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       #Post#: 246--------------------------------------------------
       Full Changelog & Update Discussion
   DIR By: randall421
       Date: August 31, 2015, 2:30 am
       ---------------------------------------------------------
       [quote=
  HTML http://www.exilemod.com/devblog/changelogs/0-9-19-banana/]TLDR<br
       />Version
       – Two more trader cities
       – Boat traders
       – Added compatibility with Arma 1.50
       – Concurrent building is in
       – Corpses wont de-spawn as that fast anymore
       – You can send others pop tabs
       – Higher stability
       – Much wow
       Details
       – You can now sell empty plastic bottles to collect the deposit
       – Implemented a trader “Exile_Trader_Community” for server
       owners to create custom stores
       – The XM8 “remembers” your settings now
       – The owner of a territory can now give away build rights to
       other players. You can invite them in the players XM8 app
       – Corpses now despawn after 15 minutes. Can be configured in
       CfgSettings serverside
       – You can transfer pop tabs to other players in the players XM8
       app
       – Updated the basic.cfg template for optimal performance and
       lag-free gaming for 1GBit/s + 100 slot servers
       – Added a completely new way of ingame notifications (might need
       some tweaking, need feedback please)
       – Hunger and thirst rate decreased by 33%, so you can live
       longer (Loot a shop, its not that hard!)
       – Increased the spawn chance of matches by 500% (civillian lower
       class + shops)
       – Added matches to industrial loot too
       – Added a new model + art for the cooking pot
       – Boat traders are now integrated (there is no boat customs, you
       can buy skins directly)
       – Fixed rounding problems with the XM8 for respect and pop tabs
       – Respect and pop tabs will now show the full / real amount as a
       tooltip
       – Added proper vehicle god mode to purchased vehicles so they
       will not spawn damaged (especially the hellcat)
       – Solved the “I cannot get into a vehicle sometimes if someone
       is already in” problem (Classic Arma problem)
       – Bambi Creation Timeout problem fixed
       – Added a “health monitor” to the XM8. It will show your
       hitpoints or the ones of the vehicle you are in (community wish)
       – Added better BE filters for drones
       – Added quad bikes, karts and theirs skins to the traders
       – Added two more trader zones on Altis to lower trader camping
       – Auto-run does stop immediately now if you press 0 again
       – Auto-run will stop if you run into the ocean, shot or if your
       legs are “broken” (>50% damage)
       – You cannot auto-run anymore when you are injured
       – Corrected the MAR10 magazine in the traders
       – Fixed doors spawning in unlocked state after server restart
       – Fixed the floating loot in some of the military towers (eg the
       one on the shore next to the trader city in Altis)
       – If stream friendly UI is enabled, the PIN code pad will show
       **** instead of numbers
       – Increased server stability. It runs stable even if 70 players
       connect at the same time
       – The difficulty level “Exile ****” is now “first person only”
       by default
       – Fixed an exploit where creative people could bypass safe locks
       – Completely redone notification system
       (bis_fnc_showNotification)
       * Windows 10 style notification
       * Stacking Capability (max 10, if you add more they will be
       displayed when slides are available)
       * Uses same config as BIS_fnc_showNotification
       * 4 input support
       * Coloring from config
       * Duration from config
       * Subtle sound
       – Added confirmation option to (move/deconstruct) for buildings
       – Safe exploit fixed
       – native RCON control of a server for server owners
       * Auto Lock on server boot until server is ready
       * Auto Lock before restart
       * Restart messages in defined period
       * Auto Kick before server restart to prevent gear loss
       – Now you only need to enter a code once to unlock a
       car/door/safe once per session :) *Community wish
       – Added a keybind to lock and unlock doors/cars/safes (default
       disabled, you need to remap UserAction 1 in options to a key
       thats not used by Exile(altis life U)) *Community wish
       – Toggle option for kill feed – Server side
       – Cant tow locked vehicles
       – Fixed a bug where initial territory size is wrong
       – Approx. 160 other things that take too long to mention
       here[/quote]
       As for our own updates:
       - Lowered price of safes from 10k to 7500
       - Lowered price of combo locks from 5k to 1500
       - Lowered required respect for each level of territory upgrade
       by 5k
       - Increased amount of respect given for "first blood" from 50 to
       1000
       - Increased amount of respect given for each kill from 100 to
       250
       - Increased amount of respect lost for "bambi kills" from 500 to
       1000
       - Fixed Mission Markers to show Mission's Name
       - Changed AI skills to make the AI more difficult to clear
       - Changed the loot crates to suit each mission and give a larger
       variety of loot
       - Updated anticheat system
       #Post#: 247--------------------------------------------------
       Re: Full Changelog &amp; Update Discussion
   DIR By: Zippo
       Date: August 31, 2015, 4:06 am
       ---------------------------------------------------------
       Nice updates! Love the fact that locking and unlocking vehicles
       has its own hotkey.
       Thanks for updating the mission script, it's nice to see that
       the community has influence to a certain extend!
       #Post#: 249--------------------------------------------------
       Serverside Patch and Bugfix Discussion
   DIR By: randall421
       Date: August 31, 2015, 10:58 pm
       ---------------------------------------------------------
       [shadow=red,left]0.9.19 Server Side Patch & Bugfix[/shadow]
       Server side patch released from Exile developers this evening
       that is said to fix most of the bugs in the last update.
       Some bug fixes include:
       - Fixed Loot Spawn Issue
       - Fixed Helicopter Purchase Issue <- Helicopters still take
       damage when purchased. If you purchase from the air trader, ask
       for admin assistance or simply bring duct tape.
       - Fixed FPS Issue
       - and More
       This patch is server side only which means you don't need to
       download anything. Just continue to join and play as always.
       I hope this patch will address some of your concerns about the
       latest update. As always, if you notice any bugs or need help
       please do not hesitate to post it in our forums.
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