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#Post#: 121--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: Chappers
Date: February 27, 2015, 9:46 am
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Advanced trading is nice and convenient but losing your plot
pole constantly is more inconvenient than selling guns bit by
bit
#Post#: 122--------------------------------------------------
Another Quick Update
DIR By: randall421
Date: February 28, 2015, 7:35 am
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[shadow=red,left]QUICK UPDATE[/shadow]
[shadow=red,left]Here's whats been changed or added:[/shadow]
[*] Removed Bunny Ranch Missions from WAI Mission array because
of AI and Scenery not spawning properly
[*] Removed DZMS hive spawns (vehicles saving thru restart) due
to a huge increase in server lag
[*] Added custom spawn location array to DZMS missions to
hopefully prevent missions from spawning on steep mountains
[*] Renamed DZMS missions to prevent the word "bandit" from
appearing on the marker to help make the missions more neutral
(for bandits and heroes)
[*] Brought back AN2 Cargo drop and Med Outpost mission to DZMS
array.
[*] Lowered road debris limit from 500 to 50 to boost server fps
and help AI vehicle patrols travel more freely
[*] Removed static construction count. Base building will now
require a dynamic amount of steps for each individual object.
[*] Brought back "Ikea" Epoch event which randomly spawns a
blank mission marker somewhere on the map and somewhere inside
the mission marker is a crate with goodies. Meant to create pvp
battles similar to shipping crates in arma 3 except the loot in
this crate will vary from empty soda cans or scrap metal to m240
nests, placeable fuel pumps, gold, as50's, m107's, & more.
[*] Also added a new Epoch event called "Drop Bombs" which does
exactly that. It spawns a big ass bomb 1000m in the air at
random location and you have until it hits the ground to gtfo.
Very rare event.
[*] Added LAV HQ's to Hero Vendor and BTR90 HQ's to Bandit
Vendor
#Post#: 123--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: Moonman
Date: February 28, 2015, 7:54 am
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Watching the vehicle patrol was fun to see them slam into stuff
on the road. The bomb event sounds fun and the added new
vehicles sounds good also.
#Post#: 125--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: john101299
Date: March 1, 2015, 11:13 am
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Love the new vehicles might have to go bandit to get my BTR90
#Post#: 126--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: randall421
Date: March 2, 2015, 8:08 am
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[shadow=red,left]FIXES:[/shadow]
[*] Fixed sound bug when unlocking doors
[*] Removed side chat death messages since they did not function
the way I intended
[*] Increased "ikea" and "drop_bombs" spawn chances
[*] Added more clear weather to the server_weather array so
there will be less rain and fog on the server
#Post#: 127--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: john101299
Date: March 2, 2015, 9:34 am
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Not the Rain :'( :'( :'(
#Post#: 129--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: Moonman
Date: March 3, 2015, 6:58 am
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I like the new vehicles but they are not mine proof.
#Post#: 130--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: john101299
Date: March 3, 2015, 7:15 am
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I'm surprised you noticed lol XD
#Post#: 131--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: randall421
Date: March 3, 2015, 8:09 am
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[shadow=red,left]Whats next:[/shadow]
I downloaded a backup of the server files, all the scripts
necessary for "A Plot 4 Life" and I will begin working on it
today. I don't have a time frame for you just yet. If all goes
well I'll have it in by tonight but in the past this was one
that gave me trouble so I'm expecting a little bit of a
challenge. I will keep you all informed of my progress.
I also found a pretty nice size list of new mods that I think
would be good on the server. Right now "A Plot 4 Life" is my
priority but once I finish working on that I would like to begin
working on some of these. Let me know what ones you'd like to
see.
[*]Trade from vehicle (obviously)
[*]Right click binocular to change view distance
[*]Booby Traps
[*]Carepackages (self)
[*]Carepackages (location)
[*]Heli Fastrope
[*]Heli Fastrope godmode
[*]NOS for vehicles
[*]Havestable Hemp
[*]Smokable weed
[*]Alchemical crafting (place furniture, etc)
[*]C130 Crashes (actual crashes, not missions. they will spawn
loot however)
[*]suicide
[*]Zombie Bait
[*]Zombie Bomb Traps
[*] & Much More I don't have time to post
Let me know what youd like to see
#Post#: 132--------------------------------------------------
Re: ArmA 2 Overpoch Origins Server
DIR By: Zippo
Date: March 3, 2015, 8:32 am
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Guess the 3 I like the most!
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