URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       OptimusRust
  HTML https://optimusrust.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Ideas & Suggestions
       *****************************************************
       #Post#: 348--------------------------------------------------
       Re: Remove /tpa and /home
       By: Kinaesthic Date: May 29, 2014, 6:22 pm
       ---------------------------------------------------------
       I have decided to leave the server and start to play on another
       one, as well as be a happy donator on a server that does care
       for the people that play on it. Have fun playing on a server
       that is filled with glitchers and admins that allow the
       glitching to continue.
       #Post#: 349--------------------------------------------------
       Re: Remove /tpa and /home
       By: bosaap10 Date: May 30, 2014, 2:25 am
       ---------------------------------------------------------
       [quote author=Martijn link=topic=98.msg345#msg345
       date=1401403482]
       Another thing someone wants to be removed?
       This is also something that is part of our server, and multiple
       players joined our server because of that plugin(s).
       I'm very sorry to say this, but when you don't like these
       plugins, you may play on the wrong server.
       [/quote]
       ^
       Seriously are you guys trying to break the server. It seems like
       since the server started to gain population all there has been
       is topic's who want is to be a vanilla server. There are
       litterly over a 1000 servers who you can join who lack there
       plugins, yet you decide on changing this 1 server that actually
       has the plugins. This is why there is such a huge population,
       the plugins make the game more fun.
       I can't even keep up with the nonsense that has been posted here
       in the last few days. Remove durability remove homes remove tpa,
       wipe the server etc. What's next? Shut it down!?
       #Post#: 355--------------------------------------------------
       Re: Remove /tpa and /home
       By: mvrb Date: May 30, 2014, 4:48 am
       ---------------------------------------------------------
       Even with a single home, a group of a few people can and will
       raid bases that way. We should either remove TP and Home all
       together or keep it.
       Having, say, 1 expensive home and 5-10 teleports would of course
       limit the amount of raids.
       Should we increase the cost of a home and decrease the amount of
       teleports a day instead? I think having the flexibility and
       being able to teleport is a good thing, TP raiding is just
       really hard to prevent.
       #Post#: 356--------------------------------------------------
       Re: Remove /tpa and /home
       By: Martijn Date: May 30, 2014, 4:52 am
       ---------------------------------------------------------
       What you just mentioned above, looks like a good solution.
       We certainly do not want to remove TP+Home since this is part of
       OptimusRust.
       Make /sethome more expensive, and lower the amount of TPA's
       could help to keep it low.
       #Post#: 357--------------------------------------------------
       Re: Remove /tpa and /home
       By: NewTymerYo Date: May 30, 2014, 5:36 am
       ---------------------------------------------------------
       I believe that our best bet is to increase the cost of /sethome
       and decrease the amount of TPs, however we can make a poll that
       suggest different possible outcomes and let the community vote
       on it. Whatever gets the more votes, will be the servers change
       on /sethome and TP.
       #Post#: 358--------------------------------------------------
       Re: Remove /tpa and /home
       By: bosaap10 Date: May 30, 2014, 6:16 am
       ---------------------------------------------------------
       There will always be people abusing stuff. That's just how
       things go. There is no need to "punish" the people that actually
       play normal & enjoy the plugins.
       #Post#: 360--------------------------------------------------
       Re: Remove /tpa and /home
       By: DONslask Date: May 30, 2014, 6:36 am
       ---------------------------------------------------------
       ill give MVRB some plugins that makes it alot easier to find out
       who did the glitch raid, and therefor the same person wil only
       do 1 /tpa raid.
       #Post#: 361--------------------------------------------------
       Re: Remove /tpa and /home
       By: ramone Date: May 30, 2014, 6:50 am
       ---------------------------------------------------------
       The port functionality should come at a much bigger cost as long
       as it enables people to get away with exploiting it unpunished.
       Our base has been raided at least two times in a row by
       illegitimate means within less than two days, and I'm sure it
       hasn't been the last time and the only place. It's too easy to
       have friends port to you and onto a roof with the result being
       that they end up inside the base. If you're rich, you're
       basically forced to build a base FAR FAR off the populated map
       to save your stuff, which in turn requires you to take advantage
       of the multiple /home and /tpa system because the biggest
       protection that you'll have is not being found in the first
       place. In the end, all the goodies are stored beyond reach from
       any legitimate raiding attempts and the center bases are not the
       ones to look for if you want to compensate for the loss of c4
       and structures that aid your raiding.
       I think what most people really dislike isn't that they got
       raided, but much more the fact that no one, not even the admins,
       know how it went down. Yes, I'd be angry to see my place torn
       apart and emptied, but then again I have the knowledge of my
       base having had a weak spot or having been brute forced door by
       door. Not in this case. NOTHING has changed, NO stairs, NO blown
       walls or doors, EVERY part of the housing is the owner's, but
       everything inside is gone.
       However, I don't believe that a strong limitation will really
       discourage raiders from exploiting the mechanics. If they know a
       good place to hit, they will plan it out and use as little
       porting as possible. In the end, you won't be needing much more
       than like 3 ports to 1. glitch into the base, 2. have a friend
       port to you inside and take the stuff, and 3. to go /home.
       What if you made the /tpa a double-port like the /home port? It
       seems as though it works charms when your /home port messes up
       and you end up inside your own wall/ceiling/foundation. Would
       that be a viable workaround?
       #Post#: 362--------------------------------------------------
       Re: Remove /tpa and /home
       By: Natsu Date: May 30, 2014, 11:36 am
       ---------------------------------------------------------
       I would like to see tpa gone, and let stay Home. ~
       #Post#: 363--------------------------------------------------
       Re: Remove /tpa and /home
       By: smb718 Date: May 30, 2014, 12:27 pm
       ---------------------------------------------------------
       I think we should be allowed to keep one set homes.
       Its annoying how everyone has a house in the middle of nowhere.
       With only one set homes, people will build near civilization and
       there can be more raiding.  People will be forced to focus much
       more on keeping their supplies and possibly building multiple
       small homes.
       I just feel like this server is just "lets go out and kill
       people" with no survival aspect and little fear of losing stuff,
       since people have a hidden house 40 minutes off the map.
       I think removing this will make this server much better.
       I kind of like tpa because its convenient, but I can see why
       people want it to go.  I think we should only have 10, so it
       would be very hard for people to tp back and forth from a house
       in the middle of nowhere, but still allow for mobility
       throughout this large map.
       *****************************************************
   DIR Next Page