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       #Post#: 105--------------------------------------------------
       Martin's Nomic Official Ruleset (Version 1.0.2)
       By: iqforu Date: December 18, 2010, 1:38 am
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       M1. Martin's Nomic (Immutable)
       1. This nomic is named Martin's Nomic.
       2. All players must abide by all rules in the Martin's
       Nomic ruleset while playing in Martin's Nomic.
       3. Martin's Nomic is officially a sub-nomic of Supreme
       Nomic.  This ruleset is to abide by the Supreme Nomic rules.
       4. Rules may be mutable or immutable.  Immutable rules may
       not be ammended or repealed.
       M2. The Dictator (Immutable)
       1. The Dictator of this nomic is Seth.
       2. The Dictator, in addition to their abilities as a
       player, is:
       a. Allowed to edit the ruleset at any time, for
       reorganizing or clarification purposes only.
       b. Responsible for updating the ruleset and
       maintaining the MNSR.
       c. The delegate from Martin's Nomic to the Supreme
       Nomic.
       d. Allowed to veto any proposal passed by the players,
       to prevent harm to other players or Martin's Nomic.
       e. May change the status of any player.
       M3. Martin's Nomic Status Report (Immutable)
       1. The Martin's Nomic Status Report (MNSR) shall record all
       things needed to maintain Martin's Nomic that are not
       neccesarily part of the ruleset.  The Dictator shall update the
       MNSR as dictated by the ruleset.  It shall be located in the
       Martin's Nomic board.
       M4. Players (Immutable)
       1. In order for one to become a player, they must post in
       the Martin's Nomic board declaring their wishes to become a
       player.  Once the Dictator approves the player, they immediately
       become a player.
       2. Players may be active or inactive.  Inactive players may
       not vote or propose rule-changes.  Players may change their
       activity status by notifying the Dictator.
       3. The list of players and their respective qualities shall
       be recorded in the MNSR.
       4. For voting purposes, a quorum of players is equal to
       three-fourths of all active players, rounded up.
       M5. Proposals (Immutable)
       1. Players may, by posting in the Martin's Nomic board,
       make any of the following proposals:
       a. Propose a new mutable rule.
       b. Propose the amendment of a rule
       c. Propose the removal of a rule
       d. Propose the transmutation of a rule (from immutable
       to mutable, or vice versa)
       2. Once a proposal has been made, all players are allowed
       to discuss or vote on the proposal.  Once a quorum of players
       have voted on a proposal, any players who have not voted have 24
       hours to vote.  The Dictator may close the vote at any time
       after a quorum of players have voted.
       3. If a majority of players voting vote for a proposal, it
       is adopted immediately after it is passed.
       M6. Points (Mutable)
       1. Points are the official currency of Martin's Nomic.
       Points are a real, rational number to the hundredth decimal
       place.  Each player can have points.  Players may have negative
       points.
       2. Players may transfer any positive amount of points to
       another player.  Players are not allowed to have negative points
       because of the transfer of points.
       3. There exists a Bank.  The Bank of Martin's Nomic (BMN)
       shall hold all points that players are not in possession of.
       The Bank may change players points in the following ways:
       a. Whenever a player joins Martin's Nomic, they
       receive 100 points.
       b. Every time a player votes on a proposal, they
       receive 1 point.
       c. If a player proposes a rule-change that is passed,
       they receive 1 point for each vote for the proposal.  If a
       player proposes a rule-change that is not passed, they lose 1
       point for each vote against their proposal.
       4. Initially, there are 10,000 points in Martin's Nomic.
       The Bank shall initially hold 10,000 points minus the amount of
       points held by players.
       M7. Judicial System (Immutable)
       1. If it is believed a rule is broken, a player shall
       notify the Dictator of such occurrance.  The Dictator will
       determine whether such event occurred and any penalties given.
       M8. Contests (Mutable)
       1. Contests are competitive events within players of
       Martin's Nomic.  Players may host their own contests if it is
       approved with the Dictator.
       2. Once a contest is approved, the player running the
       contest shall earn the temporary title of Contest Director.
       3. The Contest Director makes all decisions pertaining to
       the contest.  The Contest Director shall have the responsibility
       of managing anything pertaining to the game.  They may appoint
       other Contest Directors.
       4. The Contest Director will make a post in the Martin's
       Nomic board detailing the rules of the contest.  They may update
       the post at any time.
       5. The Contest Director may award players competing in
       their contest with a reward.  The reward must be something they
       control or possess within Martin's Nomic.
       6. The Contest Director must declare the game begun or
       over.  The Dictator may do the same.  The Dictator may exercise
       any of the powers declared in the Martin's Nomic Ruleset in
       contests.
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