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#Post#: 22--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: May 6, 2023, 1:01 pm
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a potentional next team member:
Mistkaefer
All he needs is to open mouth and agree with teamwork and we are
blessed to have a 4th member in the clan.
Often gold-players leave soon to new clans. so, we need him here
to confirm that he agrees with our conditions. He would be a 4th
member of the allience. The number 4 is a very big, i haven't
seen it in most alliences.
We have 100 "players" but we haven't seen 4 players till so far.
#Post#: 28--------------------------------------------------
Re: chat
DIR By: tony77
Date: May 7, 2023, 3:41 am
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Yesterday i did some teamwork with a newer gold-player called
"Generalwu":
HTML https://imgur.com/6Qljqtn
My comments:
1. He didn't write in chat which enemy he is going to attack. He
just took his airplanes/tanks and went to attack 4 bases without
saying anything to his neighbour.
That is not a teamwork and the result was that he lost all the
attempts that he tried to do in solo alone. I was jsut there
ready to provide support with many tanks but he preferred to go
attack solo enemies.
But he asked verbally help finally on 1 enemy attack, one time,
but all 3 other times he didn't and lost all solo attempts.
I sugegst to all to write in the game chat which enemy base you
plan to attack and ask help from neighbours if they seem to have
tanks available. He finally asked co-work for 1 attack mission
but other 4 attacks started in solo and with no success. I had
to write in the chat to him: "i didn't know that you plan to
attack that enemy base".
2. I suggested him something and he replyed egocentrically:
don't worry about me, i have been playing since 2018. I replied
to him that he does not own any maps and all he has are few
bases on this map jsut like me, so we have no difference, no
matter of the years. He did many msitakes which i list here now,
mainly the communication/teamwork mistakes, so the years don't
matter. 1 single player can't achieve anything even if he has
plenty of gold. So, his attitude was wrong, it relied on years
and gold, but not on skills and teamwork. The result of our few
coworks were that he lsot all his vehicles while i kept most of
my vhicles. Plus, he lost all the solo attacks and won only the
bases which i suggested. He should change his attitude, and
admit that he has weak teamwork/communication skills, and i
suggest him do as other leaders with more teamwork skills
suggest.
3. He did 1 good behaviour. He didn't cap any random near base
but travelled long in the south edge near to an alley/me. That
was a long travel to a wise location to be a neighbour to an
alley. Creating a Village like this is wise compared to choosing
a random location just to fullfil la desire to get helicopters
temporarily. That is a huge plus that he travelled long close to
the alley.
4. He lsot his Truck because he sent it alone without any
defensive escort tanks. Also he was late building his Truck.
Wise is to prepare a Truck and escort tanks early and not to
rush.
5. He took too far bases from his Village/cluster. I told him
that but he didn't react and tried still because of the desire
to get a helicopter base. That is a msitake and i warned about
it and he lost all his troops there and didn't get that far
base. Again, take only close by bases that neighbours can
support, and let co-leaders confirm if you want to take a solo
alone far base. If co-leaders warn and deny you then why you do
it and lose it?
In conclusion, he was successful on things that the leader
sugegsted and approved, and he got 2 bases with his help, but
lost all others which he were not approved.
For everyone: do teamwork, do as leaders suggest in this forum.
Otherwise you end up travelling to new and new clans and maps
from 2008 until next 18 years.
Do teamwork, plan which map to move all together next, talk in
the game chat when you are atatcking an enemy.
He suggested that our clan needs more than 2 gold-players. I
agree 90% with him, but i don't see any other solution than jsut
wait new players and start forum-based leadership. And we have
around 3-4 gold players in my opinion i ntotal, plus i will
provide soon instructions how non gold players should do
teamwork. The main suggestion for them is to build their weakly
defended base in the middle of the Village so that surrounding
gold-bases provide a defence for them. We will provide those
instructions soon.
#Post#: 29--------------------------------------------------
Re: chat
DIR By: bobby66
Date: May 7, 2023, 4:12 am
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--- Quote from: tony77 link ---
>
> He suggested that our clan needs more than 2 gold-players. I
agree 90% with him, but i don't see any other solution than jsut
wait new players and start forum-based leadership. And we have
around 3-4 gold players in my opinion i ntotal, plus i will
provide soon instructions how non gold players should do
teamwork. The main suggestion for them is to build their weakly
defended base in the middle of the Village so that surrounding
gold-bases provide a defence for them. We will provide those
instructions soon.
>
--- End Quote ---
3 player types by gold:
Group 1. Players who don't have any gold and won't make any
Polus to get gold. Mostly children who don't have parents credit
card access. They can have only 1 insecure base in the Village
Center surrounded by gold-members.
Group 2. Players who don't have any gold but make 200 Polus to
get gold 20 gold during 10 days while the team all together are
on the agreed map. They can afford to keep 1 secured base in the
village corners/edges and additionally 1-2 insecure bases in the
Village Center surrounded by gold-members. Such players can
easily make 20 Polus with 20 minutes and use it in a teamwork
action as cannon meat.
Group 3. Players who have bought gold and still have 100+ gold.
They build 4 secured bases in the village corners and keep the
village center for non-gold players who send their Truck to
there and nothing else.
A minimum of 3 gold players must make the village with around 12
secured bases and non-gold players align to them. We already
have 3 gold accounts from 1 person but we would need some more
gold players or Group 2 players who agree with the plan we make
in this forum. When we have a team of 5-6 players who agree to
do by plan then let's do it. If you deny plans then go jsut
practice endlessly on new maps and in new clans.
#Post#: 30--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: May 7, 2023, 4:16 am
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I agree with the above thougths.
First we have to wait people who say "i confirm to follow the
Plan".
We got 3 players/accounts above for that but we need few more
and write how the Plan is.
Even if we get occasionally +5 gold new members who won't say "i
confirm to follow the Plan" then those leave soon and do useless
solo actions from year 2018 and today and next 8 years.
So, we have to get people to this forum and let them clearly say
that they agree and confirm.
#Post#: 31--------------------------------------------------
Re: chat
DIR By: admin
Date: May 7, 2023, 4:28 am
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07/05/2023, a new map 2056 was opened:
HTML https://imgur.com/Kt6La2P
It takes only 1 day when new minimaps become full of dots.
So, by the end of today the map will be full of dots/enemies.
Let's look all and learn what we see:
1. Rivers cover 50% of the map, this time West side.
2. Railways cover east side and Train bases are the most wanted
because a train can do much more damage than a ship. That's why
a big luck is to rush and get a train base by a gold player who
secures it maximum way. Usually nobody is logged in so early,
therefore it is unlikely to get such train base. But if there is
such weaker train base then we all do teamwork to al ltogether
attack it and gold members are allowed to take it, others not.
Only and only gold-players are allowed to take train bases. We
talk about it and other rules later. If all train bases were
taken then it is not allowed to make a village near railways
because trains will destroy the village. Ask leaders what is
wise to take. Just stay on the new map and don't take any
unconfirmed bases. Stay doing nothing, because what is the point
of taking temporarily a not wise base that disappears tomorrow?
Follow plans which bases we take and how we play. Note that the
new map has railways but no air bases yet, those appear later.
We should write down the appearing order.
3. Note that a perfect place for a Village is in the Center of
the map where are s Newbie bases cluster.
4. Note that our team of 3 confirmed players above are not
moving to that new map because we haven't agreed about it yet i
nthe forum.
#Post#: 32--------------------------------------------------
Re: chat
DIR By: tony77
Date: May 7, 2023, 4:54 am
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More thougts/ideas in a chat format:
1. We should think about such separate non-gold account that can
do 4-5 groups/sets of tanks and send those to defend 4 non-gold
player bases in the Village/Cluster.
For example, 1 non-gold player joins the new map and makes 4
sets of Mauls because it has a Group Limit of 5 or 4.
One Maul takes around 100 Military points and a non-gold player
has around 1000 military points. So it is possible to make such
4 Mauls groups, each group having around 3 Mauls.
Those 4 small Mauls groups are sent into the Village near the
non-gold player bases to defend them.
Such bases have weak defence and by having at least 3 Mauls
there will provide at least some additional defence to them.
Such player/role just makes such 4-5 defensive Mauls groups and
logs into a game after every 3 days and does not play.
What do you all others think about such role/tactics? Maybe you
suggest something else than Mauls? Maybe it is wise if such
account still captures 1 tank bases and makes 5 sets of other
tanks instead than Mauls? Like 5 sets of Skinks instead? Can you
all collobarate on that idea and let's write it into our Plan
and do it.
It surely helps if a non-gold player has at least 2-3
Skins/Mauls defending their base and keeps enemy helicopters
away. But does it help enough and is it worth doing? I suggest
we tal kabout it and try it. Maybe we can have 3-4 such accounts
and the Village of 20 bases each 20 bases will get such small
add-on.
Such tanks take space which is needed sometimes to the original
alley base itself to place the troops. So we should think where
to place such defencive troops. Maybe we should place behind the
alley base 1 T34C tank and that keeps the front area of the base
free. Does such 1 T34 help? Well, it does something for sure.
#Post#: 33--------------------------------------------------
Re: chat
DIR By: bobby66
Date: May 7, 2023, 5:12 am
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We can use to talk about the above posted new 2056 map image.
I drew a yellow circle that contains around 15 free bases.
We have 3 confirmed gold player accounts in the team so they
could take 12 from those 15 bases to form the village/cluster.
HTML https://imgur.com/LQwdJKD
Left and right edge of the Village has a river and boats have
long shooting range which makes left/right edge risky/vulnerable
to boats.
But i suggest to risk and there is no other better choices yet.
And the after taking those 12 bases with 3 gold players the
other non-gold players do so:
1. send a Truck in front of those 12 Village bases and wait
commands. You wait usually 1-2 hours when a new Newbie base
apepars inside the village and then you get that base. You can
send meanwhile 50 Lacias/Willies with your Truck to wait.
So, this is how to start creating the Village.
Who does not follow such plan and take a solo/separate base
elsewhere will lose it very surely after few hours.
#Post#: 34--------------------------------------------------
Re: chat
DIR By: fastmotion
Date: May 7, 2023, 5:25 am
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I think non-gold players should just send 1-2 Trucks plus 50
Willies/Polus near the 12 gold bases above and wait for the
commands. They can entertain during an hour by scouting around
the map etc, but those Trucks must be waiting there and no other
non-village bases are allowed to take. That's it.
Also as we talked before we can create 3 accounts that just make
15 sets of Mauls and send to the Village.
Also sometimes it fails to get the 12 bases inside the planned
village circle, but in generally it will work.
The key is to wait everyone with trucks in the village area and
take only bases inside the village. Many children can't wait and
take a helicopter base far away fro mthe village- well that is
useless for the team. If we agree to make a village then we do
it and will get enough helicopter bases inside the village
later.
We 3 confirmed players have agreed in most tactics here and we
make a topic like "2058 plan" and write clearly there all
instructions and wait the beginning.
Meanwhile who wants to participiate with such agreement/plan
then act like the plan will tell and preferably talk here in
this forum.
After we have tried let's say plans for 2058, 2064 and 2069 we
can operate with more experience. Obviously it is important to
have gold members but they are useless if they don't follow the
plan.
So, we follow next 3 times the plan and hope that new gold
players join meanwhile and the forum's Wikipedia grows.
Who ignores such teamwork then no worries, go ahead and practice
alone and when you feel you are mature enough then say clearly
that you understand and agree the plan.
#Post#: 35--------------------------------------------------
Re: chat
DIR By: tony77
Date: May 7, 2023, 5:29 am
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in the future we can try other tactics than making a round
village.
for example, we can try to make a line on the south edge etc. Or
2 villages, etc.
But right now when we have so few players we try first the round
village tactics.
#Post#: 37--------------------------------------------------
Re: chat
DIR By: bobby66
Date: May 7, 2023, 7:11 am
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An update of the new 2056 map.
The dots which have H-letter on them are Home bases and change
their location when they log out.
The bases with a line inside are Train and Ship bases.
Looks like Home bases are placed mostly to the right area if you
look.
Note that the river has 2 lines symbols for bridges.
At this time I would suggest to habit inside the river curve.
Note that all train and ship bases have been taken already. But
maybe there will appear more of them or scouts can find taken
ones that have a weak defence.
Note that air bases appear later.
HTML https://imgur.com/BacMIC9
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