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#Post#: 364--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: June 12, 2023, 7:31 am
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I did reset my 5 accounts and now i don't have any clans and any
bases and i am just on the newest map.
I'm not sure how to proceed. The main goal is to have 5 active
gold players. After a reset you rating is low and bigger clans
won't take you in. Many bigger clans like Theta, Merahputih etc
are inactive and on old maps.
The best would be to join a clan that dominates a newest map. To
achieve that you must get around 5 bases and hope the dominating
clan accepts you. If it is unlucky and the clan has too high
requirements like Astro then you failed and should go to the
next map to repeat the search. Sometimes it is difficult to tell
who dominates a map.
To create a new clan is fine but that means that the current map
is just to hire new 200 nongold players and lose the map.
Because 200 nongold players in a clan guarantees a loss on any
map. But the hope would be to select 2-3 from those 200 and then
delete others during 3 hours. And then move to a next map with
those 2-3.
So it is complicated. I still think that creating a clan
yourself is smartest.
I suggest i try to create a clan and put my 5 accounts in them
and get only a helicopter base and nothing more and do hirering.
There are different goals. 1 goal is to own 1 map. Clans that
already almost own an older map have a different mire passive
goals to keep those maps. Such 2 opposite goals, 1 is agressive,
one passive. I would suggest first agressive way. But to succeed
you need 5 players and i failed to get 5 during 3 months. I
managed to have 2 players as a team but around 5 is needed. So,
i suggest to create a new clan and try to find 5. 1st map is
just hirering, 2nd map is hirering again, 3rd map is trying to
dominate with 5 players.
#Post#: 365--------------------------------------------------
Re: chat
DIR By: bobby66
Date: June 14, 2023, 8:42 am
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On the 2064 looks like the train base owner clan JLA will
dominate the map.
I tried to apply to their clan but they have put 100k
requirement. 5 base owner usually have around 5k so they expect
joiners to have at least 100 bases while they themselves have
around 10 or so. Such 100k requirement is just to keep everyone
away from applying and they recruit themselves. In my opinion it
is blind little bit. But maybe they entered mistakenly one or 2
zeroes.
Looks like they are passive with train bases and maybe because
they don't have gold for trains.
So, i would join them if they invite me. I wait few weeks.
I have around 5x5=25 bases on there. 1 account is in a Democracy
clan which has 1 gold player. Maybe i put all accounts into that
clan, or create a new one, i am not sure.
#Post#: 367--------------------------------------------------
Re: chat
DIR By: bobby66
Date: June 21, 2023, 2:38 am
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On 2069 the railways owner JLA dominates the map.
The second clan Nextstep had coleaders, leader, and top players
who were either offline, and/or, didn't do any teamwork.
We msut talk now how to proceed.
Usually after dominating the railways half of the map the owner
stops doing trains and makes 40 airplanes and takes over the
other half of the map, usually. But sometimes suprises happen,
for example the Highway can bring in a new bigger clan that
takes railways over, or the railway owner clan leaves the map
because it is too costly to make hundreds of airplanes to
destroy a half map. Sometimes if lucky we may hire ultra gold
players or do suprice attack against railways when the owner is
offline and can win the railways. sometimes the railway owner
hires you.
The current leader Gurken must set me to be a leader or i create
a new clan where i invite you all.
My sugegstions:
1. let's continue to play o nthe river area for 1 more week as
we did. And see what happens.
2. we can all agree to make lot of airplanes etc to attack JLA's
1 base as aa suprice attack.
3. we can all try to join the clans that entered the map. for
example a former player Skippy entered Oldies clan.
HTML https://imgur.com/nWGz0jx
HTML https://imgur.com/lrzUWrh
#Post#: 368--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: June 21, 2023, 3:24 am
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I suggest the point 1 above. We wait when the current leader
Gurken comes online and sets me as a leader. After that i get
the abilities to invite more people and open the allience to
newcomers. Just, let's proceed as we did and wait when leader
comes online.
In my opinion we could have a strong team: Brutus, Bobby, Kroms.
Those 3 active teamplayers are good enough to proceed. Remember
that our current alliance didn't have any such players and most
clans have just nongold players. So, 3 is a very good start,
plus alternate accounts and hirering and we can for example
dominate railways on next maps with 3 players. So, i suggest to
keep together and not to run away to new clans.
We won a team of 3 and i can hire more until we get 5 which
would make us immortal. Can you imagine what my 5 alternate
accounts can produce, plus what other 4 players can produce?
They can make 20 airplanes and 20 sets of Bredas and 10 sets of
Gpfs and 10 Mauls. Such amount of troops will destroy any enemy
base. Already now with 3 we can do almost like such army but
ideally we need 5 players and i will get 2 more.
#Post#: 369--------------------------------------------------
Re: chat
DIR By: bobby66
Date: June 21, 2023, 6:42 am
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I left the Nextstep clan.
I start today evening account Reset so that after 3 days the
accounts a baseless and can create a new strategy and a team.
Whoever reads this forum, come and join the team.
We are not in the same clan and can't chat in the game, so talk
here.
All that is needed are 5 active gold players.
#Post#: 370--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: June 21, 2023, 7:14 am
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I suggest to all former team members following:
1. Run 15 hours of all resources.
2. Leave all clans.
3. Start the 3 days Resetting process.
4. Do the tutorial again after reset and leave the clan you get
automatically.
5. Evaluate the situation of train bases and clans on the map.
Ask my help if you have difficulties in that.
6. If the train bases and dominated clans on your map give a
negative value then change the map immediately to the newest
next one.
7. Repeat visiting newest maps and evaluate the situation. Don't
join clans or build bases. When you get a positive evaluation
finally then make a clan and invite those 3 players you
experienced a productive team work.
The goal is to own railways and usually you rush in first
minutes to the newst map and take one. Or, you try to obtain the
trainbase other ways. For example if it has only 14 flaks then
make a clan with 3 teamplayers and destroy those 15 flaks. Or
other ways. Without an active train base it is not possible to
win any maps.
Talk in the forum if you have more ideas etc.
Just don't rush randomly to loosing clans and don't feel sorry
to reset the account on the loosing map.
#Post#: 371--------------------------------------------------
Re: chat
DIR By: bobby66
Date: June 21, 2023, 7:46 am
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I give the most typical cenario of any map:
1. Dominate railways and that means owning 40-50% of the map.
After railway domination keep only few anti air and anti tank
trains, but create 20+ airplanes. Use airplanes plus Bredas to
destroy the remaining river half of the map.
#Post#: 372--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: June 21, 2023, 8:30 am
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I write suggestible clan rules.
1. Leader and coleaders must be active every day. If sometimes
rarely leaders are away 2 days then fine if it happens rarely.
Nonactive player cannot be anything because a nonaction has no
name. If somebody made 10 bases and is passive then fine as a
simple member but not as a leader etc. Only active players can
be coleaders. Activeness means logging in, producing 15h
resources, making troops, plus moving troops every day where
team needs, plus doing some sort of role. Fir example, hirering,
scouting, attacking with other team members. Who fails to do
such active role becomes immediately a simpler member. Who don't
have gold but is online often also usually becomes a simple
member. Etc. Shortly: co leaders produce every day resources and
move tanks in teams and suggests teamworking activities. Just
like a doctor is one who works in the hospital every day and not
one who just owns a medical diploma or worked long time ago.
2. Leaders decide who gets a destroyed base. 60% of times a base
is given to the team who destroyed the enemy base and they must
decide themselves who gets the base. If they can't decide who or
give to a greedy team member then leaders step in and decide.
For example, if a 10 base iwner and 3 base owner want to give a
base to 10 base iwner then leaders don't allow it and force the
3 base iwner to take it. 40% if times the base is given to
someone else because of the geographical location, because too
few bases for a member, because a train/airplane iwner needs mor
Groups, because team don't have gold left, etc. Train bases are
guven only to members who have 3000 gold in minimum and
knowledge of train play.
3. Without winning a map there can't be any fun. The main
priority is to have active railways. All debates must use
adequate methods and argument types, no personal attacks or
believing in diplomas/years. If needed debate in the forum.
Socializing aka offtopics are allowed and usually more passive
players do socializing but the core carry team talks about
tactics.
4. Scouts leave helicopters to next weakest targets. Team
decides which next target to chose, agrees which troops to make
and who will be given the target base eventually. Beside
scouting some make only willies to attack enemy troops to keep
them without vehicles. Usually coleaders have several accounts
where 1 account makes only trains, the 2nd only helicopters for
scouting, 3rd only Mauls/Willies to defend trains, 4th as a spy
account in the map's other clan. Usually air planes, Gpfs, etc
must be played by 1 person under 1 account because those require
pulling back from enemy flak fire and there is no time to do it
if one logs in and off with alternate accounts.
Nongold players are not allowed into the clan because they
benefit enemies. Few accounts should be clanless on the map to
take a Newcomer base and then let the ckan owner to destry and
take over such bases.
4. Main goal is to dominate railways, and after that use air
planes to dominate on the other half of the map. When such goal
fails then usually leaders decide to leave the lost map by
Resetting accounts and inviting everyone back to the clan.
"I want a base" mentality becomes in a team "who really needs a
base (to make a team stronger)" mentality, and prioritizing
trains becomes the main priority, leading is not a title but an
active job, debates must be with adequate arguments. Loosing a
map and having fun are to opposite things and cannot happen at
the same time. Sometimes there is a false belief that the clan
is winning a map and such illusion usually soon fades away and
players leave clans and don't say anymore about fun. Winning
enables fun, and to win a map one needs good rules like above.
#Post#: 373--------------------------------------------------
Re: chat
DIR By: bobby66
Date: June 21, 2023, 10:36 am
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The player Lloyds who luckily got the trainbase were offline for
more than a week.
HTML https://i.imgur.com/H9ik21g.jpg
I would do with such player so that would bring around his base
troops and then kick him out of the clan and then destroy the
train base. To do that the clan must follow my orders. For
example the must agree to destroy the train base and kick him
out. Secondly, the clan must have around 5 players can make
troops and a teamwork. Most young clans don't and cannot.
Having an offline train base meant a loss, but also the clan
leader and others were offline, without troops, and with no
teamwork. I alone destroyed golden bases, others were offline or
took Newcomer bases. So that clan had actually 1 accountable
player, all others were socializing or doing nothing. My mistake
was that i believed that the trainbase owner can play and is
active. Maybe it was more bad luck than bad knowledge.
I think one must fail with 10 clans first, and i have that
experience now and can make a next step.
So, i invite in this forum every accountable player to join me
and follow my rules. I don't do any dictatorship, i dictate only
in serious topics. For example, i won't allow an offline or
goldless or inexperienced player to take a train base. But i
usually don't care who takes an irrelevant other bases. If you
want to socialize then hire such players. I provide the
leadership to own a map, that's all.
In 3 days i start to recruit but you who reads the forum can
tell here yourself if you want to join or have additional ideas.
My first idea is to test new maps where is a train base
availability. And then try to start a clan on such map.
#Post#: 374--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: June 21, 2023, 11:30 am
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The poorest gold players capture a Newcomer base and make 10-16
Level 3 flaks and nothing else and are passive most times
because such factories don't produce much and they don't use
gold to run 15 hours production.
The next level of gold plsyers add some Military buildings.
The following level make maximum factories but don't run 15
hours every day.
The next level has everything maximum inside the base and
specially Energy and Military buildings and run 15h resource
generation every day and are active teamplayers. I don't think
that antennas are important. Just home base benefits from
antenna that spots many enemy bases around. And train bases need
usually all antennas. Some bases may benefit from certain
antennas but most bases don't need them.
Using 5 gold to make 1 set of 47 Bredas or speed up flak
building is inevitable for gold players. Because there just is
no time to click 47 times on 1 base. Specially when you have
many accounts or a critical situation. Ultra gold players can
afford to make 1 set of T34 tanks with 1 minute and an army with
5 minutes. But after such army they usually cannot make more and
have to produce Steel 15 hours. Such expensive 5 minutes army
can be reasonable if one tries to attack a train base and have
lot of gold.
My gold spending level: all bases get maximum factories and 16
L3 flaks in the early map days, plus 15h resource generation
every day, flak creation speed up, automation of troops/flak
making. I don't usually buy antennas, but i speed up vehicle
creation that takes over 10 minutes, and in critical situations.
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