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       #Post#: 2597--------------------------------------------------
       Map not rendering? (blocks not joining together) Read me!
   DIR By: magnusi
       Date: July 18, 2015, 9:21 am
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       Many of you have experienced the bug when parts of world don't
       load correctly and the blocks won't connect naturally as they
       should until you modify them. This is caused by Wolfje, one of
       the most powerful plugin developers out there, rewriting the
       network code to improve server performance and to reduce
       hardware requirements for the host (in this case Nalah).
       The way it works now, every packet (basically every action on
       the server) has to be done in one so-called cycle. Each cycle
       must be completed before new one starts. The way it is now, the
       hardware and network demand grows exponencially and not normally
       with each player connected. Wolfje is rewriting so that these
       packet requests are improved and not included in the cycle. He
       makes it so they instead make a queue, which will have really
       lower impact on the server performance than the current
       solution. It is still WIP, so it is not really completed and it
       is a bit laggy, the most noticeable lag being the lagged map
       rendering.
       regards, magnusi
       #Post#: 2605--------------------------------------------------
       Re: Regarding the lagged map rendering (blocks not joining
       together)
   DIR By: Nalah
       Date: July 18, 2015, 12:44 pm
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       Thanks for posting this!
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