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#Post#: 3763--------------------------------------------------
Rules
By: Half-Blood Date: June 9, 2013, 9:36 am
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Pretty Straight forwards
1. Be respectful to other players, if you have a problem with
what someone has posted send them a PM and talk to them about it
2. Every week everyone will be tasked with a random event to
write for another player, these can be as prosperous or as
destructive as you like (short of destroying planets anyway)
3. You can Design your own Race you are not limited to Humans
4. The game is mostly a Free RP mixed with a ByF game (Build you
own Force) there will be a Story/Mission added later for those
that want more, but there's nothing from stopping everyone
making their own stories within the game or with each other
5. Noe of the races know that another exists so unless you state
that you and another race (another player) have had previous
encounters it'll be assumed that you have not
6. Earth is gone, it's now just a dead planet. I did this so
there would be no fights over who wants the planet Earth (if you
choose to be Human of course)
7. I will be adding Empire Card soon for everyone to fill in so
we can see where your strengths lie
#Post#: 3765--------------------------------------------------
Re: Rules
By: Half-Blood Date: June 9, 2013, 9:51 am
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Here is the Empire Card
You have 30 points to spend how ever you see fit
HTML http://img850.imageshack.us/img850/3053/empirecard.png
#Post#: 4018--------------------------------------------------
Card Explained
By: Half-Blood Date: June 19, 2013, 11:41 am
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Industry = The Speed you can build things at
0 = Good luck getting anything built
1 = can build medium things like Star Ships but it will take a
long time
2 = can build medium things quickly
3 = can build large things like Battleships but it will take a
long time
4 = can build large things like Battleships quickly
5 = all your workers work together as one effective unit giving
you the ability to build anything in a day or less
Technology = pretty self explanatory
0 = Stone age
1 = Modern day Earth
2 = Space Travel
3 = Halo level Tech (includes Terra-forming)
4 = Star Trek level Tech
5 = Able to manipulate the Gravity of a planet to change it's
size, shape, climate and Ecosystem
Army Power = How powerful your army is, done in 2 ways
1. have very powerful units and vehicles
2. have a huge army and swarm your enemy
No break down needed for this
Space Fleet/Navy power = Exactly the same as the Army power
Planetary Defenses = How many defenses you have
0 = You have none
1 = Very few
2 = A few in key locations maybe enough to fight off a small
invasion
3 = A moderate amount unless your enemy comes prepared they are
going have a hard time
4 = A lot of Defenses if your enemy is not prepared they will
get wiped out
5 = Able to withstand even the strongest of Invasions to a
Stalemate
Resilience = how strong willed your people are
Nothing else really needs saying
Deployment Speed = How quickly you can mobilize your forces
Offensive Power = the over all attacking power of your forces
#Post#: 4189--------------------------------------------------
Re: Rules
By: Half-Blood Date: July 11, 2013, 10:42 pm
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I have made Dark Frontier a Universe, that should make things a
little easier
As a Universe people can use the Sci-Fi setting to make games of
their own within the Dark Frontier universe
All Empires moved to The Dark Frontier Empires Board
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