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       #Post#: 523--------------------------------------------------
       Re: Recuirements for joining a new clan
   DIR By: bobby66
       Date: September 15, 2023, 10:24 am
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       The Hague8 can't join the clan somehow.
       1. I click Join
  HTML https://i.imgur.com/cJBwLQR.jpg
       2. I am redirected to my clans page back and nothing happens.
  HTML https://i.imgur.com/2qk4wf8.jpg
       #Post#: 524--------------------------------------------------
       Re: Recuirements for joining a new clan
   DIR By: fastmotion
       Date: September 15, 2023, 12:27 pm
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       Cuch,
       Can we agree that all next 10+ bases on our old map 2083 will go
       to your main players. Either 1 or 2 players, or more? We did
       that with our recent player Steel, and niw he has a military and
       helps on 2083. Can your few players agree to come to help that
       way and take next bases?
       I think that is the 1 and only thing/requirement i ask.
       Obviously i and others help on jobs on your maps etc.
       Can you yourself send letters to our members regarding next
       steps? Or suggest me what i should write to them?
       #Post#: 525--------------------------------------------------
       Re: Recuirements for joining a new clan
   DIR By: bobby66
       Date: September 15, 2023, 3:27 pm
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       I won't start to play smart or ocmmand nayone, i jsut share my
       opinions below.
       1.
       1 month = 730 hours.
       If a person is away over a month then it is 99% sure he won't
       return to the game.
       I suggest to kick all players who have been away over 1 month
       and give their bases to the Opposite clan main players. We can
       kick such players and all their bases go to your main players. I
       suggest to do the same in Useless alley too, our main players
       are: Steel, Bobby. If main players get at least 5 bases then we
       can already give next bases to more passive players too in case
       more inactive players happen. If you think 1 month is not
       enough, then let's define 1.5 month.
       2.
       Let's talk if it is possible to make bases on map edges and on
       railway Highway end with 30 flaks. If it is possible then let's
       talk about and do it. Sometimes if peopel don't have gold then
       obviously they can't and we must use troops to defend such
       bases. In my opinion the other bases liek in the center of a map
       can be even L1 because enemies can't reach such bases.
       3.
       I sugegst all our players/accounts bring 1 defence troop to your
       map. Say where and which troop.
       4.
       Right now everything seems to be in quiet passive mode. Because
       it does not look like anyone has plans to invade anything
       anywhere. Mainly defending the map, probably many people on
       vacations and jsut relaxing after a big job of getting the map,
       plus the main job is to passively guard the highways. I call it
       a very passive mode. Which is fine but can few of you come to
       our map 2083 and start some action. Or, let's start to plan an
       attack agaisnt your main enemy, or plan to colelctively go to
       get a new map. No rush, let's talk about plans. Also see the
       point 1 with kicking inactive players, maybe we cn get some
       activity from that point too.
       Thanks of joining the clans your map will get much secure status
       now. Please be aware of that, and that should be a good news. I
       can give an example that if any trains invade you then we have
       plenty of trains to send to defend you even if we don't have any
       bases on your map. Or we can send you any other troops from
       quite big resources that we have accumulated on many maps. For
       example it is possible to send ultra heavy tanks to your map
       plenty of times per day against the enemy troops. All that said
       now should convince you that your map is now obviously more
       secure. Plus our members send imemdiately to you defence troops,
       liek a set of Mauls for example where you need. That all should
       make you feel more secure.
       5.
       Tell how we can help your goals now. Beside sending 1 group of
       defending troops to you. Maybe you need help on other maps etc.
       6.
       Do you all agree to invite all our members and later we sort out
       together who to kick out because of inactivity etc. But
       initially we send an invite to all, not only to key players? You
       will get probably ca +30 members, is that okay? There shouldn't
       be any security risk and no overflow from the maximum allowed
       100 member limit. So, i sugegst let's invite all, and later see
       how to manage them.
       ---
       First impressions such. Your map was done with minimum expenses
       which requires a good talent and luck. On our map we spent a lot
       on Brums and on flaks, etc, and didn't achieve as much as your
       map is nicely.
       It looks like you are in a passive mode, but let's not rush, and
       slowly pull your players to our map. I sugegst to kick our
       inactive players. They will be automatically kicked because they
       won't reply to the invitation. All such bases go to your player.
       I must start to rephrase myself, not yours, but to 2059 players,
       our players.
       I sugegst such steps and dates:
       1. tomorrow i send to everyone a private instruction plus a
       public note: Before changing the alley bring your troops to
       their owner bases. soemthing like that. So they won't lose their
       troops.
       2. After tomorrow we send an invitation to everyone. Ca 40
       invites. You can set my 1 account to a coleader for a week to
       enable invitations. After a week you can look who to set
       coleaders and who not. I don't need any co-leader status, but i
       sugegst put 1-2 our accounts, for example Steel or Horn.
       3. After people start to arrive we talk in the new clan chat
       details etc. For example, which troops to send to 2059, what to
       do next, who of you agrees to join our map, what d oyou think of
       our map, should we change the clan name, which rules you have in
       attacking etc.
       #Post#: 526--------------------------------------------------
       Re: Recuirements for joining a new clan
   DIR By: fastmotion
       Date: September 16, 2023, 8:15 am
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       We have moved most troops to safe areas and notified everyone
       about it.
       Now we wait the Useless clan to give a coleader role to us so we
       can send invitations.
       #Post#: 529--------------------------------------------------
       Re: Recuirements for joining a new clan
   DIR By: bobby66
       Date: September 17, 2023, 7:13 am
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       I cancelled that joining plan now.
       Their player Cuchulan is away for 40+ hours by now, just like
       their most players. They don't reply to my any chat in their
       clan chat. Their military is spent to guard highways and they
       produce 1 set of Willies per week. They don't seem to have gold
       because most bases have very weak flaks. Their allience likes to
       be passive with low costs and socialize with only their few
       players and in german language. There is no sign of them want
       any change. And no sign they would come to our map and spend
       1000 gold on first base plus ca 2000 gold on next 10 bases and
       then spending 100 gold per day to make resources. They don't
       seem to want to do it. And probably nobody wants such thing.
       So, obviously they are not ready to join anyone yet. They may
       join the Numbers alley but those require more active play,
       otherwise they don't benefit in anything.
       I suggest to Useless alley to work 1 months on inactive bases.
       And during that try to make a plan how to proceed. Talk to
       eacher other what you want. See if you have gold and time at
       all.
       We continue to find another solution for us.
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