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#Post#: 300--------------------------------------------------
(ACCEPTED) tab's Overwatch Transhuman Arm Application
By: tab Date: October 27, 2017, 10:55 am
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--------------------OTA APPLICATION--------------------
Steam Name: tab
Steam ID: STEAM_0:1:87098652
Forum Name: tab
How Long Have You RPed in general? Around five years.
How long have you RPed in hl2rp? Four years.
How long Have you RPed as OTA: I don't think I ever kept track
of this, but some events I took part in as Overwatch lasted an
hour or more.
Do you know when to Flag up as OTA? I'm assuming when rebel
activity begins to find it's way to the surface, or if a unit
dies. However, you can tell me when if this server has different
rules to this.
How do the OTA carry out their orders? Code: sacrafice! Orders
given to Overwatch are of utmost importance. They will ask no
questions and take care of it immediately.
How do the OTA speak? What do they talk like? The Overwatch
soldiers have gone through augmentation, memory replacement, and
severe brainwashing. How the Civil Protection units respond to
getting shot, is unlike how an OTA unit would respond. They
speak and show little to no emotion.
Reason for wanting to be OTA(MIN 90 Words): I've RPed as
Overwatch on a few servers, so I have my fair share of the do's
and dont's. The Overwatch is a really interesting faction in the
Half-Life universe, with the way they communicate with so little
emotion all the time, so I strive to make the Overwatch as
immersive as possible, and stick close to their robotic
personality. I personally loved all the great experiences as
Overwatch, even though most of the time I was getting shot at or
escorting a UU representative with little dialogue, such as the
CA. Overwatch strikes fear into a citizen's heart with their
straight idle posture and weaponry, and I think that's really
cool since right now rebels don't even see MPF as a spider in
their house. I'd also like to add that the Overwatch, in terms
of roster, is severely lacking; so I'd love to add to it.
Have you RPed as OTA before?: Yes, I have.
30 Lines /mes showing OTA units against Rebels: This situation
zooms into a confirmed visual report on rebels in District 2.
Three Overwatch and 7 rebels.
OTA 1 radios in, "<:: Overwatch units out of stasis. Deploying
to last known location of 647E reading."
Dispatch radios in, "Affirmative, Overwatch. Code: AMPUTATE,
ZERO, CONFIRM."
The squad of OTA made their way to the Nexus-Sewer tunnel gate,
unlocking the biolock. Skip to the combat RP.
Gunshots echoed throughout the sewer, a 9mm bullet hitting OTA
3's kevlar vest.
The units pulled back into cover.
OTA 1 radios in, "<:: Engaging multiple anticitizens. No
viscon."
OTA 2 leaned out of cover, taking a flare from his pouch. He
removed the cap, striking it against the top of the flare.
OTA 2 stood and lobbed the flare far into the sewer where the
gunshots were coming from. He ducked back into cover.
OTA 1 looked ahead, seeing the two rebels.
OTA 1 radios in, "<:: Viscon! Anticitizen confirmed count: two.
Returning fire."
Dispatch radios in, "Acknowledged. All available Civil
Protection teams, clamp all exits in District Two."
OTA 3 rose from his cover, firing his AR2 as he aimed left to
right, gunning down anyone unfortunate enough who crossed paths
with the bullets.
A light thud echoed through the sewer, and then a splash of
water.
OTA 1 radios in, "<:: One confirmed amputation count."
The squad rose to their feet, jogging up to closer cover, a
corpse clad in a citizen jumpsuit and kevlar floating on the
water, and a pistol on the pavement.
They ducked behind a concrete barrier, blood dripping from atop
it.
OTA 3 leaned out, watching the flare die down. Nobody was there.
"<:: No viscon."
Rebel 2 fired straight into the Overwatch unit's head with a
.357, being behind the barrier the entire time!
OTA 3's head recoiled back, dropping and rolling into the water.
OTA 2 radios in, "<:: Engaging 647E, unit deserviced!"
OTA 1 raised his firearm over the barrier, blindfiring.
Rebel 2 was hit multiple times, though the first bullet shot
right into the top of his skull. He dropped onto the pavement,
dead.
OTA 2 replaced OTA 3's position on the barrier and leaned out,
looking at the dead body.
OTA 2 radios in, "<:: Anticitizen count confirmed: zero.
Proceeding to contain area."
OTA 1 and 2 climbed over the cover, aiming to the wall that
would mark the next area of the sewer. They finally turned their
flashlights on after the flare died down, continuing into the
big center area of the sewers.
OTA 1 whispered, "<:: Viscon."
Both flashlights went out at the exact same time.
They ducked down, in the dark. Their lenses glowed not much as
they simultaneously raised the AR2, aiming up at the catwalk
stretching across two different doors.
OTA 1 aimed infront of him while OTA 2 had his back turned,
watching the other way.
OTA 1 whispered, "<:: One, two, three. Inject."
They both fired infront of eachother, hearing a thud.
Rebel 5 yelled, "HOOOOOOOOOOOLLLLLLY SHIIIT!"
Rebel 6 yelled, "IT'S THE COMBINE!"
They both then fired at the doors stretching out from each
catwalk, and ACROSS the catwalk.
Screams following two thuds on the metallic surface.
And a corpse falling through the bullet-shredded door.
OTA 1 took a moment to remove the mag from his rifle and load a
new one while OTA 2 turned his flashlight on, taking a moment to
count the bodies.
OTA 2 radios in, "<:: Confirmed total anticitizen count: seven.
647E reading has been terminated."
Dispatch radios in, "Acknowledged, Overwatch. You're clear for
10-7 status."
Both Overwatch units returned to Nexus and their stasis pods,
while a cremator and several officers flooded the sewers to
clear the bodies.
25 Lines /mes Showing OTA Responding to a Unit Down: The lines
above have this and I have no other roleplay idea that has 25+
lines, so sorry. If the lines above don't meet the standards for
this, please let me know and I'll write one up.
#Post#: 344--------------------------------------------------
Re: (ACCEPTED) tab's Overwatch Transhuman Arm Application
By: TheBlackSenpai Date: October 29, 2017, 10:17 am
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Accepted.
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