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       #Post#: 264--------------------------------------------------
       Server Health report#2 [for admins & players]
   DIR By: Fanas
       Date: March 19, 2017, 11:27 pm
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       Hey Olympians,
       A few weeks have passed since I posted here:
  HTML http://olympusmu.createaforum.com/general-discussion/server-health-report1-(for-admins-players)/
  HTML http://olympusmu.createaforum.com/general-discussion/server-health-report1-(for-admins-players)/
       It's time to get up-to-date!
       (+)Good work on advertising and keeping the server under close
       scrutiny. One player said he came from a facebook advertisement,
       and that is quite unique.
       (-)Following that, when typing "Olympus mu" in google search,
       results show quite different things. Try optimizing the website,
       there are lots of advanced tools & tutorials on that topic
       online.
       (~)Right now I haven't got much to comment on Hydra boss, aside
       from that it's quite hard (way harder than Balrog was on Asc.
       II), but doable. You just need a high lvl buffer with ENE SM to
       support the front line. There are a few bugs though, sometimes
       the hydra and it's tentacles come through walls to the other
       side. In one instance, a tentacle was inert and did not attack.
       (+)People generally are positive on server balance. Personally,
       I love it. You need some good ol' farming for those perfect
       items, and that's why the Asc. III period is extensive.
       (-)The guild war system should really be on-the-move, there
       aren't that many things high level players can do aside from
       casual PvP, farming, farming, farming (:D). I think mid-level
       player targeted events are really necessary, for those who want
       to improve their gear (prizes could include a random option roll
       on a desired mid-level item, and so on). (More event suggestions
       at the end of the post)
       (++)You are righteous and kind admins and I'm not overstating
       it. You have listened to us, you do care about us as you care
       about your work. To remind these facts and celebrate the server,
       I will cite some recent posts which made me very pleased indeed.
       --- Quote ---
       > "..next server restart will add plate to drops"
       --- End Quote ---
       as stated by Ares, on the thread Some Suggestions.. started by
       Nympho
       ^I refrained myself from posting this, but this simple fact
       actually means a lot. More diversity - not just expanding the
       game's variety, but strengthening the economy. The dragon set's
       price should normalize after the upcoming patch.
       --- Quote ---
       > "Hello, we reduced the sell prices so people cannot exploit
       zen via webshop!"
       --- End Quote ---
       as stated on an update from the thread Life cost for zen.
       started by Charles
       ^I vaguely mentioned this in my old thread Suggestions on
       balancing/keeping the thrill, but I did not tell any specifics
       as I was still uncertain about this.
       Webshop prices are well rounded overall and there isn't much
       room to speculate or abuse the price system.
       Also
       (?)Is there any difference between normal and +1 potions? The
       price seems the same as well. Either way, would you put both +0
       and +1 Large potions on all maps (for example, the most bustling
       city of Noria hasn't got +1 potions in shop, while a starting
       city Lorencia has them)?
       In that spirit (pun intended), I think the presiding idea to
       bring back Ale to Lorencia bar should be put to practice! Yeah,
       it does give an advantage, but that's what it is for, and it
       should be used! I also prefered giving alcohol during trades as
       a friendly gesture. Or dropping it out during meets with
       Hannibal and other cool kids from the block :)...
       Drrrrrrrrummm-rolllll..!
       Suggestions [size=8pt](I have decided to combine suggestions
       with this post, because they stem our from it):[/size]
       >Make website & facebook page translate what your server is all
       about more clearly to new people. A lot of newcomers are asking
       the same questions, and even after getting the answers they are
       not expectant of the server's unique limitations. Accentuate why
       your server is a UNIQUE Mu spinoff.
       >For the next ascendancy I suggest adding quests every 10 levels
       or so, and not all at once, so that way people would keep more
       attention to the gameplay aka not farming until max lvl (this
       would also work with low lvl quests, because killing spiders on
       level 70 makes little sense). To avoid low level credit farming
       abuse, credits could be moved up to higher level quests, and low
       level quests could provide useful items like satan/angel, zen
       drops and, a bit later, chaos items +3 for a chance to make 1st
       wings.
       >To promote communication between any level player, fruit needs
       could be more evened out - is it possible to request fruits of
       different types for a single quest?
       >Massive interactive events that would unite all players, for
       example:
       everyone in the server must find an admin within 3 minutes for
       special lucky jewels to activate;
       OR admin rises from the Underworld as Hades (a very high stat
       PvP boss) that would need at least 10 or more players to be
       taken down, if the players win - a special drop rate activates
       (could be zen, or improved exl drop on all maps).
       One last event-related question. Remember that quirky /marriage
       mod (not sure if it's available in 97d though)? If that could be
       implemented, that would be funny as hell :). For example if two
       characters marry, everyone who attended the ceremony would get
       presents or similar stuff.
       That's a lot to digest, as the topic took time posting as well
       [color=teal]:). Thanks to everyone who read it, and I'm out for
       the night![/color]
       #Post#: 266--------------------------------------------------
       Re: Server Health report#2 [for admins & players]
   DIR By: Nympho
       Date: March 20, 2017, 4:44 am
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       I really liked the suggestions especially the part with the
       quests !
       #Post#: 267--------------------------------------------------
       Re: Server Health report#2 [for admins & players]
   DIR By: ares
       Date: March 20, 2017, 12:34 pm
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       Marry system is ON :) We disabled tracemarry so you cant exploit
       the /move
       As for the topic:
       1) Try olympus MU Online (MU as term without Online does not
       symbolize the game itself)
       2) Potions +++ Does not matter, only the size
       ??) A lot of your suggestions plus A LOT MORE are coming our way
       Just stay active and support the server so we can gather more
       people.
       We are on a project that will surprise you!
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