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       #Post#: 12138--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: CarlosBoca18
       Date: September 22, 2013, 2:58 pm
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       Question on the chem styles you guys will use, will you use ones
       that upgrade your players good stats or use the styles that
       upgrade their weaker stats?
       #Post#: 12142--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: KoolKiwi
       Date: September 22, 2013, 3:05 pm
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       Oh ... forgot to mention ...
       My dilemma will be with those players that are "just above
       cheap" to "slightly expensive". Sure, there's protecting
       investment but once you have someone on 10 chem, they're going
       to be hard to let go. Especially if you like building as many
       teams as we do.
       How do you justify keeping a Santana who you purchased for 6k,
       knowing his 77-rated & card weight relationship means he will be
       really low in 2/3 weeks time ...
       #Post#: 12145--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: gladiatorrrrrr
       Date: September 22, 2013, 3:13 pm
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       not so worried about it. every year prices will rise and rise,
       and every year we think they wll not. Rule of thumb: 40% - 50%
       increase from now on. 25% off during TOTY recover with 10%
       #Post#: 12146--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: KoolKiwi
       Date: September 22, 2013, 3:13 pm
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       Hey Carlos. Threw the chem styles into the spreadsheet I have. I
       left the weightings we use (changes per position), to get the
       summary rating, then re-calc after applying the chem style. Yes
       - its a bit crude but does show
       LW
       [IMG]
  HTML http://i.imgur.com/KO4zgJX.png[/img]
       CDM:
       [IMG]
  HTML http://i.imgur.com/77HULNy.png[/img]
       ST:
       [IMG]
  HTML http://i.imgur.com/payIhx4.png[/img]
       This does mean that I need to re-look at the weightings -
       something I have done for a long time. Mainly due to less
       reliance on pace from those early days ;)
       #Post#: 12149--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: Cuz
       Date: September 22, 2013, 3:26 pm
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       Kiwi, you hurt my brain.
       I'm gonna apply chem styles based on what I want from the
       position with an added consideration for their weak areas.
       Midfield will be the place I look to even out low stats the most
       whereas up front I'll concentrate more on what their job is.
       #Post#: 12152--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: KoolKiwi
       Date: September 22, 2013, 3:38 pm
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       I started that purely to sort the cards based on what position
       they're more likely to have a influence on. Led me to think how
       I can look up the bits from the player data sheet ("our" ratings
       per the 6 key attributes based on their IG stats).
       It's not terribly meaningful that - it really just shows which
       ones are going to be expensive - shadow/catalyst/hunter. We all
       knew that anyway.
       #Post#: 12155--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: Cuz
       Date: September 22, 2013, 3:52 pm
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       Well, yeah....
       Tbh, I did find it quite interesting thinking about which chem
       styles to add.
       Take these 3.
  HTML http://i1266.photobucket.com/albums/jj538/cuz05/a1_zps882215aa.png
       Based on what I want from them, going on UT13 gameplay tbf, the
       wide fwds clearly need boosts to their passing, the RF needs it
       on his shooting. The LF tho, pace, shooting and dribbling are
       all good so I may as well boost shooting and see if it makes him
       even more dangerous, but I could go with dribbling....
       The striker is where it got interesting. Do I want him to focus
       on finishing chances or making them? He looks like he needs a
       boost to both tbh but I could go with passing and heading....
       Lots of possibilities based on different styles of play.
       Then on into midfield where I'm looking much more at
       passing/dribbling/defending and maybe, pace... Shooting is good.
  HTML http://i1266.photobucket.com/albums/jj538/cuz05/a1_zpsce56b8c0.png
       #Post#: 12160--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: CarlosBoca18
       Date: September 22, 2013, 4:10 pm
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       You seem to be the man in the know about stats Kiwi so here's
       some questions;
       Do agility/balance come under pace?
       And does strength come under defending or heading?
       #Post#: 12164--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: KoolKiwi
       Date: September 22, 2013, 4:28 pm
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       Agility & balance is a pace item for me. Something that Cuz
       mentioned many, many, many moons ago.
       Strength is something I've always put under defending. Think
       it's those early days when we preferred small, nimble strikers
       as we did not spam crosses, where you need that strength. Based
       on early assumptions, I think defending is still the place to
       stay ... but for defenders. It certainly going to be a bigger
       attraction for strikers now too.
       It's not an exact science - we know that, e.g. it has been
       mentioned before that a high agility stat means a small striker
       can out-jump a big CB ::). Mechanics of the game ... or
       development - crap development that is ...
       #Post#: 12165--------------------------------------------------
       Re: UT14 chem styles/system etc.
   DIR By: CarlosBoca18
       Date: September 22, 2013, 4:32 pm
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       Wondering because I'm looking at a chem style to improve Diego
       Costa's agility and balance, basically the only stats letting
       him down.
       And the strength one is for my CBs, want them as strong as
       possible.
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