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       #Post#: 732--------------------------------------------------
       jobs
       By: Preamblee Date: December 26, 2011, 4:18 pm
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       Well, since it's apparently not possible to prevent the farming
       of jobs levels in creative, we should at least have a rule
       saying that getting caught doing so will have all of your levels
       reset or something, idk, just an idea.
       #Post#: 738--------------------------------------------------
       Re: jobs
       By: Khaijit Date: December 26, 2011, 5:32 pm
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       I agree with this. Without jobs, they have no money, and then
       they have a terrible christmas :D
       #Post#: 740--------------------------------------------------
       Re: jobs
       By: shineyspoons147 Date: December 26, 2011, 5:53 pm
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       then they have to hit up the soupkitchen for holiday cheer ;D
       #Post#: 758--------------------------------------------------
       Re: jobs
       By: Nick Date: December 26, 2011, 10:09 pm
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       ^ xD
       Yeah, the whole Farming glitch/bug or whatever you wanna' call
       it needs to be looked into.
       #Post#: 791--------------------------------------------------
       Re: jobs
       By: Khaijit Date: December 27, 2011, 6:53 am
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       It's not a bug or a glitch. It's just abusing the hardness of
       materials.
       #Post#: 1179--------------------------------------------------
       Re: jobs
       By: Masinini Date: January 4, 2012, 11:56 pm
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       Well, hate to burst the bubble, but can you prove people are
       farming on purpose? I gained builder levels while making My
       Mine's of Moria in Creative. I certainly wasn't doing it for the
       farming.
       Until we can distinguish, we have no choice but to put up with
       it. Maybe separate creative and survival  money accounts?
       #Post#: 1181--------------------------------------------------
       Re: jobs
       By: Preamblee Date: January 5, 2012, 2:52 am
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       builder job is the only one that really can't be prevented
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