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       #Post#: 111--------------------------------------------------
       How we Win wars
   DIR By: Lawyer Gladiator
       Date: August 11, 2014, 12:02 pm
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       Welcome all new members!
       New LaW about to kick off.  Here is a quick primer on how we
       win.
       Our wars usually only last 1-2 rounds because of our strong
       coordination.
       WE much launch and fire turbo at once time.  NO ONE FIRE EARLY.
       Details
       1) Everyone charge fighters first round, then charge subsystems.
       Don't waste EP on charing repair until HP below 50%
       2) As soon as your fighter fully charged, launch it and post to
       chat so commander knows how many folks are ready
       DO NOT FIRE THE TURBO
       3) After commander sees enough people ready and the turbo fully
       charge, commander or captain will fire
       IF TURBO NOT CHARGED, commander will say HOLD fighters
       IF too few Fighters not ready, commander will hold turbo and
       hold fighters till 2nd round
       Again, Only launch and fire together as one.
       Generally, if we don't kill them in first wave, we still take
       out there shields.  If shields are down, then we charge fighters
       as much as you can again, and launch
       That's it!
       #Post#: 112--------------------------------------------------
       Re: How we Win wars
   DIR By: Khaz
       Date: August 12, 2014, 11:21 pm
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       Sounds easy enough. I have never done one of these events but
       ill have my brother right here next to me so I think Ill be
       alright.
       #Post#: 121--------------------------------------------------
       Re: How we Win wars
   DIR By: Racer Hyper
       Date: August 28, 2014, 8:15 pm
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       Just to update I believe we said we would all charge star
       fighters and launch in the first round automatically.  and if
       for some reason we needed to not launch, a commander would say
       to "abort launch".  This strategy helps to eliminate last second
       "LAUNCH, LAUNCH, LAUNCH" messages which may or may not be
       received in time.
       #Post#: 123--------------------------------------------------
       Re: How we Win wars
   DIR By: 16 fluted carbide
       Date: August 29, 2014, 9:21 pm
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       Racer that is correct. The launch launch launch is for people
       who may have forgotten or didn't receive that message.
       #Post#: 124--------------------------------------------------
       Re: How we Win wars
   DIR By: 16 fluted carbide
       Date: August 29, 2014, 9:23 pm
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       The only reason not to launch would be if too few are there to
       charge turbo.  Boarding comes into play as well but not as
       important if we are flying 20 falcons
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