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       #Post#: 340--------------------------------------------------
       Platt-LePage XR-1
   DIR By: admin
       Date: June 1, 2023, 8:13 am
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       Platt-LePage XR-1
  HTML https://imgur.com/3bOyNjE
       #Post#: 380--------------------------------------------------
       Re: Platt-LePage XR-1
   DIR By: bobby66
       Date: July 14, 2023, 6:49 am
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       Cons:
       1. Health cannot be restored. Other scouts like Ho and Ju can
       heal themselves in air base..
       2. Dies almost always when tries to spot a base that has a
       Detection antenna. Compared to Ju and Ho who won't die after a
       small damage.
       Pros:
       1. Cheapest stealthy scout.
       Typically expensive Ho and Ju scouts first important areas like
       finding the next weakest  enemy target base and after that cheap
       XRs are put to areas that expensive scouts found. Typically 2-3
       Xrs stand around next target base, over bridges, in front of
       areas where enemies keep troops. Xr can fly around map's 4 edges
       to find any forgotten enemy troops to kill them.
       Optimal is to have 1 XR in a group so one can have 10 scouts for
       10 different map areas. A froup of many XRs has a bigger
       firepower than 1 scout and can be used in attacking enemy
       troops.
       A nongold player can afford to buy it and kill enemy forgotten
       troops. A gold player can afford many and should use them to
       give information to the team. An advanced scouting role requires
       in minimum 5 XRs plus 1 detector plus 2-3 Jus/Hos plus 1-2 anti
       air aircrafts to fly with Detector plane sometimes and defend it
       when it finds many aircraft. Leaders must ensure that the main
       scouting person would get both a heli and air base. Typical
       expense is to lose 2-3 scouts per day. Scouting role person
       benefits in doing screenshots from minimap and drawing there
       marks which bases has the Detection antenna.
       During the 1st week of a map it is quite safe to scout with XR
       because nongold players don't have antennas.
       XR is a cheap fine scout and is not a big loss when detected.
       A submarine is also kind of stealthy and can spot bridges but
       the spotting circle on the bridge is very small. Xr counts
       obviously as a better scout than a Sub because Xr can spot more
       than bridges area.
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