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#Post#: 246--------------------------------------------------
Full Changelog & Update Discussion
DIR By: randall421
Date: August 31, 2015, 2:30 am
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[quote=
HTML http://www.exilemod.com/devblog/changelogs/0-9-19-banana/]TLDR<br
/>Version
Two more trader cities
Boat traders
Added compatibility with Arma 1.50
Concurrent building is in
Corpses wont de-spawn as that fast anymore
You can send others pop tabs
Higher stability
Much wow
Details
You can now sell empty plastic bottles to collect the deposit
Implemented a trader Exile_Trader_Community for server
owners to create custom stores
The XM8 remembers your settings now
The owner of a territory can now give away build rights to
other players. You can invite them in the players XM8 app
Corpses now despawn after 15 minutes. Can be configured in
CfgSettings serverside
You can transfer pop tabs to other players in the players XM8
app
Updated the basic.cfg template for optimal performance and
lag-free gaming for 1GBit/s + 100 slot servers
Added a completely new way of ingame notifications (might need
some tweaking, need feedback please)
Hunger and thirst rate decreased by 33%, so you can live
longer (Loot a shop, its not that hard!)
Increased the spawn chance of matches by 500% (civillian lower
class + shops)
Added matches to industrial loot too
Added a new model + art for the cooking pot
Boat traders are now integrated (there is no boat customs, you
can buy skins directly)
Fixed rounding problems with the XM8 for respect and pop tabs
Respect and pop tabs will now show the full / real amount as a
tooltip
Added proper vehicle god mode to purchased vehicles so they
will not spawn damaged (especially the hellcat)
Solved the I cannot get into a vehicle sometimes if someone
is already in problem (Classic Arma problem)
Bambi Creation Timeout problem fixed
Added a health monitor to the XM8. It will show your
hitpoints or the ones of the vehicle you are in (community wish)
Added better BE filters for drones
Added quad bikes, karts and theirs skins to the traders
Added two more trader zones on Altis to lower trader camping
Auto-run does stop immediately now if you press 0 again
Auto-run will stop if you run into the ocean, shot or if your
legs are broken (>50% damage)
You cannot auto-run anymore when you are injured
Corrected the MAR10 magazine in the traders
Fixed doors spawning in unlocked state after server restart
Fixed the floating loot in some of the military towers (eg the
one on the shore next to the trader city in Altis)
If stream friendly UI is enabled, the PIN code pad will show
**** instead of numbers
Increased server stability. It runs stable even if 70 players
connect at the same time
The difficulty level Exile **** is now first person only
by default
Fixed an exploit where creative people could bypass safe locks
Completely redone notification system
(bis_fnc_showNotification)
* Windows 10 style notification
* Stacking Capability (max 10, if you add more they will be
displayed when slides are available)
* Uses same config as BIS_fnc_showNotification
* 4 input support
* Coloring from config
* Duration from config
* Subtle sound
Added confirmation option to (move/deconstruct) for buildings
Safe exploit fixed
native RCON control of a server for server owners
* Auto Lock on server boot until server is ready
* Auto Lock before restart
* Restart messages in defined period
* Auto Kick before server restart to prevent gear loss
Now you only need to enter a code once to unlock a
car/door/safe once per session :) *Community wish
Added a keybind to lock and unlock doors/cars/safes (default
disabled, you need to remap UserAction 1 in options to a key
thats not used by Exile(altis life U)) *Community wish
Toggle option for kill feed Server side
Cant tow locked vehicles
Fixed a bug where initial territory size is wrong
Approx. 160 other things that take too long to mention
here[/quote]
As for our own updates:
- Lowered price of safes from 10k to 7500
- Lowered price of combo locks from 5k to 1500
- Lowered required respect for each level of territory upgrade
by 5k
- Increased amount of respect given for "first blood" from 50 to
1000
- Increased amount of respect given for each kill from 100 to
250
- Increased amount of respect lost for "bambi kills" from 500 to
1000
- Fixed Mission Markers to show Mission's Name
- Changed AI skills to make the AI more difficult to clear
- Changed the loot crates to suit each mission and give a larger
variety of loot
- Updated anticheat system
#Post#: 247--------------------------------------------------
Re: Full Changelog & Update Discussion
DIR By: Zippo
Date: August 31, 2015, 4:06 am
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Nice updates! Love the fact that locking and unlocking vehicles
has its own hotkey.
Thanks for updating the mission script, it's nice to see that
the community has influence to a certain extend!
#Post#: 249--------------------------------------------------
Serverside Patch and Bugfix Discussion
DIR By: randall421
Date: August 31, 2015, 10:58 pm
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[shadow=red,left]0.9.19 Server Side Patch & Bugfix[/shadow]
Server side patch released from Exile developers this evening
that is said to fix most of the bugs in the last update.
Some bug fixes include:
- Fixed Loot Spawn Issue
- Fixed Helicopter Purchase Issue <- Helicopters still take
damage when purchased. If you purchase from the air trader, ask
for admin assistance or simply bring duct tape.
- Fixed FPS Issue
- and More
This patch is server side only which means you don't need to
download anything. Just continue to join and play as always.
I hope this patch will address some of your concerns about the
latest update. As always, if you notice any bugs or need help
please do not hesitate to post it in our forums.
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