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       #Post#: 270--------------------------------------------------
       9/6 Update 
   DIR By: randall421
       Date: September 6, 2015, 5:39 am
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       [shadow=red,left]9/6 Update uploaded today![/shadow]
       [shadow=red,left]Today's update includes:[/shadow]
       1:[shadow=blue,left] UPDATE[/shadow]: Latest version of infiSTAR
       antihack
       2: [shadow=red,left]FIX[/shadow]: corrected the working
       remoteExec hackers were using to spawn items
       3: [shadow=red,left]FIX[/shadow]: The confirmation menu for
       moving your buildables will no longer autoclose
       4: [shadow=blue,left]ADDED[/shadow]: Building materials will
       spawn inside AI mission loot crates
       5: [shadow=red,left]CHANGED[/shadow]: AI mission crates will no
       longer smoke when complete due to it causing lag for some
       players
       6: [shadow=red,left]CHANGED[/shadow]: AI mission 50cal armed
       offroads will no longer explode once all AI have exited the
       vehicle
       7: [shadow=red,left]CHANGED[/shadow]: Orange AI missions will no
       longer spawn unsaleable zamak trucks
       8: [shadow=maroon,left]REMOVED[/shadow]: Old AI missions
       9: [shadow=red,left]CHANGED[/shadow]: Server time has been
       accelerate by 3x. (6hr days)
       10: [shadow=green,left]WIP[/shadow]: AI mission 50cal armed
       offroads will unlock once mission has been completed ** (work in
       progress - is not fully functioning or fully implemented yet)
       11: [shadow=green,left]WIP[/shadow]: AI mission 50cal armed
       offroads will be enterable and sellable by players ** (work in
       progress - will not work properly until the above edits are
       completed)
       #Post#: 278--------------------------------------------------
       Re: 9/6 Update 
   DIR By: randall421
       Date: September 7, 2015, 8:35 am
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       [shadow=red,left]Additional Edits & Changes to 9/6
       Update:[/shadow]
       1: [shadow=red,left]CHANGED[/shadow]: AI armed offroads at
       missions will be unlocked, stealable, & sellable
       2: [shadow=blue,left]ADDED[/shadow]: Static vehicles that will
       spawn with missions full of gear; unlocked, stealable, &
       sellable
       3: [shadow=red,left]FIXED[/shadow]: Infistar's vehicle
       desimulation error that was causing other players not to see
       certain vehicles
       4: [shadow=blue,left]ADDED[/shadow]: VEMF: Dynamic Town Invasion
       missions (my favorite missions)
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