DIR Return Create A Forum - Home
---------------------------------------------------------
Community Forums
HTML https://ossgaming.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: News & Announcements
*****************************************************
#Post#: 36--------------------------------------------------
Altis Server
DIR By: randall421
Date: January 22, 2015, 6:21 am
---------------------------------------------------------
[shadow=red,left]ROAMING AI[/shadow]
[shadow=red,left]Details:[/shadow]
Someone has developed a working roaming AI script by extracting
the UAV's AI spawn code and removing the UAV as the spawn
trigger
and replacing it with a location trigger. So when you walk into
a town
it will basically trigger a UAV spawn in certain areas of the
town. When
the player leaves the town it will clean up the AI.
This is just a simple script to add some extra danger and more
targets to
shoot at while Epoch's and our server's numbers are down. I
would also
like you to know that this is a temporary solution until a new
script is released.
The creators of DZAI are working on an ArmA 3 version that is
rumored to be
ready on Feb 7. Once that script is released and tested we will
be replacing
the current one with it.
The one we have in now by default spawns way too many AI. I
spent a hour or
so tweaking the spawns to limit them a bit. I limited their
group size to a max
of 1 and removed over 1/2 of their spawn points. Instead of a
guaranteed 6-9 AI in each town you might get from 1-5 and none
of them will
be grouped together which means they will not come to
eachother's aid. I tested
this for a little while and it seems ok to me but if you think
it's too challenging or
it's too much please let me know and I will take care of it as
soon as possible.
Their purpose is to make players have to pay attention and be
patient and cautious
when looting a town not to kill you everytime or overwhelm you.
From what I've
seen they're not too bad but if you have a different experience
I would like to know
about it.
I hope all of this adds a little more fun to the server for all
of you. Goodnight! I will
have more for you when I wake up!
[shadow=red,left] Enjoy!![/shadow]
#Post#: 69--------------------------------------------------
020315 Update
DIR By: randall421
Date: February 3, 2015, 2:06 pm
---------------------------------------------------------
[center][shadow=red,left]SERVER UPDATE![/shadow][/center]
[*] Updated Epoch Files to 0.2.5.2 (build b) (No, this does not
require a clientside download or update. This was server side
only)
[*] Removed Simple Roaming AI script
[*] Added A3EAI Roaming AI. This is the sequal to ArmA 2's DZAI
and includes, Dynamic Roaming AI, AI can hunt players, AI
Vehicle Patrols, AI Heli Patrols.
[*] Updated Town Invasion missions. Some minor tweaks and
changes but also fixed exploding crate issue.
That's it for today. I will be working on both of our ArmA 3
servers all week to add new things and fix some of the bugs that
have been reported to me.
[center][shadow=red,left]Enjoy the updates! [/shadow]
The new roaming AI are awesome!![/center]
#Post#: 73--------------------------------------------------
Re: Altis Server
DIR By: Zippo
Date: February 4, 2015, 8:07 am
---------------------------------------------------------
Very nice!
*****************************************************
Page 1 of 1