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#Post#: 271--------------------------------------------------
9/6 Update Discussion
DIR By: randall421
Date: September 6, 2015, 5:39 am
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[shadow=red,left]9/6 Update uploaded today![/shadow]
[shadow=red,left]Today's update includes:[/shadow]
1:[shadow=blue,left] UPDATE[/shadow]: Latest version of infiSTAR
antihack
2: [shadow=red,left]FIX[/shadow]: corrected the working
remoteExec hackers were using to spawn items
3: [shadow=red,left]FIX[/shadow]: The confirmation menu for
moving your buildables will no longer autoclose
4: [shadow=blue,left]ADDED[/shadow]: Building materials will
spawn inside AI mission loot crates
5: [shadow=red,left]CHANGED[/shadow]: AI mission crates will no
longer smoke when complete due to it causing lag for some
players
6: [shadow=red,left]CHANGED[/shadow]: AI mission 50cal armed
offroads will no longer explode once all AI have exited the
vehicle
7: [shadow=red,left]CHANGED[/shadow]: Orange AI missions will no
longer spawn unsaleable zamak trucks
8: [shadow=maroon,left]REMOVED[/shadow]: Old AI missions
9: [shadow=red,left]CHANGED[/shadow]: Server time has been
accelerate by 3x. (6hr days)
10: [shadow=green,left]WIP[/shadow]: AI mission 50cal armed
offroads will unlock once mission has been completed ** (work in
progress - is not fully functioning or fully implemented yet)
11: [shadow=green,left]WIP[/shadow]: AI mission 50cal armed
offroads will be enterable and sellable by players ** (work in
progress - will not work properly until the above edits are
completed)
#Post#: 274--------------------------------------------------
Re: 9/6 Update Discussion
DIR By: jacobgudner
Date: September 6, 2015, 4:52 pm
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today 9/6 me mahoney and hightower all noticed vhics going
invisible for certain players, then other players hexagons from
the party skiping to one side of the map or going away
completely and when i got in the 6 flood lamps from on my base
where gone but everything else was there, also safes dont seem
to work, is this cause of the update?
#Post#: 277--------------------------------------------------
Re: 9/6 Update Discussion
DIR By: randall421
Date: September 7, 2015, 1:34 am
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The floodlights were removed intentionally. Almost everyone who
placed them had issues with them not turning on after restart
and they were unable to be removed by players or admins so we
just removed them from the database manually.
The issue with safes is from the last exile update. Since they
added the new feature where you only have to enter the code
once, when you fist place the safe it automatically sets your
code at 0000. So when you type that in to change it the game
saves it as your code so when you go to unlock it after changing
it, it thinks your punching in the wrong code because its still
automatically entering 0000 instead of your new combo. Once you
place a safe and change the code, just relog to lobby and back
and it will work fine.
The issue with vehicles and group markers lagging has also been
fixed after a little bit frustration. Since we just updated the
server and the missions before it started happening we assumed
that there was an error in the code we changed or added. We
tried to fix it multiple times without any success until we
started looking elsewhere and found the error inside infiSTAR's
antihack system. We removed the "vehicle desimulation" code and
updated the antihack and the issues have been resolved.
Everything should be working smoothly now. We appreciate you
letting us know about this in the forums. Its really helpful to
us when you guys post bugs, errors, etc in our forums.
#Post#: 279--------------------------------------------------
Re: 9/6 Update Discussion
DIR By: randall421
Date: September 7, 2015, 8:35 am
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[shadow=red,left]Additional Edits & Changes to 9/6
Update:[/shadow]
1: [shadow=red,left]CHANGED[/shadow]: AI armed offroads at
missions will be unlocked, stealable, & sellable
2: [shadow=blue,left]ADDED[/shadow]: Static vehicles that will
spawn with missions full of gear; unlocked, stealable, &
sellable
3: [shadow=red,left]FIXED[/shadow]: Infistar's vehicle
desimulation error that was causing other players not to see
certain vehicles
4: [shadow=blue,left]ADDED[/shadow]: VEMF: Dynamic Town Invasion
missions (my favorite missions)
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