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       #Post#: 120--------------------------------------------------
       [ACCEPTED] Niick's OTA Application
       By: Niick Date: October 19, 2017, 9:31 pm
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       [glow=cyan,2,300]--------------------OTA
       APPLICATION--------------------[/glow]
       [glow=cyan,2,300]Steam Name:[/glow] Niick
       [glow=cyan,2,300]Steam ID:[/glow] STEAM_0:1:32798436
       [glow=cyan,2,300]Forum Name:[/glow] Niick
       [glow=cyan,2,300]How Long Have You RPed in general?:[/glow]
       About nine years, I've been playing a combination of HL2RP and
       SS13, the latter of which I've held staff positions on two
       different servers.
       [glow=cyan,2,300]How long have you RPed in hl2rp?:[/glow]
       About four years, in total from my experiences on Casual
       Banannas, Combine Control, and other servers.
       [glow=cyan,2,300]How long Have you RPed as OTA?:[/glow]   I have
       never played an OTA character before.
       [glow=cyan,2,300]Do you know when to Flag up as OTA?:[/glow]
       Whenever OTA is deployed in the city, usually during a judgement
       wavier or other emergencies. They can't deploy themselves, and
       must get the OK from either a server admin, or sufficiently
       ranked MPF Officer or Civil Administrator.
       [glow=cyan,2,300]How do the OTA carry out their orders?:[/glow]
       Although they were once fully human, Transhuman soldiers have
       undergone heavy augmentation and memory replacement, to the
       extent in which they act more like robots than common human
       soldiers. Any order given to them is the word of god, they don't
       stray outside of their assignment and they do everything in
       their power to execute their directives.
       [glow=cyan,2,300]How do the OTA speak? What do they talk
       like?:[/glow]   Related to the above answer, Transhuman soldiers
       now behave similar to every other unit in the Combine's arsenal,
       constantly communicating strictly with code-words with very
       little emotion. However, remains of the OTA's humanity can still
       be seen. When in a sufficient amount of immediate danger, they
       have been known to yell obscenities as well their medical
       newspeak. (Shit! and Displace!, respectively.)
       [glow=cyan,2,300]Reason for wanting to be OTA:[/glow] For all of
       my experiences with Open Aura and Clockwork, I've yet to ever
       have access to an OTA character. This is especially tragic, as I
       play HL2RP mostly so that I can get a look at the inner workings
       of our benevolent Universal Union's actual combat units.
       I have experience roleplaying as cold, robotic characters, of
       which Transhuman soldiers are 99% of the time, and I want to
       take this opportunity to not only enrich my own experience, but
       enrich everyone else's experience ingame.
       The core of my philosophy during my time here with the Origins
       Community has always been to put Citizen Roleplay first before
       all else, especially because I'm a Combine-favoring player. Of
       course, my roleplay would extend to every unfortunate person who
       encounters an OTA unit.
       By having an OTA character I also want to work to improve the
       faction, alongside my current efforts with the MPF and CA, as I
       believe that next to citizens, professional and functional UU
       factions are key to the health of a HL2RP server.
       [glow=cyan,2,300]Have you RPed as OTA before?:[/glow]   As I've
       said earlier, No, I have not.
       [glow=cyan,2,300]30 Lines /mes showing a OTA units against
       Rebels:[/glow]
       The OTA unit opens the door to the compound for a moment,
       throwing in a grenade!
       OTA Unit: Extractor live.
       The OTA unit charges through the door, firing at the rebels
       while moving!
       The OTA unit moves to cover, continuing to fire in the direction
       of the rebels!
       The Rebels fire at the OTA unit, some pistol rounds hit the OTA
       in the chest!
       OTA Unit: Bodypack holding, Target is ineffective.
       Another OTA unit charges into the room!
       OTA Unit 2: Infection compromised, move in, move in.
       The rebels throw a grenade towards the OTA soldiers!
       OTA Unit 2: Bouncer! Displace!
       The grenade explodes, catching OTA Unit 2 in the explosion!
       OTA Unit 2 dies instantly from the explosion, being thrown into
       a wall.
       Rebel 1: Die, combine scum!
       OTA Unit 1: Overwatch, request reserve activation.
       Another OTA soldier charges in from the door, firing at the
       rebels!
       OTA Unit 1 fires at Rebel 2 with their AR2!
       Rebel 2 gets shot in the chest, slumping to the ground.
       OTA Unit 3: Fix sightlines, move in.
       OTA Unit 1: Affirmative.
       OTA Unit 3 fires at Rebel 1!
       OTA Unit 1 fires at Rebel 1!
       Rebel 1, being caught in the crossfire of two soldiers,
       collapses to the ground.
       OTA Unit 1 checks the floor of the compound, seeing no further
       rebels
       OTA Unit 3 moves to the entrance, looking outside.
       OTA Unit 1: Overwatch, Stabilization Team has secured area.
       Overwatch: Affirmative. Ripcord to High Priority Region.
       OTA Unit 1 leaves the compound
       OTA Unit 3 follows Unit 1 out.
       They return to the Nexus and are transported back to where they
       where before the emergency.
       [glow=cyan,2,300]25 Lines /mes Showing OTA Responding to a Unit
       Down:[/glow]
       A squad of OTA soldiers have just left their dropship, about to
       enter a sewer region.
       OTA Unit 1: Overwatch, Stabilization Team has arrived at
       location.
       Overwatch: Acknowledged. Proceed to deserviced Protection team
       member. Code: INQUIRE, CLAMP
       The four OTA soldiers encounter a ladder.
       OTA Unit 1 heads down the ladder, then guards the area.
       OTA Unit 2 heads down the ladder, under cover by OTA Unit 3
       above and Unit 1 below.
       OTA Unit 3 heads down the ladder, while OTA Unit 4 covers the
       top and OTA Units 1 and 2 defend the bottom.
       OTA Unit 4 heads down the ladder carefully, without topside
       cover.
       A strange noise is heard.
       OTA Unit 2: Motion check, all radials.
       All OTA units have their flashlights on, when one of them
       encounters a headcrab and two headcrab zombies.
       OTA Unit 4: Radial 423, Necrotics inbound.
       OTA Unit 3: Overwatch, we have free parasitics, restricted
       sector.
       The headcrab jumps towards the squad!
       OTA unit 2 fires at the headcrab with their AR2, missing it
       while it's in the air!
       The headcrab lands in the water next to the sewer walkway
       OTA Unit 1 fires at the headcrab with their MP7, shredding the
       headcrab!
       Zombie 1 shambles closer to OTA unit 4, attacking them with it's
       claws!
       OTA Unit 4: Cover me.
       OTA Unit 4 recovers from the attack and moves around back to the
       rear of the squad
       OTA unit 3 fires at Zombie 1 with their shotgun!
       Zombie 1 is wounded, but doesn't stop moving.
       OTA unit 3 fires at Zombie 1 with their shotgun again!
       Zombie 1 collapses to the ground, deceased.
       The last remaining zombie advances towards the squad, attacking
       OTA Unit 3!
       OTA Unit 3: Request medical
       The zombie gets another hit on Unit 3, killing them!
       OTA Unit 1: Overwatch, Stabilization team member de-serviced.
       OTA unit 2 fires at the zombie with their AR2, making short work
       of the creature.
       #Post#: 124--------------------------------------------------
       Re: Niick's OTA Application
       By: Franz_Ferdinand Date: October 20, 2017, 6:13 am
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       ACCEPTED
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