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#Post#: 10156--------------------------------------------------
Re: Convincing a Goddess
By: Mika Sasaki Date: July 3, 2012, 9:31 pm
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Building good teams for specific missions is a very good idea.
I agree
#Post#: 10159--------------------------------------------------
Re: Convincing a Goddess
By: haro masamune Date: July 3, 2012, 9:33 pm
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>.> hay... ok, true. >.<
#Post#: 10165--------------------------------------------------
Re: Convincing a Goddess
By: shindo Date: July 3, 2012, 9:41 pm
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i havent chosen whos going on these missions yet so dont count
ur selves out
#Post#: 10172--------------------------------------------------
Re: Convincing a Goddess
By: Kaya Mitsume Date: July 3, 2012, 9:48 pm
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How about I get a thread started up, and everyone post what they
know or think are weaknesses and strengths. Examples of this:
Stealth, Diplomacy, Protection, Assassination, Reclamation (of
objects or artifacts), Reconnaisance, Peacekeeping, Retrieval
(of individuals), Search and Destroy, Scouting,
Tactics/Gameplan, Leadership, Clean Up, Healing/Medic.
If you can think of other things that should be listed, give
that, as well. Then, we can build the groups especially for the
missions, so that they're a success, but also returns members
healthy, or as close to it as possible.
#Post#: 10174--------------------------------------------------
Re: Convincing a Goddess
By: haro masamune Date: July 3, 2012, 9:49 pm
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sounds good ^^
#Post#: 10179--------------------------------------------------
Re: Convincing a Goddess
By: Kaya Mitsume Date: July 3, 2012, 9:56 pm
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Thread found here:
HTML http://oraionacademy.createaforum.com/mission-board/student-list-of-strengths-and-weaknesses/
#Post#: 10242--------------------------------------------------
Re: Convincing a Goddess
By: MarcoBraddy Date: July 3, 2012, 11:20 pm
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I think I would be good, since Cherry is the reincarnation of a
god, but then again he's not really...diplomatic.
I keep forgetting that he's sort of an ass. :P
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