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       #Post#: 297--------------------------------------------------
       9/20 Update Discussion
   DIR By: randall421
       Date: September 20, 2015, 1:05 pm
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       [shadow=red,left]9/20 Update:[/shadow]
       [shadow=red,left]                     Roaming AI &
       Igiload[/shadow]
       We've finally added a roaming AI system that will dynamically
       create roaming AI in towns and random locations to give players
       more of a PvP experience on our server. The roaming AI will
       drive around in vehicles, fly heli's, and even fly UAV's around.
       They will loot buildings in cities and approach bases and if
       anything is unlocked they may even take a few items. Since the
       server is not always populated this will bring a bit of a PvP
       experience that some of you long for. I hope you all enjoy!
       We've also added igiload which is a script that will allow you
       to load vehicles and objects into other vehicles such as a
       hatchback into a hemmett or a mission loot crate into a offroad.
       It's not the same as towing but I believe it will add a bit of a
       realistic towing alternative to our server.
       If you have any questions or need to report any bugs, please let
       us know!
       Enjoy!
       #Post#: 298--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: ShadowCHI
       Date: September 20, 2015, 2:12 pm
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       Will be trying it out tonight!  With the change, is the no loot
       spawn thing still set at 1km?  Also, what is the base timeout
       value on the OSS server?  Is it a 1 month renewal or just 7
       days?
       #Post#: 299--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: randall421
       Date: September 20, 2015, 3:35 pm
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       The loot spawn issue has just been fixed and the base protection
       should be every 30 days. I will double check on it to make sure
       I'm sure right but I'm almost positive it's 30 days.
       #Post#: 300--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: ShadowCHI
       Date: September 21, 2015, 12:04 am
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       So loot is spawning again, which is good.  Good to hear on the
       base upkeep.  I do have a pretty major complaint about the AI
       patrols.  I was killed right after server restart by a freaking
       drone shooting rockets from over 1km out.  I couldn't hear or
       see anything, just dead.  It unloaded about 4 rockets at me too.
       Players sniping from a long distance is fine, and expected.
       Death from an AI rocket shooting drone?  Not so much.  I
       basically am afraid to do anything in any vehicle or on foot,
       certainly won't be flying anywhere, as there is no defense
       against something like this.  AI with rockets is a bit OP, and I
       probably won't be doing much as I don't really feel like wasting
       a lot of time gathering stuff to just be killed by a rocket from
       long distance.  Hopefully this doesn't come off as too whiny,
       but it wasn't really much fun, as there literally is nothing we
       can do to defend against AI that has such a huge advantage.  It
       isn't a challenge at all, it is simply not fun.  Hopefully we
       can just remove the rocket shooting AI.  Machine guns are still
       powerful, but you have a much greater chance and retaliation
       with that than rockets.  This killed my gaming evening, as I am
       not going to run around collecting when death from out of
       nowhere could happen at any time, just don't want to risk any
       more gear.
       #Post#: 301--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: Bitesizedballz
       Date: September 21, 2015, 8:48 am
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       Shadow, Krazy Cholo and the rest of [GS] mentioned this while in
       game earlier today. I believe they were disabling the drones
       upon testing and showing that the AI drones were extremely hard
       to defeat (maneuvering around objects and making them crash
       lol). I did just happen to be on took me about an hour to clear
       a mission then the server went down unexpectedly (been about 30
       minutes now) Not sure what is up with that. But, otherwise, I do
       enjoy the ability to load up crates into an offroad and
       skeedaddle out of there. I feel the Exile mod will be getting
       better and better over time. For now there are bugs to be
       expected and it seems most of the players are understanding of
       that. I won't be on for about a week here shortly as I am moving
       from Alaska to Arizona and will be driving down. I look forward
       to the many more things to come. Randall, I've noticed town
       invasions have become extremely scarce. Is there a balance to
       where we have more than just one on the map?
       #Post#: 302--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: randall421
       Date: September 21, 2015, 10:21 am
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       [shadow=maroon,left]DRONES[/shadow]:  All AI drones have been
       switched to darters (the regular quadrocopter drones without any
       weapons). If you're spotted any nearby AI, including helicopters
       or vehicles, will be notified of your position but you will not
       be engaged by the drone itself.
       [shadow=maroon,left]INVASIONS[/shadow]: We can increase the
       amount of invasions. We were worried about the map becoming too
       crowded with AI between the invasions and roaming AI so we
       lowered the amount. We will continue to adjust it until we have
       a good balance. Just have to keep giving us your feedback.
       [shadow=maroon,left]AI ROCKETS[/shadow]: Currently the AI
       soldiers should not have rockets. We will look into this and if
       they are being given rockets they will be removed. The AI can
       have underbarrel launchers though and they do use them from time
       to time.
       [shadow=maroon,left]AI GHOSTHAWK[/shadow]: We will be removing
       the AI Ghosthawk from the helipatrols and leaving only unarmed
       helicopter patrols. The unarmed helicopter patrols will paradrop
       a handfull of AI on your location if you're spotted instead of
       mowing you down with miniguns.
       [shadow=maroon,left]SERVER CRASH?[/shadow]: I am not sure why
       the server was down this morning. It was not done intentionally
       by us. It may have been the service provider running network
       maintenance or something but usually they give fair notice. We
       will investigate. It is up now though and seems to be running
       fine.
       #Post#: 303--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: ShadowCHI
       Date: September 21, 2015, 2:31 pm
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       Sounds good on the AI changes!  I noticed after the restart that
       there were about 4-5 town invasions going on, in various places
       on the map.  Personally I feel that is a good number, way better
       than every town around you being invaded lol.  I will be on
       later tonight for a while so will get to test out the changes.
       #Post#: 304--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: ShadowCHI
       Date: September 22, 2015, 12:33 pm
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       Quick update.  There are still armed hummingbird AI patrols,
       they didn't shoot us with rockets, but with mini-guns.  Just
       thought you should know.
       #Post#: 305--------------------------------------------------
       Re: 9/20 Update Discussion
   DIR By: ShadowCHI
       Date: September 22, 2015, 4:59 pm
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       Another update, but it doesn't look like the igiload thing is
       working, if that was put in.
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