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       #Post#: 121--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: Chappers
       Date: February 27, 2015, 9:46 am
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       Advanced trading is nice and convenient but losing your plot
       pole constantly is more inconvenient than selling guns bit by
       bit
       #Post#: 122--------------------------------------------------
       Another Quick Update
   DIR By: randall421
       Date: February 28, 2015, 7:35 am
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       [shadow=red,left]QUICK UPDATE[/shadow]
       [shadow=red,left]Here's whats been changed or added:[/shadow]
       [*] Removed Bunny Ranch Missions from WAI Mission array because
       of AI and Scenery not spawning properly
       [*] Removed DZMS hive spawns (vehicles saving thru restart) due
       to a huge increase in server lag
       [*] Added custom spawn location array to DZMS missions to
       hopefully prevent missions from spawning on steep mountains
       [*] Renamed DZMS missions to prevent the word "bandit" from
       appearing on the marker to help make the missions more neutral
       (for bandits and heroes)
       [*] Brought back AN2 Cargo drop and Med Outpost mission to DZMS
       array.
       [*] Lowered road debris limit from 500 to 50 to boost server fps
       and help AI vehicle patrols travel more freely
       [*] Removed static construction count. Base building will now
       require a dynamic amount of steps for each individual object.
       [*] Brought back "Ikea" Epoch event which randomly spawns a
       blank mission marker somewhere on the map and somewhere inside
       the mission marker is a crate with goodies. Meant to create pvp
       battles similar to shipping crates in arma 3 except the loot in
       this crate will vary from empty soda cans or scrap metal to m240
       nests, placeable fuel pumps, gold, as50's, m107's, & more.
       [*] Also added a new Epoch event called "Drop Bombs" which does
       exactly that. It spawns a big ass bomb 1000m in the air at
       random location and you have until it hits the ground to gtfo.
       Very rare event.
       [*] Added LAV HQ's to Hero Vendor and BTR90 HQ's to Bandit
       Vendor
       
       #Post#: 123--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: Moonman
       Date: February 28, 2015, 7:54 am
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       Watching the vehicle patrol was fun to see them slam into stuff
       on the road.  The bomb event sounds fun and the added new
       vehicles sounds good also.
       #Post#: 125--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: john101299
       Date: March 1, 2015, 11:13 am
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       Love the new vehicles might have to go bandit to get my BTR90
       #Post#: 126--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: randall421
       Date: March 2, 2015, 8:08 am
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       [shadow=red,left]FIXES:[/shadow]
       [*] Fixed sound bug when unlocking doors
       [*] Removed side chat death messages since they did not function
       the way I intended
       [*] Increased "ikea" and "drop_bombs" spawn chances
       [*] Added more clear weather to the server_weather array so
       there will be less rain and fog on the server
       #Post#: 127--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: john101299
       Date: March 2, 2015, 9:34 am
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       Not the Rain :'( :'( :'(
       #Post#: 129--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: Moonman
       Date: March 3, 2015, 6:58 am
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       I like the new vehicles but they are not mine proof.
       #Post#: 130--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: john101299
       Date: March 3, 2015, 7:15 am
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       I'm surprised you noticed lol XD
       #Post#: 131--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: randall421
       Date: March 3, 2015, 8:09 am
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       [shadow=red,left]Whats next:[/shadow]
       I downloaded a backup of the server files, all the scripts
       necessary for "A Plot 4 Life" and I will begin working on it
       today. I don't have a time frame for you just yet. If all goes
       well I'll have it in by tonight but in the past this was one
       that gave me trouble so I'm expecting a little bit of a
       challenge. I will keep you all informed of my progress.
       I also found a pretty nice size list of new mods that I think
       would be good on the server. Right now "A Plot 4 Life" is my
       priority but once I finish working on that I would like to begin
       working on some of these. Let me know what ones you'd like to
       see.
       [*]Trade from vehicle (obviously)
       [*]Right click binocular to change view distance
       [*]Booby Traps
       [*]Carepackages (self)
       [*]Carepackages (location)
       [*]Heli Fastrope
       [*]Heli Fastrope godmode
       [*]NOS for vehicles
       [*]Havestable Hemp
       [*]Smokable weed
       [*]Alchemical crafting (place furniture, etc)
       [*]C130 Crashes (actual crashes, not missions. they will spawn
       loot however)
       [*]suicide
       [*]Zombie Bait
       [*]Zombie Bomb Traps
       [*] & Much More I don't have time to post
       Let me know what youd like to see
       #Post#: 132--------------------------------------------------
       Re: ArmA 2 Overpoch Origins Server
   DIR By: Zippo
       Date: March 3, 2015, 8:32 am
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       Guess the 3 I like the most!
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