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#Post#: 119--------------------------------------------------
Few suggestion from me and other players
By: gepardC Date: March 6, 2017, 1:55 pm
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Hello, while the server is having login problems and the
administration is fighting this problem i want to use this time
and type down some suggestions that me and few other people have
discussed with each other and which i think should be mentioned
and maybe even implemented in the game.
So firstly there is a huge issue with currency. If you think
about the currency then it has to be something that is not
easily obtainable, but not too crazy rare aswell. An item that
is used by every player and could interest anyone. At this point
we already know that jewels can be the type of currency we could
aim for, but there is a problem. They are obtainable very
easily. Jewel of Chaos and Jewel of Creation are harder to
obtain but they never get people too interested because of the
few chaos machine combinations that they can provide. Yes, there
are fruits that are needed for questing but after you reach lvl
200, do you need them as much as you did as a low level? Not
really. And if we look at blesses, souls and lifes. Those three
can be a currency aswell and there are always armors,weapons and
wings that need to be upgraded. The problem with those three
jewels is simple. They drop too easily.
If you ask me, i would try to make Jewel of Soul the new
currency of the server. Make the drop rate for them really low
compared to other jewels so that when people get them, they are
valuable and we don't have to trade armor for armor or weapon
for weapon like it is now. Plus i think that it would really
impressive to see a person in a +9 set or even higher. Dress to
impress ^^. Basically yeah, that's about it when it comes to
currency.
Second thing i wanted to mention is the fact that 1st level
wings are obtainable too easily. People don't need to create a
chaos weapon in the chaos machine just because there is already
one being sold in noria at the merchant. So that makes it easy
to get level 1 wings. All you need is to buy 3 of those weapons
and throw in some zen and 1 jewel of chaos. Not too challenging.
So my suggestion here - not to sell that particular bow and
replace it with a different one.
To continue about the topic wings, i have to say that making 2nd
level wings is the same. Not challenging and they hold no value
aswell. Blue feather drops too frequently (Got like 10 of them
in my bank already, and i've got my 2nd level wings already
done.) Usually i like to see people looking for wings, trading
for them. At the moment i have 2 pair of wings in my bank and
nobody wants them. Players who don't have wings equiped got them
ready in the bank and they're just waiting to reach the needed
level. So my suggestion to this would be - destroy the drop rate
of blue feather, make it rare and additionally maybe add it to
webshop for 40-50 credits so credits would have more usage.
And finally, the last thing that i find completely ridiculous is
the strenght of Stadium map monsters. If it is at the moment the
place where you farm for the best gear, it shouldn't be as easy
as it is now. I'm not saying that it should be like mission
impossible, but still..if it's the end-game gear up zone for the
2nd ascendancy, then it should be more challenging.
That's it from me...
Big shoutout to a player with the name of Hannibal that
suggested the majority of these things.He should be credited
more than me here.
I know that some of my ideas you may not like, but i would love
to see everyones opinion on this. Maybe we can do something from
my list and really make the game a better place for us.
#Post#: 120--------------------------------------------------
Re: Few suggestion from me and other players
By: Yaerious Date: March 6, 2017, 2:26 pm
---------------------------------------------------------
my opinion, u dont need changes at this time, admins make great
job at this minute for all of us to be same, the real race for
me will start in Fourth Ascendancy coz u start to find the best
items , to think for the best stats, the expensive trades (kick
your ass) and the lovely chaos machine for upgrades (want to
kill this .... machine ^_^ )
#Post#: 121--------------------------------------------------
Re: Few suggestion from me and other players
By: gepardC Date: March 6, 2017, 2:42 pm
---------------------------------------------------------
I'm not saying that they're doing a bad job. The server is great
and I love it, but that doesn't mean that it's perfect. Even the
best if the best sometimes need changes and improvements.
#Post#: 122--------------------------------------------------
Re: Few suggestion from me and other players
By: ares Date: March 6, 2017, 2:47 pm
---------------------------------------------------------
[quote author=gepardC link=topic=49.msg119#msg119
date=1488830109]
Hello, while the server is having login problems and the
administration is fighting this problem i want to use this time
and type down some suggestions that me and few other people have
discussed with each other and which i think should be mentioned
and maybe even implemented in the game.
So firstly there is a huge issue with currency. If you think
about the currency then it has to be something that is not
easily obtainable, but not too crazy rare aswell. An item that
is used by every player and could interest anyone. At this point
we already know that jewels can be the type of currency we could
aim for, but there is a problem. They are obtainable very
easily. Jewel of Chaos and Jewel of Creation are harder to
obtain but they never get people too interested because of the
few chaos machine combinations that they can provide. Yes, there
are fruits that are needed for questing but after you reach lvl
200, do you need them as much as you did as a low level? Not
really. And if we look at blesses, souls and lifes. Those three
can be a currency aswell and there are always armors,weapons and
wings that need to be upgraded. The problem with those three
jewels is simple. They drop too easily.
If you ask me, i would try to make Jewel of Soul the new
currency of the server. Make the drop rate for them really low
compared to other jewels so that when people get them, they are
valuable and we don't have to trade armor for armor or weapon
for weapon like it is now. Plus i think that it would really
impressive to see a person in a +9 set or even higher. Dress to
impress ^^. Basically yeah, that's about it when it comes to
currency.
Second thing i wanted to mention is the fact that 1st level
wings are obtainable too easily. People don't need to create a
chaos weapon in the chaos machine just because there is already
one being sold in noria at the merchant. So that makes it easy
to get level 1 wings. All you need is to buy 3 of those weapons
and throw in some zen and 1 jewel of chaos. Not too challenging.
So my suggestion here - not to sell that particular bow and
replace it with a different one.
To continue about the topic wings, i have to say that making 2nd
level wings is the same. Not challenging and they hold no value
aswell. Blue feather drops too frequently (Got like 10 of them
in my bank already, and i've got my 2nd level wings already
done.) Usually i like to see people looking for wings, trading
for them. At the moment i have 2 pair of wings in my bank and
nobody wants them. Players who don't have wings equiped got them
ready in the bank and they're just waiting to reach the needed
level. So my suggestion to this would be - destroy the drop rate
of blue feather, make it rare and additionally maybe add it to
webshop for 40-50 credits so credits would have more usage.
And finally, the last thing that i find completely ridiculous is
the strenght of Stadium map monsters. If it is at the moment the
place where you farm for the best gear, it shouldn't be as easy
as it is now. I'm not saying that it should be like mission
impossible, but still..if it's the end-game gear up zone for the
2nd ascendancy, then it should be more challenging.
That's it from me...
Big shoutout to a player with the name of Hannibal that
suggested the majority of these things.He should be credited
more than me here.
I know that some of my ideas you may not like, but i would love
to see everyones opinion on this. Maybe we can do something from
my list and really make the game a better place for us.
[/quote]
All these have been changed. Wait the next server restart!
Off course server is far from perfect, all we can hope for is
for people to take action and help us achieve
the best possible level.
Cheers
#Post#: 123--------------------------------------------------
Re: Few suggestion from me and other players
By: Azazel Date: March 6, 2017, 3:46 pm
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I agree with every suggestion. It's ok if you don't add it all
now, just make sure next ascendancy has this. The economy aspect
of the server is really frustrating. When i want to buy
something people only ask for another item (wind for scale,
spirit for sphinx etc). I would love to have some rare jewels
that ppl would want to trade for.
Btw notice that most of the people vote for blue feather on
webshop, they just can't agree on weather it should be cheap or
expensive.
Also in regards to thechaos item in shop (for 1st wings), just
remove it completely, then making wings would really be an event
(would cost around 10 blesses for simple lvl 1 wings).
I also like the souls being the currency idea (cause chaoses or
zen being rare will never work - There is no reality where I see
person buying full set for 1billion zen or like 100 chaos lol).
One way to do it is to make ALL the jewels much rarer overall.
Right now I can collect full inv of jewels in around 2h in just
Davias. However maybe someone can come up with better idea for
currency. Let's have a discussion until next ascendancy.
This server is already good, hence why we are here, but let's
thrive for perfection. As the quote goes: "Perfection doesn't
exist, but constantly trying to achieve it can lead to
greatness".
#Post#: 126--------------------------------------------------
Re: Few suggestion from me and other players
By: ares Date: March 6, 2017, 7:22 pm
---------------------------------------------------------
Great i would love to have a conversation with you guys.
Till now our project for next Ascendancy has the following :
1 ) Exp patern + reduce to avoid first day max level
2 ) Jewels drop rate reduce to create a better economy
3 ) Zen Patern for items and mobs have stable and dynamic zen
drops
4 ) Monster dynamic difficulty per map ( This is mostly for
newcomers )
5 ) Multiple functioning window mode since launcher click
6 ) Blue Feather in Webshop for 50 Cr. + Reduce drop rate from
LT
7 ) Creation sell price reduce OR Increase Cr. for it (Maybe +5
or +10)
8 ) Remove chaos items from NPCs
9 ) Arena Monsters harder difficulty
Let me know if there is something else coz next update smells
big 8)
#Post#: 127--------------------------------------------------
Re: Few suggestion from me and other players
By: gepardC Date: March 6, 2017, 10:27 pm
---------------------------------------------------------
Sounds about right to me. I just hope that if you will lower the
jewel drop then the drop rate of items such as "star of sacred
birth" will see the same changes :) But more or less everything
will be in the right place :)
It's amazing to see such communication between administration
and the players. You guys are doing a really good job. I'm still
amazed by that. So once again, thank you for your hard work.
#Post#: 137--------------------------------------------------
Re: Few suggestion from me and other players
By: Azazel Date: March 8, 2017, 3:44 am
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Some additional observations + ideas:
CASE 1
CONTEXT: So i did some tests on jewel hunting last few days and
I took down the info. Every morning for 1-2 hours i hunted
jewels on different maps (sample size is 12 hours total active
hunting - maps: davias, losttower, atlans, arena, dungeon3; 1
hour per map at a time). While some maps seem to drop one
specific jewel more often (for example chaos in davias drops 75%
of the time) the average number of jewels gathered is 30 per
hour, which is insane imho. No wonder nobody sell good items for
jewels since hunting a really good item (or making it to +11)
takes much longer than that. However psychologically when u sell
something for 30 jewels it looks expensive. For example someone
I know hunted rings in atlans for around 8 hours and in that
time only got 1 with ref+hp+3% recovery and after 1 BK who
wanted to buy it saw that my friend asks for 25 jewels he was
like "you are crazy", even if gathering these 25 jewels takes
less than 1h on average.
IDEA: Reduce all jewel drop rates by at least three times (10
jewels per hour average will automatically make jewels a
currency).
CASE 2
CONTEXT: I've been talking to some players around the server and
there is this notion that many players don't play actively at
all, but only join for raids or the box hunt event and on
average have better sets than those that grind hard and are
actually the active population of the server (those people you
see online).
So there are two contrasts: 1 player plays 6-10 hours per day
(usually at the hours when there are not many ppl online to
raid) and that player farms invasions, BC, arena, shows online
to all new players (gives them zen, buffs etc) and at best has
+11 farmed set (but most of the time its +9).///2nd player
playes on average 40 min per day (join for 4 raids when there
are the most players online) and wears +11-+15 set.
IDEA: make raid drop +9 items max (boss +10), with jewels being
rarer this will still be good and worth it to hunt. Also players
that only raid don't even need jewels right now, they dont need
to buy anything, so with this change it will force them to also
play more or trade with guys who grind much more hours (and have
more jewels, but would trade for some +10 items maybe).
Basically its a buff to more active players and nerf to less
active.
CASE 3
CONTEXT: This is more extreme thought I had in regards to less
active players. But not even that, its mostly about the
potential diversification of the issue of currency. Also from my
personal observations while fighting monsters (hunting jewels).
IDEA: Remove Satan from NPC. Satan is veeery important item in
both pvp and PVM, it also drops very frequently (in 1hour I
gathered 12 in atlans). I totally see people activelly looking
for it, trading it for jewels etc. It's not hard item to get,
but could be great idea. Maybe remove it for 1 week and observe
the community response.
#Post#: 150--------------------------------------------------
Re: Few suggestion from me and other players
By: ares Date: March 8, 2017, 9:30 am
---------------------------------------------------------
[quote author=Azazel link=topic=49.msg137#msg137
date=1488966255]
Some additional observations + ideas:
CASE 1
DONE needs some testing from our side
CASE 2
A +11-15 with random options or 1 option cannot compare to a
+11+lck+2 options. Farmer/Active player will always have the
edge in PvP with the sacrifice of +11-15 auras. Those who join
only on raids will be weak in PvP once server gets crowded and
eventually they will start being more active to match the
competition.
CASE 3
Unique idea, might implement it for a week as you said!
[/quote]
#Post#: 162--------------------------------------------------
Re: Few suggestion from me and other players
By: tasagas Date: March 9, 2017, 3:27 am
---------------------------------------------------------
I gonna agree about Satan and I kept telling about that. While I
was wearing Angel I couldn't cause much damage to other players
but I could easily kill mobs. While I had on me the Satan I
could easily kill players and when I was farming my health was
going lower just by hitting the mobs and I was dying too easy,
like the mobs have 70% reflect dmg.
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