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#Post#: 732--------------------------------------------------
jobs
By: Preamblee Date: December 26, 2011, 4:18 pm
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Well, since it's apparently not possible to prevent the farming
of jobs levels in creative, we should at least have a rule
saying that getting caught doing so will have all of your levels
reset or something, idk, just an idea.
#Post#: 738--------------------------------------------------
Re: jobs
By: Khaijit Date: December 26, 2011, 5:32 pm
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I agree with this. Without jobs, they have no money, and then
they have a terrible christmas :D
#Post#: 740--------------------------------------------------
Re: jobs
By: shineyspoons147 Date: December 26, 2011, 5:53 pm
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then they have to hit up the soupkitchen for holiday cheer ;D
#Post#: 758--------------------------------------------------
Re: jobs
By: Nick Date: December 26, 2011, 10:09 pm
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^ xD
Yeah, the whole Farming glitch/bug or whatever you wanna' call
it needs to be looked into.
#Post#: 791--------------------------------------------------
Re: jobs
By: Khaijit Date: December 27, 2011, 6:53 am
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It's not a bug or a glitch. It's just abusing the hardness of
materials.
#Post#: 1179--------------------------------------------------
Re: jobs
By: Masinini Date: January 4, 2012, 11:56 pm
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Well, hate to burst the bubble, but can you prove people are
farming on purpose? I gained builder levels while making My
Mine's of Moria in Creative. I certainly wasn't doing it for the
farming.
Until we can distinguish, we have no choice but to put up with
it. Maybe separate creative and survival money accounts?
#Post#: 1181--------------------------------------------------
Re: jobs
By: Preamblee Date: January 5, 2012, 2:52 am
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builder job is the only one that really can't be prevented
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