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#Post#: 74--------------------------------------------------
Donator Area Ideas
By: Ashley Lynn Date: September 26, 2013, 9:36 pm
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-More items available to them than normal players.
-Bank area.
-More shops. (like picture 1 and 2)
-Cheaper stuff.
-A shop that sells stuff like torva. Torva doesn't have to be
cheap for them, just make each piece like 1.2B (1,200,000,000).
-Dragon claws sold there for around 1B (1,000,000,000).
-Donor area should also have the fishing spot opened up (as the
3rd picture shows) next to the bank where it is circled below
(in the 4th picture).
FISHING AREA ----
Areas to the left
Top Left- Cage/Harpoon
Bottom Left- Net/Bait
Bottom Right- Lure/Bait
Areas to the right
Bottom Left- Net/Bait
Bottom Right- Net/Harpoon
Things like this to make it better for donors.
Please donors, post what else you'd like to see here. If you're
not a donor, post here what you'd think would make you wanna
become a donor that you haven't seen anywhere else!
~Ashley~
PS --- The pictures are only EXAMPLES, that could be a POSSIBLE,
NOT promising, add.
#Post#: 80--------------------------------------------------
Re: Donator Area Ideas
By: Shadow Date: September 27, 2013, 12:10 am
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I actually am going to be adding more for donators(:.
And torva will definently be part of it :D
#Post#: 195--------------------------------------------------
Re: Donator Area Ideas
By: jcor Date: October 8, 2013, 8:02 am
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I personally think add claws and Torva into shops will mess with
Eco, only way to fix it is make the donor claws and items a
different id then the items dropped so they can't be traded. But
won't ruin it for other players
#Post#: 196--------------------------------------------------
Re: Donator Area Ideas
By: Bunny Date: October 8, 2013, 8:13 am
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I agree with jcor.
And donation rewards should be items, for example donate 10USD
and get claws. Remove all those items from shops that are
donation rewards.
#Post#: 197--------------------------------------------------
Re: Donator Area Ideas
By: jcor Date: October 8, 2013, 9:11 am
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You could also have 2 donor areas. One for basic donor with no
shops and just skilling and advance donor with shops and stuff
but make advance donor like $30
#Post#: 206--------------------------------------------------
Re: Donator Area Ideas
By: Sk8r Date: October 8, 2013, 9:11 pm
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Please do not add rares, or hard to get items into donor shops
for them to get, unless you make them cost donator points or
something. And the only way you get the points is by buying
them. If you add rares or hard to get items into shops for
donators and they can buy for coins. Donators can then literally
control the economy.
#Post#: 209--------------------------------------------------
Re: Donator Area Ideas
By: jcor Date: October 8, 2013, 9:14 pm
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If u do that each item has 2 different Ids so u would take the
2nd one and make the item untradable. So donors can buy them but
they can't sell it and edit the item so it's not as good as the
one that's dropped
#Post#: 235--------------------------------------------------
Re: Donator Area Ideas
By: jcor Date: October 11, 2013, 7:49 am
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Just to clear this up rares are being removed from donor shops
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