventure? A "princess saves
       prince" or "hidden treasure" or "cryptic unknown/abandoned
       Dwarven palace" or "cursed item takes over something" or didnt
       someone make a conflict? I swear to jesums that someone did. Or
       something like a plot line idk
       #Post#: 272--------------------------------------------------
       Re: So like roleplay
   DIR By: Captain Castaway
       Date: April 14, 2013, 1:24 am
       ---------------------------------------------------------
       --- Quote from: MisterCuttlefish link ---
       >
       > [quote author=Captain Castaway link=topic=28.msg270#msg270
       date=1365908478]
       > [quote author=MisterCuttlefish link=topic=28.msg269#msg269
       date=1365907189]
       > Wait, what's our conflict again?
       >
       --- End Quote ---
       I'm... actually not sure. D:
       I thought we were doing war between the seadwellers and
       skylanders, but we'd have to iron that out..... I mean, there's
       also the bit about the skylanders falling into the Toxic Ocean,
       that might be a problem for them, don't you think?
       [/quote]
       I can see a combination of both. Or, that could be a factor in
       how a character's reaction is determined and the real conflict
       could be something more like an adventure? A "princess saves
       prince" or "hidden treasure" or "cryptic unknown/abandoned
       Dwarven palace" or "cursed item takes over something" or didnt
       someone make a conflict? I swear to jesums that someone did. Or
       something like a plot line idk
       [/quote]
       Yeah, but so much world building has happened since then, who
       knows if it would work anymore?
       #Post#: 273--------------------------------------------------
       Re: So like roleplay
   DIR By: MisterCuttlefish
       Date: April 14, 2013, 1:31 am
       ---------------------------------------------------------
       --- Quote from: Captain Castaway link ---
       >
       > [quote author=MisterCuttlefish link=topic=28.msg271#msg271
       date=1365917802]
       > [quote author=Captain Castaway link=topic=28.msg270#msg270
       date=1365908478]
       > [quote author=MisterCuttlefish link=topic=28.msg269#msg269
       date=1365907189]
       > Wait, what's our conflict again?
       >
       --- End Quote ---
       I'm... actually not sure. D:
       I thought we were doing war between the seadwellers and
       skylanders, but we'd have to iron that out..... I mean, there's
       also the bit about the skylanders falling into the Toxic Ocean,
       that might be a problem for them, don't you think?
       [/quote]
       I can see a combination of both. Or, that could be a factor in
       how a character's reaction is determined and the real conflict
       could be something more like an adventure? A "princess saves
       prince" or "hidden treasure" or "cryptic unknown/abandoned
       Dwarven palace" or "cursed item takes over something" or didnt
       someone make a conflict? I swear to jesums that someone did. Or
       something like a plot line idk
       [/quote]
       Yeah, but so much world building has happened since then, who
       knows if it would work anymore?
       [/quote]
       Yes, then we should create something new. c:
       #Post#: 274--------------------------------------------------
       Re: So like roleplay
   DIR By: MisterCuttlefish
       Date: April 14, 2013, 1:32 am
       ---------------------------------------------------------
       Unless the person who made it would like to re-present it, then
       we can always see if it works but idk where to look if its there
       #Post#: 275--------------------------------------------------
       Re: So like roleplay
   DIR By: Captain Castaway
       Date: April 14, 2013, 1:36 am
       ---------------------------------------------------------
       Well, then let's start with what type of story we're going with.
       Personally, in my experience, adventure/quest/journey type RPs
       tend to go a lot smoother. That way, we've got a set goal for
       any plot point at any one time, and we can throw in lots of mini
       conflicts and bumps in the road and whatnot.
       I guess our next step would then be what's the point? Why would
       they be going on this journey, and what would they be journeying
       for? It would be interesting if they had to go all around the
       Toxic Ocean, from province to province (I'll have more on the
       provinces up sometime in the next couple of days) to look for
       something/someone. And somewhere in there, the underdwellers and
       the Skydweller government would come into play or something.
       #Post#: 276--------------------------------------------------
       Re: So like roleplay
   DIR By: MisterCuttlefish
       Date: April 14, 2013, 2:11 am
       ---------------------------------------------------------
       --- Quote from: Captain Castaway link ---
       >
       > Well, then let's start with what type of story we're going
       with.
       >
       > Personally, in my experience, adventure/quest/journey type RPs
       tend to go a lot smoother. That way, we've got a set goal for
       any plot point at any one time, and we can throw in lots of mini
       conflicts and bumps in the road and whatnot.
       >
       > I guess our next step would then be what's the point? Why
       would they be going on this journey, and what would they be
       journeying for? It would be interesting if they had to go all
       around the Toxic Ocean, from province to province (I'll have
       more on the provinces up sometime in the next couple of days) to
       look for something/someone. And somewhere in there, the
       underdwellers and the Skydweller government would come into play
       or something.
       >
       --- End Quote ---
       I like that idea. They could also be running away from
       something.
       #Post#: 277--------------------------------------------------
       Re: So like roleplay
   DIR By: Captain Castaway
       Date: April 14, 2013, 2:28 am
       ---------------------------------------------------------
       --- Quote from: MisterCuttlefish link ---
       >
       > [quote author=Captain Castaway link=topic=28.msg275#msg275
       date=1365921405]
       > Well, then let's start with what type of story we're going
       with.
       >
       > Personally, in my experience, adventure/quest/journey type RPs
       tend to go a lot smoother. That way, we've got a set goal for
       any plot point at any one time, and we can throw in lots of mini
       conflicts and bumps in the road and whatnot.
       >
       > I guess our next step would then be what's the point? Why
       would they be going on this journey, and what would they be
       journeying for? It would be interesting if they had to go all
       around the Toxic Ocean, from province to province (I'll have
       more on the provinces up sometime in the next couple of days) to
       look for something/someone. And somewhere in there, the
       underdwellers and the Skydweller government would come into play
       or something.
       >
       --- End Quote ---
       I like that idea. They could also be running away from
       something.
       [/quote]
       And with Raoul's past, that could be any number of things that
       they just accidentally get themselves into.
       But I do like the idea of the Underdwellers being the ones
       hunting them, but we'd have to have a motive for them......
       hmmmmmmm....
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